Captain Falcon is capable of dealing enormous amounts of damage very quickly, and his moves possess a great amount of horizontal and vertical range, rivalling Mewtwo. This applies for instant-KO attacks as well.
His Raptor Boost gives him extra horizontal momentum, aiding his recovery somewhat. Also, recent discoveries of the game and advanced techniques, such as jump cancelling and momentum cancelling, have been shown to be very effective when used by Captain Falcon.
Unfortunately, his Falcon Punch is slow and does not have enough power to warrant its use, leaving him with only four decent moves. Falcon lacks instant-KO combos and a reliable long-ranged projectile. However, these weaknesses are mitigated by his great movement speed and his roll attack, which is one of the best roll moves in the game, due to its speed and range, making it very difficult to challenge.
This provides Captain Falcon with great matchups against most of the cast, who cannot deal with his incredible range and speed and solidifies his spot at the S tier.
Performs a diving flameless Falcon Kick. Unlike the grounded version, this will not move Falcon at all.
Due to the Falcon Punch being coded as a projectile, it is possible for an opponent cancel it out by launching a projectile of their own, as the game was not programmed to handle two projectiles on-screen at the same time.