FANDOM


FINAL FANTASY IV
(FINAL FANTASY II)
Final Fantasy IV
FINAL FANTASY symbol
Box art of the original Super Famicom (Japanese) release.
Developer(s) SQUARE
Publisher(s) SQUARE
Series FINAL FANTASY
Director(s) Hironobu Sakaguchi
Designer(s) Takashi Tokita
Programmer(s) Ken Narita
Artist(s) Yoshitaka Amano
Writer(s) Takashi Tokita
Hironobu Sakaguchi
Composer(s) Nobuo Uematsu
Release date July 19, 1991
SNES / Super Famicom
JPJuly 19, 1991
NANovember 23, 1991
Game Boy Advance
NADecember 12, 2005
JPDecember 15, 2005
EUJune 2, 2006
Genre(s) Role-playing
Mode(s) Single player
Ratings E10+ for Everyone 10+
Platform(s) Nintendo Entertainment System
MSX2
WonderSwan Color
PlayStation
Game Boy Advance
NTT DoCoMo FOMA 901i
PlayStation Portable
Wii Virtual Console
PlayStation Network
iOS
Windows Phone
Nintendo 3DS

FINAL FANTASY IV (ファイナルファンタジーIV), also known as FINAL FANTASY II for its initial North American release, is a role-playing video game developed and published by SQUARE (now SQUARE ENIX) in 1991 as a part of the FINAL FANTASY series. The game was originally released for the Super Famicom in Japan and has since been rereleased for many other platforms with varying modifications. The game was re-titled FINAL FANTASY II during its initial release outside of Japan as the original FINAL FANTASY II and FINAL FANTASY III had not been released outside of Japan at the time. However, later localisations used the original title.

The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies. FINAL FANTASY IV introduced innovations that became staples of the FINAL FANTASY series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent FINAL FANTASY games, and unlike prior games in the series, IV gave each character their own unchangeable character class.

In the Super Smash Flash series

Stages

In Super Smash Flash 2, the final dungeon in this game, Lunar Subterrane, appears as a stage named after its counterpart in the Game Boy Advance version of the game, Lunar Core.

This page uses Creative Commons Licensed content from Wikipedia (view authors). 45px-Wikipedia_logo_%28svg%29.svg.png
Community content is available under CC-BY-SA unless otherwise noted.