McLeodGaming Wiki
Register
Advertisement
McLeodGaming Wiki
This article is about the summonable characters in Fraymakers. For the summoning item in Super Smash Flash 2, see Assist Trophy.
FM Assists

Orcane and Octodad using Pizza and Tankman as Assists, respectively.

Assist Meter

An Assist meter completely filled, allowing Welltaro to call upon Tankman.

Assists are non-playable characters in Fraymakers that can be called upon by a player during a match. Each player is able to select up to one Assist alongside their playable character on the character selection screen to perform a particular action. This action is performed after fully charging a meter on the player's damage meter by dealing damage or parrying a physical attack, the latter of which also removes charge from the opponent's meter, with the amount added or removed being equivalent to the damage of the attack. The amount required to fully charge the meter is dependent on the particular Assist, and once fully charged, the player can press a designated input to summon the Assist.

Each Assist is designed with a unique attack or effect that may be used for a variety of purposes, such as delivering a KO, extending or finishing a combo, attacking from a distance, or creating stage control, among others. Depending on the playable character, the Assist chosen can help to cover their weaknesses or supplement their strengths, or conversely it may be used to counterpick an opponent.

There are 50 unique Assists currently planned to be available in Fraymakers, and all playable characters can also be selected as Assists. Custom Assists can also be created using FrayTools and used by players.

List of Assists[]

Below is a list of the 31 characters currently confirmed as Assists for the game, playable characters included, along with their in-game descriptions and the damage it takes to charge them.

Assists
Image Name Franchise(s) Description Charge
Aine Cut-In Aine Renaine A quick four-hit sword combo. Try comboing her last hit into an attack of your own! 90
The Ape Cut-In The Ape APE OUT Runs toward you from a distance out in front. If it runs into an opponent, it will throw them forward. Try hitting an enemy then using Ape to throw them back to you! 90
The Bard Cut-In The Bard Wandersong Creates a song wheel around your character. Opponents that contact the wheel will be pushed away - try using it to hit them offstage! 60
Birthday Cut-In Birthday King of the Hat Throws a hat projectile forward. Opponents will be knocked straight upward, setting them up for a follow-up attack! 50
Captain Viridian Cut-In Captain Viridian VVVVVV Flips your gravity upside down for a brief period. You can use this to recover, but you can also try to finish off a high-flying foe! 65
CommanderVideo Cut-In CommanderVideo BIT.TRIP Transforms into a persistent reflector that floats in front of your character, reflecting all projectiles that come your way! This can be the perfect way to get past a sturdy projectile defense. 100
Crewmate Cut-In The Crewmate Among Us Does one of two effects after an animation. Tap the assist button once for the Crewmate to buff all players, or twice for the Imposter to hit your enemies with a devastating attack! 100
Diogenes Cut-In Diogenes Getting Over It with Bennett Foddy Moves forward with alternating hammer swings and big leaps. The hammer has a weak hit and the pot has a strong one during hops, so plan his movements accordingly! 125
Fancy Pants Man Cut-In Fancy Pants Man Fancy Pants Adventures Jumps forward with a powerful pencil slash! Since he leaps a distance forward before attacking, you might want to set him up with a weaker attack first. 90
Gunman Clive Cut-In Gunman Clive Gunman Clive Rapidly fires 6 bullets straight forward. These quick projectiles lock an opponent in a multihit it any of them connect, so they can set up almost any of your attacks! 90
Josef Cut-In Josef Machinarium Extends himself upward in an instant with a potent attack! You can launch your foes upward and finish them off with Josef even if they're a bit out of range of your normal attacks. 65
The Kid Cut-In The Kid I Wanna Be the Guy Creates a delicious fruit a distance in front of you, then charges forward, causing the fruit to slowly fall. The fruit takes a long time to fall, but deals massive damage! 75
Kragg Cut-In Kragg Rivals of Aether Creates a rock pillar that grows from the ground below to your character's feet. This platform can be used for recovery, but it also carries foes upward - try it in a vertical combo! 75
Lady Luck Cut-In Lady Luck Dicey Dungeons TBA
Lea Cut-In Lea CrossCode Throws a series of bouncing projectiles diagonally downward. The projectiles ricochet off the ground and all solid surfaces, so plan out your bounces for some devastating setups! 90
Nikandreos Cut-In Nikandreos Apotheon Stabs forward, then slashes upward. The first slash comes out fast and the second hits vertically, making it the perfect combo starter or extender! 50
Niko Cut-In Niko OneShot Creates a circle of light, increasing the damage of attacks you perform while inside! Your foes might try to run away, so try knocking them down or hitting them offstage first. 100
Octodad Cut-In Octodad Octodad Extends his arms at an upward diagonal, grabbing the first opponent he hits and flipping them around into a spike! This is a great way to knock your opponent down or start an edgeguard sequence. 50
Orcane Cut-In Orcane Rivals of Aether Fires a stream of bubbles forward, propelling himself backward. Use the multihit bubble projectile right in front of you, or turn around right before activation to take advantage of his body hitbox! 50
Peppino Cut-In Peppino Pizza Tower Rushes forward, grabbing the first foe he contacts and throwing them upward. This can be perfect for opening up overly defensive opponents! 85
Pizza Cut-In Pizza Chicory: A Colorful Tale Paints the ground straight forward in front of you. Any enemy that steps on the paint will be hit upward, leaving them vulnerable for a follow-up hit! 100
Rhythm Doctor Cut-In Rhythm Doctor Rhythm Doctor Attaches to all enemies within a short range. After 7 beats, they'll get hit downward with a powerful spike. Try knocking them offstage beforehand! 65
Rockman Cut-In Rockman FTL: Faster Than Light Slowly walks forward up to ten thunderous steps. If an opponent gets too close, slams them with a powerful attack! 125
The Shopkeeper Cut-In The Shopkeeper Downwell TBA
The Silent Cut-In The Silent Slay the Spire Stabs a short distance forward, applying a damaging poison to all foes. The poison's duration extends when the poisoned player gets hit, so try to start up a combo afterward! 100
Stardrop Cut-In Stardrop Stardrop
Indie Pogo
TBA
Super Hexagon Cut-In Super Hexagon Super Hexagon Appears a distance forward and up from you, then hits 6 times in a row! Opponents will be sucked in towards the center, so attack them there right after the final hit. 75
Tankman Cut-In Tankman Newgrounds Fires a super-powerful tank shell diagonally upward! Perfect for picking off an airborne opponent or finishing a combo. 125
TBA Ultra Fishbunjin 3000 Ittle Dew
Slap City
TBA
TBA The Watcher Slay the Spire TBA
Welltaro Cut-In Welltaro Downwell Fires a wide projectile straight down that knocks opponents upward. Jump above your opponent, then activate Welltaro to knock them up to you and start up a combo! 50

Gallery[]

Trivia[]

  • Initially, only 20 Assists were planned to be included in the base game. However, stretch goals reached during the Kickstarter campaign raised that number to 40 at $115,000, and then again to 50 at $245,000.
  • The mechanic of calling upon an Assist is very similar to that of the Assist Trophy in the Super Smash Bros. series and Super Smash Flash 2, but it is more likely inspired by assist mechanics in tag-team fighting games such as the Marvel vs. Capcom series.
Advertisement