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Dashing

Mario dashing on Mushroom Kingdom III in SSF2.

The dash, also referred to as initial dash and initial run, is the first part of a character's run, during which a character can change directions with only one frame of lag. The concept of the initial dash is vital to many forms of ground movement, such as dash-dancing, fox-trotting, and pivoting.

In Super Smash Flash 2, dashing can be performed as per configured by the player; either automatically whenever the player moves left and right, when the player hits either the left or right button twice in a row, or even with its own individual key. The dash speed is decided by a multiplier over a character's running speed, instead of a flat value like in the official Smash games.

Unlike in SSF2, in Super Smash Flash, dashing is non-existant and characters will perform their running animation regardless of input, without dashing first; dashing is inexistant in the first Super Smash Flash game.

Dash rankings

Incomplete This article is incomplete.

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Character Value
Lloyd 1.5
Marth 1.35
Mario 1.3
Luigi 0.9
Ryu 1.25
Sheik 0.8

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