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== List of Assist Trophies == |
== List of Assist Trophies == |
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*'''[[Amigo]]''': Plays ''Samba de Janeiro'', which causes all grounded opponents except for the character who released him, to [[taunt]] uncontrollably until he leaves the screen. |
*'''[[Amigo]]''': Plays ''Samba de Janeiro'', which causes all grounded opponents except for the character who released him, to [[taunt]] uncontrollably until he leaves the screen. |
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+ | *Dr. Wright: |
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+ | *Excitebike: |
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*'''[[Krillin]]''': Charges and throws five ''Kienzan'' at opponents. |
*'''[[Krillin]]''': Charges and throws five ''Kienzan'' at opponents. |
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− | *'''[[Lakitu]]''': |
+ | *'''[[Lakitu]]''': Throws ''Spinies'' that will damage opponents if touched. |
*'''[[Light Yagami]]''': With the help of Misa Amane, who spots one opponent, he uses the Death Note to write the name of the character previously spotted in order to KO him/her after a 10-second timer has ended. Due to his cheap nature, Light Yagami is the rarest Assist Trophy to appear. |
*'''[[Light Yagami]]''': With the help of Misa Amane, who spots one opponent, he uses the Death Note to write the name of the character previously spotted in order to KO him/her after a 10-second timer has ended. Due to his cheap nature, Light Yagami is the rarest Assist Trophy to appear. |
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*'''[[Metroid]]''': Latches onto an opponent and gradually increases their damage for a certain time. Can be attacked to prevent it from latching. |
*'''[[Metroid]]''': Latches onto an opponent and gradually increases their damage for a certain time. Can be attacked to prevent it from latching. |
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+ | *Mother Brain: |
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*'''[[Proto Man]]''': Uses his Proto Buster (uncharged and charged) while jumping around and dashing across the stage, occasionally charging with his [[Proto Shield]]. |
*'''[[Proto Man]]''': Uses his Proto Buster (uncharged and charged) while jumping around and dashing across the stage, occasionally charging with his [[Proto Shield]]. |
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+ | *Rambi: |
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*'''[[Renji Abarai]]''': Attacks with several combos while jumping and running around the stage, culminating with his strong ''Bankai: Hihiō Zabimaru''. |
*'''[[Renji Abarai]]''': Attacks with several combos while jumping and running around the stage, culminating with his strong ''Bankai: Hihiō Zabimaru''. |
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+ | *Rukia Kuchiki: |
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*'''[[Silver the Hedgehog]]''': Uses psychokinesis to hold opponents in place, rendering them vulnerable. |
*'''[[Silver the Hedgehog]]''': Uses psychokinesis to hold opponents in place, rendering them vulnerable. |
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*'''[[Starfy]]''': Attacks by performing a series of spinning moves with short range that trap nearby opponents. Weak, but hard to defeat. |
*'''[[Starfy]]''': Attacks by performing a series of spinning moves with short range that trap nearby opponents. Weak, but hard to defeat. |
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+ | *Starman: |
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− | *'''[[Viewtiful Joe]]''': Fights alongside the characters using a plethora of moves, including ''Mach Speed'' and ''Voomerangs''. |
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+ | *White Mage: |
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== Gallery == |
== Gallery == |
Revision as of 15:04, 31 May 2017
- This article is about the summoning item. For the collectible item, see Trophy.
An Assist Trophy is an item in Super Smash Flash 2 that, when grabbed, summons a random non-playable character to aid the player who summoned it. Assist Trophies work nearly identical to Poké Balls. However, no Pokémon come out of them, and once an Assist Trophy is grabbed, it is automatically activated, assuming the holder is standing on the ground, and not in a jump, attack, or hitstun. Basically they are "guest" characters separate from the playable roster.
List of Assist Trophies
- Amigo: Plays Samba de Janeiro, which causes all grounded opponents except for the character who released him, to taunt uncontrollably until he leaves the screen.
- Dr. Wright:
- Excitebike:
- Krillin: Charges and throws five Kienzan at opponents.
- Lakitu: Throws Spinies that will damage opponents if touched.
- Light Yagami: With the help of Misa Amane, who spots one opponent, he uses the Death Note to write the name of the character previously spotted in order to KO him/her after a 10-second timer has ended. Due to his cheap nature, Light Yagami is the rarest Assist Trophy to appear.
- Metroid: Latches onto an opponent and gradually increases their damage for a certain time. Can be attacked to prevent it from latching.
- Mother Brain:
- Proto Man: Uses his Proto Buster (uncharged and charged) while jumping around and dashing across the stage, occasionally charging with his Proto Shield.
- Rambi:
- Renji Abarai: Attacks with several combos while jumping and running around the stage, culminating with his strong Bankai: Hihiō Zabimaru.
- Rukia Kuchiki:
- Silver the Hedgehog: Uses psychokinesis to hold opponents in place, rendering them vulnerable.
- Starfy: Attacks by performing a series of spinning moves with short range that trap nearby opponents. Weak, but hard to defeat.
- Starman:
- White Mage:
Gallery
Early designs
Beta version
Trivia
- Due to complications with some bugs, the Assist Trophies, Poké Balls, Bumpers, and Explosive Tags were disabled on demo v0.9b but were added back in patch 0.9.1.1965, except for the latter.
- PAC-MAN and Bandana Dee are the only characters so far to be upgraded from an Assist Trophy to a playable character between updates.
External links
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