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A bomb recovery is a technique in Super Smash Flash 2 in which a player extends their recovery through the usage of explosive projectiles or items. The explosive damage dealt to the character puts them out of their helpless state and allows them to regain their recovery moves. This is not possible in Super Smash Flash due to the fact characters used multiple midair jumps to recover to the stage and so they were not put in a helpless state. Notable characters who are well known in using this technique are Link and Samus.
The best way Link can use this technique is if he throws the bomb into the air and uses Spin Attack to connect with the bomb. Depending on where the bomb hits him, Link will be sent left or right and he will gain some height depending on the percentage he is at. Due to the distance spin attack covers will allow Link to recovery from far distances. Link can also perform this by letting the bomb explode while he is holding it. This can sometimes be a better solution then tossing the bomb into the air and spin attack into because while holding the bomb, there is a very big chance it will explode and he will regain his up special move again.
Samus can use her bombs to give her height when they explode next to her. Unlike Link's bombs, Samus's bombs will not harm her at all. While performing the move, Samus' falling speed will decrease a little, which can help her move horizontally. Thanks to her excellent air speed, this can be very useful. However, unlike in Melee, her bombs will not explode on contact and she will just have to wait for her bombs to explode in order to gain height.
It is possible for Peach to perform this technique if she is able to pull a Bob-omb from using Vegetable. However, this is not very useful, due to pulling a Bob-omb being extremely rare. At high percentages, she will most likely be KO'd. Peach also already has a great horizontal recovery, so the only reason to the player use it is if the player wants to gain vertical distance.