This article is about Captain Falcon's appearance in Super Smash Flash. For general information about the character, see Captain Falcon.
Captain Falcon
in Super Smash Flash
SSF Captain Falcon
Universe F-Zero
Stock icon SSF Captain Falcon head
Availability Starter
Tier C (20)

Captain Falcon is a playable veteran starter character in Super Smash Flash hailing from the F-Zero franchise. His moveset consists mainly of his signature moves from the Super Smash Bros. series, including the famous Falcon Punch. His sprites are completely custom-made, courtesy of user Infinity's End. Captain Falcon is the third fastest character in the game, under Sonic and Super Sonic.

Captain Falcon is ranked at 20th on the tier list, placing him in the C tier. He has strong movement speed, strong attack power, and strong KO power with his instant-KO attacks. His Raptor Boost gives him extra horizontal momentum, aiding his recovery somewhat. His Falcon Kick can be used as a decent approaching option. Also, recent discoveries of the game and advanced techniques, such as jump cancelling and momentum cancelling, have been shown to be very effective when used by Captain Falcon.

Unfortunately, his Falcon Punch is slow and does not have enough power to warrant its use, leaving him with only four decent moves. His biggest issue, however, is his lack of range and a long-range projectile, giving him great problems with fighting characters who possess both. Even without this, he has a difficult time getting in close enough to rack up damage against most opponents.

This gives him bad matchups against most of the higher tiered characters than him, which puts him in low tier.


Attack Description Damage Image
Standard attack Captain Falcon performs his signature Falcon Punch, where he clenches his fist back yelling "Falcon..." as he charges it, then unleashes it in a powerful falcon-shaped flame punch yelling "Punch!" as he does this. The flame falcon is actually a short-ranged projectile and has a durable hitbox that remains as long as it has not vanished; this increases the chances of hitting an opponent so the player does not necessarily have to make contact with actual fist, as with in the SSB games. Keeping the attack button pressed will "trap" Captain Falcon on an animation loop where he will be constantly yell "Falcon..."; this makes possible to cancel the attack in one of the frames but renders Captain Falcon a bit vulnerable to opponents' attacks. 3% SSF Captain Falcon standard attack
Side attack Captain Falcon engulfs himself in flames and delivers a low headbutt; by keeping the attack button pressed, Captain Falcon will then perform the Raptor Boost, a flaming uppercut that sends opponents upwards. 6% SSF Captain Falcon side attack
Up attack This move mixes two of Captain Falcon's signature attacks: Raptor Boost and Falcon Kick. The first is the direct flaming uppercut from his side attack, and the second comes by keeping the attack button pressed; Captain Falcon will deliver a diving flame-less Falcon Kick. 6% SSF Captain Falcon up attack
Down attack Captain Falcon performs the Falcon Kick alone this time around, kicking forward with his leg engulfed in flames as he yells "Falcon Kick!". 7% SSF Captain Falcon down attack
Down aerial Captain Falcon performs the diving flame-less Falcon Kick from his continued up attack. 6% SSF Captain Falcon down aerial


  • Because the flame falcon from Falcon Punch is actually coded as a projectile (unlike the official SSB games), it is possible to cancel it out if another projectile gets launched as the game was not programmed to handle two projectiles on-screen at the same time.
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