When performed, Captain Falcon says "Come on!" and snaps his fingers as his ship, the Blue Falcon, flies past him a short distance in front of him. If it hits any opponents, Captain Falcon will then board the Blue Falcon and say "Blue Falcon!" as the opponents land helplessly on a race track. Captain Falcon then appears piloting the Blue Falcon and runs the opponents over, dealing 35% damage total. Captain Falcon then returns to the stage and strikes a pose before the opponents are launched with massive knockback, ending the move. The move can one-hit KO under many circumstances. If Captain Falcon fails to hit any opponents with the Blue Falcon, he will instead shake his fist and the move will end.
The Blue Falcon is the ship Captain Falcon uses to race with in every F-Zero to date, and as Captain Falcon is playable from the start in all of them, so is the Blue Falcon. The design used in SSF2 is most similar to its design in F-Zero GX, though it also features characteristics from its other incarnations. The Final Smash itself is reminiscent of the gameplay of F-Zero, in which racers ride at extreme speeds along a large race track.
Prior to v0.9a of the demo, the Blue Falcon would also drag opponents it runs over on the racetrack before knocking them back.
In v0.9b of the demo, there was an error with the Final Smash in which, upon missing an opponent with the Blue Falcon, Captain Falcon's initial animation would not finish before he is shown distressed, causing two Captain Falcons to appear at once.