McLeodGaming Wiki
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The camera can be controlled in SSF2 using the player's controls in the pause menu.

The camera is a virtual system used in many video games to display the action taking place. Several games from McLeodGaming make use of a camera to follow the characters and keep them on the screen, including each game in the Super Smash Flash series and the Yeah Jam Fury series.

In Super Smash Flash 2 and Fraymakers, the camera zooms in and out, showing every player at the same time. This does not happen when players are too close to the blast line, however. When characters are standing in an area not covered by the camera, they will take hoop damage. The camera can also be used to take screenshots of what is currently happening on the screen in Super Smash Flash 2.

In Super Smash Flash and in the Yeah Jam Fury games, the camera will always follow player 1's movement as long as said player is alive. Due to SSF's nature as a multiplayer game, this camera behavior causes issues in gameplay, and render the game competitively unviable.


Another picture of the camera mode, ready to take a snapshot.

Screenshots, also referred to as snapshots, are image files used to capture moments of gameplay in Super Smash Flash 2. This feature was based on Camera Mode from Super Smash Bros. Melee and adapted similarly to the snapshot feature that was introduced in Super Smash Bros. Brawl. As such, this feature is absent from the original Super Smash Flash, requiring the player to necessarily press 'PrtScr' or use other software to take screenshots. They can be taken in any game mode (except Training and Online) by pressing the camera button in the upper left corner of the pause menu (shown above), and each snapshot shows an image of the current gameplay shown by the pause menu's camera at the time of being taken. Once taken, they can then be saved to the player's computer as 640×360 image files in the .png format.