Mario dashing in SSF2.

The dash, also referred to as initial dash and initial run, is the first part of a character's run, during which a character can change directions with only one frame of lag. The concept of the initial dash is vital to many forms of ground movement, such as dash-dancing, fox-trotting, and pivoting. In Super Smash Flash 2, dashing can be performed as per configured by the player; either automatically whenever the player moves left and right, when the player hits either the left or right button twice in a row, or even with its own individual key. Unlike in SSF2, in Super Smash Flash, when performed, the character immediately enters their running animation, without dashing first; dashing is inexistant in the first Super Smash Flash game.

Dash rankings

Incomplete This article/section is incomplete.

Though it isn't necessarily short, it is missing information. You can help the McLeodGaming Wiki by filling in the blanks.

Character Value
Lloyd 1.5
Marth 1.35
Mario 1.3
Luigi 0.9
Sheik 0.8
Community content is available under CC-BY-SA unless otherwise noted.