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(And yes, the cannon is called "Energy Ball", too.)
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{{Infobox attack
 
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|name = Energy Ball
== Headline text ==
 
 
|image = [[File:Tailsnspecialbeta.png|250px]]
{{Infobox Special Move
 
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|symbol = {{Symbol|Sonic}}
|name=Electron Cannon
 
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|caption = Tails using Energy Ball in ''SSF2''.
|image=[[File:Electron Cannon.png|200px]]
 
|icon=[[File:Sonic the Hedgehog icon.png]]
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|universe = [[Sonic (universe)|''Sonic'']]
|user={{SSF2|Tails}}
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|user = {{Head|SSF|Tails|20|link=SSFL}}{{Head|SSF2|Tails|link=SSF2L}}
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|effect = Tails fires a round [[electric]] [[projectile]] from his Energy Ball.
|universe=[[Sonic (universe)|''Sonic'']]
 
 
}}
 
}}
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'''Energy Ball''' ({{Mousetext|エナジーボール|Enajī Bōru}}), also called '''Electron Cannon''', is a projectile attack in the ''{{S|Sonic|universe}}'' franchise also usable by [[Miles "Tails" Prower|Tails]] in the ''{{S|Super Smash Flash|series}}'' series.
'''Electron Cannon ''' is [[Tails]]' standard, up, and down aerial attack in ''[[Super Smash Flash]]'' and [[standard special move]] in ''[[Super Smash Flash 2]]''. Tails whips out an arm cannon from ''Sonic Battle'' and fires a shot straight forward. If used in midair, it shoots diagonally. When used in air, it deals 6% total damage, hitting very rapidly, and when used on the ground it deals 10-14% damage, if hit. It has high priority and shield damage, but has high start-up lag (especially when used on the ground).
 
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== Overview ==
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The move consists of Tails taking out the Energy Ball, a small red arm cannon, and firing a round shot of energy from it that [[damage]]s opponents hit.
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=== In ''Super Smash Flash'' ===
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In the original ''[[Super Smash Flash]]'', Energy Ball is {{SSF|Tails}}' {{SSF|standard attack}}, [[up attack]], and {{SSF|down aerial}}. The [[projectile]] fired by these attacks travels relatively quickly and disappears after traveling a moderate distance. In his standard attack, Tails fires the projectile forward, and it deals 3% damage per frame to opponents hit by it. In his up attack and down aerial, Tails fires the projectile upward and downward, respectively, and it deals 4% damage per frame instead.
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=== In ''Super Smash Flash 2'' ===
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In the reboot, ''[[Super Smash Flash 2]]'', Energy Ball has turned into {{SSF2|Tails}}' [[standard special move]]. The projectile now travels more slowly and with a shorter distance than in ''SSF''. In addition, only one can be out at a time, as attempting to fire it again will just cause smoke to come out of the weapon. If used in midair, it shoots diagonally and pushes Tails upward a bit, unless smoke comes out instead. The projectile deals 9% [[electric]] damage and weak upward [[knockback]] to opponents hit. It has high [[priority]] and [[shield]] damage, and the attack itself has low [[Lag#Startup lag|startup]] and [[Lag#Ending lag|ending lag]], especially when used on the ground.
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== Origin ==
 
== Origin ==
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[[File:Energy Ball Blaster.gif|thumb|[[Miles "Tails" Prower|Tails]] using Energy Ball to shoot [[Knuckles the Echidna|Knuckles]] in ''[[Sonic Battle]]''.]]
This move was introduced in Sonic Battle as Tails´ shot moveb and never was oficialy used again.
 
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The Energy Ball originates as a move used primarily by Tails in ''[[Sonic Battle]]'', where it serves as Tails' Ground Shot. It serves the same function as it does in the ''SSF'' series, as the user shoots a slow, yellow sphere-shaped energy projectile at the opponent. Similarly to how it works as multiple attacks in ''SSF'', the player can fire the projectile in one of eight different directions with the directional inputs.
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{{Br}}
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== Gallery ==
 
== Gallery ==
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=== ''Super Smash Flash'' ===
<gallery orientation="none" widths="250">
 
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==== Screenshots ====
Aerial Electron Cannon.png|Electron Cannon used in the air.
 
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<gallery>
ElectronCannon.PNG|Electron Cannon hitting Sonic
 
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SSF Tails standard attack.png|Tails using Energy Ball as his standard attack.
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SSF Tails up attack.png|Tails using Energy Ball as his up attack.
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SSF Tails down aerial.png|Tails using Energy Ball as his down aerial.
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</gallery>
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=== ''Super Smash Flash 2'' ===
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==== Screenshots ====
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<gallery>
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Energy Ball chargeable.png|Tails about to use Energy Ball on [[Krazoa Palace]].
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Tailsnspecialairbeta.png|Energy Ball used in the air on [[Sky Sanctuary Zone]].
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Energy Ball attack.png|{{SSF2|Chibi-Robo}} being hit by Energy Ball from Tails on [[Hyrule Castle]].
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Kirby - Energy Ball Blaster from Tails.png|{{SSF2|Kirby}}'s version of the move.
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Kirby - Energy Ball Blaster (air) from Tails.png|Kirby's version of the air move.
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</gallery>
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==== Early designs ====
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<gallery>
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ElectronCannon.PNG|Energy Ball's early design hitting {{SSF2|Sonic}} on [[Twilight Town]].
 
Aerial Electron Cannon.png|Energy Ball used in the air.
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Tailsnspecial.gif|Energy Ball's current design with Tails' first early sprites on [[Lunar Core]].
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Electron cannon Kirby.png|{{SSF2|Kirby}} using Energy Ball.
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Kirby air cannon.png|Kirby using the aerial version of Energy Ball.
 
</gallery>
 
</gallery>
   
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{{Tails' special moves}}
{{SMTails}}
 
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Special moves]]
 
[[Category:Special moves]]
 
[[Category:Standard special moves]]
 
[[Category:Standard special moves]]
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[[Category:Projectiles]]
 
[[Category:Super Smash Flash]]
 
[[Category:Super Smash Flash]]
 
[[Category:Super Smash Flash 2]]
 
[[Category:Super Smash Flash 2]]

Revision as of 21:12, 21 April 2020

Energy Ball (エナジーボール), also called Electron Cannon, is a projectile attack in the Sonic franchise also usable by Tails in the Super Smash Flash series.

Overview

The move consists of Tails taking out the Energy Ball, a small red arm cannon, and firing a round shot of energy from it that damages opponents hit.

In Super Smash Flash

In the original Super Smash Flash, Energy Ball is Tails' standard attack, up attack, and down aerial. The projectile fired by these attacks travels relatively quickly and disappears after traveling a moderate distance. In his standard attack, Tails fires the projectile forward, and it deals 3% damage per frame to opponents hit by it. In his up attack and down aerial, Tails fires the projectile upward and downward, respectively, and it deals 4% damage per frame instead.

In Super Smash Flash 2

In the reboot, Super Smash Flash 2, Energy Ball has turned into Tails' standard special move. The projectile now travels more slowly and with a shorter distance than in SSF. In addition, only one can be out at a time, as attempting to fire it again will just cause smoke to come out of the weapon. If used in midair, it shoots diagonally and pushes Tails upward a bit, unless smoke comes out instead. The projectile deals 9% electric damage and weak upward knockback to opponents hit. It has high priority and shield damage, and the attack itself has low startup and ending lag, especially when used on the ground.

Origin

File:Energy Ball Blaster.gif

Tails using Energy Ball to shoot Knuckles in Sonic Battle.

The Energy Ball originates as a move used primarily by Tails in Sonic Battle, where it serves as Tails' Ground Shot. It serves the same function as it does in the SSF series, as the user shoots a slow, yellow sphere-shaped energy projectile at the opponent. Similarly to how it works as multiple attacks in SSF, the player can fire the projectile in one of eight different directions with the directional inputs.

Gallery

Super Smash Flash

Screenshots

Super Smash Flash 2

Screenshots

Early designs

Tails' special moves
Neutral special move Energy Ball
Side special move Airlift
Up special move Remote Robot
Down special move Spin Dash
Final Smash Tornado