Captain Falcon is ranked at 20th on the tier list, placing him in the C tier. He has strong movement speed, strong attack power, and strong KO power with his instant-KO attacks. His Raptor Boost gives him extra horizontal momentum, aiding his recovery somewhat. His Falcon Kick can be used as a decent approaching option. Also, recent discoveries of the game and advanced techniques, such as jump cancelling and momentum cancelling, have been shown to be very effective when used by Captain Falcon.
Unfortunately, his Falcon Punch is slow and does not have enough power to warrant its use, leaving him with only four decent moves. His biggest issue, however, is his lack of range and a long-range projectile, giving him great problems with fighting characters who possess both. Even without this, he has a difficult time getting in close enough to rack up damage against most opponents.
This gives him bad matchups against most of the higher tiered characters than him, which puts him in low tier.
Captain Falcon performs his signature Falcon Punch, where he clenches his fist back yelling "Falcon..." as he charges it, then unleashes it in a powerful falcon-shaped flame punch yelling "Punch!" as he does this. The flame falcon is actually a short-ranged projectile and has a durable hitbox that remains as long as it has not vanished; this increases the chances of hitting an opponent so the player does not necessarily have to make contact with actual fist, as with in the SSB games. Keeping the attack button pressed will "trap" Captain Falcon on an animation loop where he will be constantly yell "Falcon..."; this makes possible to cancel the attack in one of the frames but renders Captain Falcon a bit vulnerable to opponents' attacks.
Captain Falcon engulfs himself in flames and delivers a low headbutt; by keeping the attack button pressed, Captain Falcon will then perform the Raptor Boost, a flaming uppercut that sends opponents upwards.
This move mixes two of Captain Falcon's signature attacks: Raptor Boost and Falcon Kick. The first is the direct flaming uppercut from his side attack, and the second comes by keeping the attack button pressed; Captain Falcon will deliver a diving flame-less Falcon Kick.
Captain Falcon performs the diving flame-less Falcon Kick from his continued up attack.
Because the flame falcon from Falcon Punch is actually coded as a projectile (unlike the official SSB games), it is possible to cancel it out if another projectile gets launched as the game was not programmed to handle two projectiles on-screen at the same time.