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- This article is about Bowser's appearance in Super Smash Flash 2. For general information about the character, see Bowser.
in Super Smash Flash 2
Bowser's official pixel art.
|Final Smash||Giga Bowser|
Bowser is a veteran starter character in Super Smash Flash 2. He was originally shown during the initial planning phases of the game, going through several different design iterations before finally resurging after being revealed at the end of the second McLeodGaming Direct. Bowser's sprite design, moveset and voice clips come directly from Super Smash Bros. Brawl. His color and dash animation come from Super Smash Bros. for Nintendo 3DS and Wii U.
Bowser is currently ranked 26th on the current tier list. Bowser's moves have great range and strength, with all of his moves either dealing large amounts of damage, KOing his opponents early or generally putting his opponents in a disadvantageous position, most notably his up special Whirling Fortress, which can easily break shields. Bowser also possesses an incredibly strong grab game: he possesses a combo throw in the form of his up throw and his forward throw, which can KO opponents at high percents. His down throw can situationally chain grab and lead into damaging follow-ups and his back throw can be used to position foes offstage and set up for an edgeguard. In addition to this, he possesses Flying Slam - a powerful command grab which can be used to equalize stocks via a sacrificial KO, and a hitbox which can set up for good combos. Finally, Bowser has extremely powerful edgeguarding tools, with his forward air, back air and Fire Breath being especially powerful for edgeguarding and Bowser Bomb being able to powerfully punish opponents who do not sweetspot the ledge.
However, Bowser suffers from terrible mobility, as he has the second worst dash speed in the game, and a poor initial dash which gives him no reward for using the foxtrot or dash-boost techniques. This, alongside his mediocre frame data, gives him a poor attack as his grab range is short and Fire Breath is not a reliable projectile. Furthermore, his disadvantage state is terrible - his combo breakers are not particularly reliable, and his landing options are generally poor, leaving him vulnerable to characters with good juggling ability. Adding to that, his status as a heavyweight makes him easy combo fodder. Finally, his offstage game is one of the worst, as his only reliable recovery, Whirling Fortress, does not gain much vertical distance, and does not guard break very easily, meaning Bowser is very easily gimped.
While Bowser does have certain top players who use him, such as Gax and Miracle--7, Bowser's representation is not particularly spectacular due to the nerfs in patch 1.0.3 and the advent of Donkey Kong being a much more powerful character in the Metagame. Bowser's representation mostly revolves around him being used as a counterpick character for specific matchups.
|Standard attack 1||Does a quick swipe.||6%|
|Standard attack 2||Does another swipe with his other claw. It does decent knockback but is hard to connect after the first attack.||6%|
|Down tilt||Does a crouching double swipe attack. Good poker and acts like a "get off me" tool.||11% 13%|
|Down smash||Retreats into his shell and rapidly spins in place.||15%|
|Forward tilt||Punches forward. Usually a weaker but less punishable attack of his forward smash. Can send the opponent in a weird position if it doesn't kill.||15%|
|Forward smash||Performs a very strong headbutt forwards. The strongest forward smash in the game but is very slow.||34%|
|Up tilt||Swings a claw above him. This move is great anti-air and combo extender.||11%|
|Up smash||Gets on all fours and lunges upwards with his shell.||16%|
|Dash attack||Does a running bite||12%|
|Neutral aerial||Spins around in his shell. The sweetspot can KO opponents at mid-high percentage while the sourspot can help with his combos.||13%|
|Forward aerial||Slashes forward with his claw. Strong tool with decent range. It is good at edgeguarding.||14%|
|Back aerial||Arcs his back, attacking with his shell. Same as his forward aerial except more powerful.||16%|
|Up aerial||Swings his head above himself in an arc. Very strong vertical finisher but slow start-up. Bowser's most damaging aerial.||18%|
|Down aerial||Goes into his shell, flips over, and spins rapidly. A good combo breaker due to its fast startup. It can always lead into a grab.||2%|
|Grab||Grabs opponent. Has good range.||N/A|
|Pummel||Headbutts opponent. It is the most damaging pummel in the game.||3%|
|Forward throw||Throws his opponent forward using his head. Easily reactive due to how long the animation is. Has good horizontal knockback.||8%|
|Back throw||Throws his opponent behind him with his hands||11%|
|Up throw||Throws his opponent up, then grinds them on his shell while spinning around. Bowser's main combo starter.||11%|
|Down throw||Throws his opponent to the ground and body slams them.||7%|
|Ledge attack||Sweeps in front of him with his claw.||8%|
|Floor attack||Retreats into his shell and spins in place.||6%|
|Standard special move||Fire Breath||Bowser releases a fireball, which explodes on contact. In the air, the fireball moves diagonally downwards. Can be angled up and down on the ground.||9%|
|Side special move||Flying Slam||Bowser grabs the opponent and performs a flying suplex that can be controlled in whatever direction desired. If Bowser hits with his sour spot, Koopa Klaw, it can lead to some follow ups.||7%|
|Up special move||Whirling Fortress||Bowser retreats into his shell which begins to rapidly spin to gain height. When used on the ground, he can slide across the ground very fast and can shield break very easily.||14%|
|Down special move||Bowser Bomb||Bowser plummets downwards at a high speed before slamming into the ground in a sitting position. When used on the ground, he will hop into the air first before dropping.||4%|
|Final Smash||Giga Bowser||Transforms into a more powerful, bigger, and vicious-looking version of himself.||Varies|
|On-screen appearance||Walks out from a fiery void.|
|Taunts||Standard||Stomps, throws his head back, and roars. Does 3% and has a windbox.|
|Down||Stands on one foot and flails his arms around.|
|Victory theme||Remix of the flourish that plays when Mario or Luigi grab a flagpole in Super Mario Bros..|
|Victory pose||Sweeps with his claws twice, first in front of him, then behind him.|
In competitive play
Tier placement history
Bowser has been ranked 18 of B+ on the first Beta tier list due to taking down stocks easy from his brute strength, combo throw, and a decent kit. However, in 220.127.116.11, Bowser has been significantly dropped, due to his matchups being less powerful, and some nerfs like his running speed. In the current tier list, Bowser is ranked as 26 of B-.
- Steven stated that Bowser, Sheik, and Donkey Kong were his hardest character projects and that Bowser is his proudest accomplishment.
- In v0.9b, there exists several files relating to Bowser. He has an unused announcer's call, two different variations of a character select portrait (one in the pre-v0.9 style), palette data, and is referenced numerous times in the character code. This is shared with Mr. Game & Watch.