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Bzzit
SSF2 Rayman - Bzzit.png
Rayman symbol.svg
Rayman using Bzzit.
Universe Rayman
User(s) Rayman (Super Smash Flash 2)
Type Basic
Effect Rayman calls forth Bzzit and rides it, allowing him to fly around, shoot projectiles and suck up nearby opponents.

Bzzit is Rayman's Final Smash in Super Smash Flash 2.

Overview

When performed, Rayman calls forth Bzzit, a giant mosquito, in order to ride it, allowing Rayman to fly around, shoot projectiles and suck up opponents with Bzzit's proboscis. With Bzzit, Rayman can fly around the stage as much as he wants. The projectiles Bzzit shoots deal 5% damage with minor knockback, and sucking up opponents with his proboscis deal 15% of damage with high launching knockback.

Origin

MG icon.svg Main article: Bzzit

Bzzit, who debuted in Rayman, is a supporting character in the Rayman series. In his first appearance, he is the first mini-boss Rayman encounters and fights. After the fight, Rayman befriends Bzzit, who in turn helps him proceed by letting Rayman ride on his back.

In SSF2, his attacks are based on the mosquito flight segments from Rayman Origins, in which Rayman and his friends ride on mosquitos to reach the next world. In said game, the players could shoot energy pellets out of the mosquito's proboscis, or inhale enemies into the proboscis and fire them out for more damage. Both of these moves are seen in SSF2'.

It should be noted, however, that the mosquitoes in Rayman Origins are not Bzzit, although he is a member of the same species and Bzzit could shoot out similar energy projectiles while riding him in the Atari Jaguar version of Rayman.

Gallery

Screenshots

Trivia

  • The move's properties are very similar to King K. Rool's neutral special in Super Smash Bros. Ultimate, the Blunderbuss, though Bzzit can fire more than one projectile.
Rayman's special moves
Neutral special move LockJaw
Side special move Vortex
Up special move Helicopter
Down special move Plum
Final Smash Bzzit
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