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This article is about the summonable characters in Fraymakers. For the summoning item in Super Smash Flash 2, see Assist Trophy.
 and  using  and  as Assists, respectively.

Octodad and CommanderVideo using Pizza and Fancy Pants Man as Assists, respectively.

An Assist meter completely filled, allowing  to call upon Tankman.

An Assist meter completely filled, allowing Welltaro to call upon Tankman.

Assists are non-playable characters in Fraymakers that can be called upon by a player during a match. Each player is able to select up to one Assist alongside their playable character on the character selection screen to perform a particular action. This action is performed after fully charging a meter on the player's damage meter by dealing damage or parrying a physical attack, the latter of which also removes charge from the opponent's meter, with the amount added or removed being equivalent to the damage of the attack. The amount required to fully charge the meter is dependent on the particular Assist, and once fully charged, the player can press a designated input to summon the Assist.

Each Assist is designed with a unique attack or effect that may be used for a variety of purposes, such as delivering a KO, extending or finishing a combo, attacking from a distance, or creating stage control, among others. Depending on the playable character, the Assist chosen can help to cover their weaknesses or supplement their strengths, or conversely it may be used to counterpick an opponent.

There are 50 unique Assists currently planned to be available in Fraymakers, and all playable characters can also be selected as Assists. Custom Assists can also be created using FrayTools and used by players.

List of Assists[]

Below is a list of the 38 characters currently confirmed as Assists for the game, playable characters included, along with their in-game descriptions and the damage it takes to charge them.

Assists
Image Name Franchise(s) Description Charge
Fraymakers Aine Assist Aine Renaine A quick four-hit sword combo. Try comboing her last hit into an attack of your own! 90
Fraymakers Ape Assist Ape APE OUT Runs toward you from a distance out in front. If it runs into an opponent, it will throw them forward. Try hitting an enemy then using Ape to throw them back to you! 90
Fraymakers Bard Assist The Bard Wandersong Creates a song wheel around your character. Opponents that contact the wheel will be pushed away - try using it to hit them offstage! 60
Fraymakers Birthday Assist Birthday King of the Hat Throws a hat projectile forward. Opponents will be knocked straight upward, setting them up for a follow-up attack! 50
Fraymakers Cadence Assist Cadence Crypt of the NecroDancer Digs to the front, digs to the back then unleashes a fireball projectile on a beat! The digs bury grounded opponents and spike aerial ones. Try using them to edgeguard or to set up for her fireball! 80
Fraymakers Captain Viridian Assist Captain Viridian VVVVVV Flips your gravity upside down for a brief period. You can use this to recover, but you can also try to finish off a high-flying foe! 65
Fraymakers CommanderVideo Assist CommanderVideo BIT.TRIP Transforms into a persistent reflector that floats in front of your character, reflecting all projectiles that come your way! This can be the perfect way to get past a sturdy projectile defense. 100
Fraymakers Crewmate Assist Crewmate Among Us Does one of two effects after an animation. Tap the assist button once for the Crewmate to buff all players, or twice for the Imposter to hit your enemies with a devastating attack! 100
Fraymakers Diogenes Assist Diogenes Getting Over It with Bennett Foddy Moves forward with alternating hammer swings and big leaps. The hammer has a weak hit and the pot has a strong one during hops, so plan his movements accordingly! 100
Fraymakers Fancy Pants Man Assist Fancy Pants Man Fancy Pants Adventures Jumps forward with a powerful pencil slash! Since he leaps a distance forward before attacking, you might want to set him up with a weaker attack first. 90
Fraymakers Gunman Clive Assist Gunman Clive Gunman Clive Rapidly fires 6 bullets straight forward. These quick projectiles lock an opponent in a multihit it any of them connect, so they can set up almost any of your attacks! 90
Fraymakers Hat Kid Assist Hat Kid A Hat in Time Homes toward the closest opponent within an area in front of you. If she hits them, they get popped up - perfect for starting a combo! 50
Fraymakers Josef Assist Josef Machinarium Extends himself upward in an instant with a potent attack! You can launch your foes upward and finish them off with Josef even if they're a bit out of range of your normal attacks. 65
Fraymakers Kabbu Assist Kabbu Bug Fables A two-part assist! Buries himself into the ground below you the first time you press the assist button, then erupts upward and hits opponents the second time you press it! 75
Fraymakers Kid Assist The Kid I Wanna Be the Guy Creates a delicious fruit a distance in front of you, then charges forward, causing the fruit to slowly fall. The fruit takes a long time to fall, but deals massive damage! 50
Fraymakers Kragg Assist Kragg Rivals of Aether Creates a rock pillar that grows from the ground below to your character's feet. This platform can be used for recovery, but it also carries foes upward - try it in a vertical combo! 85
Fraymakers Lady Luck Assist Lady Luck Dicey Dungeons Throws one of six dice, each with its own unique effect! You can see which you're about to throw on your assist meter when it's charged. Each dice will appear once before any repeats. 65
Fraymakers Lea Assist Lea CrossCode Throws a series of bouncing projectiles diagonally downward. The projectiles ricochet off the ground and all solid surfaces, so plan out your bounces for some devastating setups! 95
Fraymakers Leif Assist Leif Bug Fables Summons a reticle under each enemy. After a quick countdown, a giant icicle emerges from the ground and hits them upward! Make sure they're close to the ground so they get hit. 85
Fraymakers Mustache Girl Assist Mustache Girl A Hat in Time After a delay, throws a timepiece downward that explodes on impact with a player or terrain. Enemies caught in the circle it creates will have their time frozen until it expires - get some free hits in! 75
Fraymakers Nikandreos Assist Nikandreos Apotheon Stabs forward, then slashes upward. The first slash comes out fast and the second hits vertically, making it the perfect combo starter or extender! 50
Fraymakers Niko Assist Niko OneShot Creates a circle of light, increasing the damage of attacks you perform while inside! Your foes might try to run away, so try knocking them down or hitting them offstage first. 90
Fraymakers Octodad Assist Octodad Octodad Extends his arms at an upward diagonal, grabbing the first opponent he hits and flipping them around into a spike! This is a great way to knock your opponent down or start an edgeguard sequence. 50
Fraymakers Orcane Assist Orcane Rivals of Aether Fires a stream of bubbles forward, propelling himself backward. Use the multihit bubble projectile right in front of you, or turn around right before activation to take advantage of his body hitbox! 50
Fraymakers Peppino Assist Peppino Pizza Tower Rushes forward, grabbing the first foe he contacts and throwing them upward. This can be perfect for opening up overly defensive opponents! 85
Fraymakers Pizza Assist Pizza Chicory: A Colorful Tale Paints the ground straight forward in front of you. Any enemy that steps on the paint will be hit upward, leaving them vulnerable for a follow-up hit! 100
Fraymakers Rhythm Doctor Assist Rhythm Doctor Rhythm Doctor Attaches to all enemies within a short range. After 7 beats, they'll get hit downward with a powerful spike. Try knocking them offstage beforehand! 50
Fraymakers Rockman Assist Rockman FTL: Faster Than Light Slowly walks forward up to ten thunderous steps. If an opponent gets too close, slams them with a powerful attack! 125
Fraymakers Shopkeeper Assist Shopkeeper Downwell Three assists in one!
50-79 charge: throw a food item.
80-109 charge: store an extra double jump.
Full charge: enter gem high for a temporary movement speed boost!
110
Fraymakers Silent Assist The Silent Slay the Spire Stabs a short distance forward, applying a damaging poison to all foes. The poison's duration extends when the poisoned player gets hit, so try to start up a combo afterward! 100
Fraymakers Snatcher Assist The Snatcher A Hat in Time After a delay, spawns a deadly pillar a distance in front of you. This pillar hits hard and reaches high - try hitting your opponents into it! 70
Fraymakers Stardrop Assist Stardrop Stardrop
Indie Pogo
Jumps up and down while slowly moving forward, bouncing off the head of any opponents they contact! 75
Fraymakers Super Hexagon Assist Super Hexagon Super Hexagon Appears a distance forward and up from you, then hits 6 times in a row! Opponents will be sucked in towards the center, so attack them there right after the final hit. 106
Fraymakers Tankman Assist Tankman Newgrounds Fires a super-powerful tank shell diagonally upward! Perfect for picking off an airborne opponent or finishing a combo. 125
Fraymakers Ultra Fishbunjin 3000 Assist Ultra Fishbunjin 3000 Ittle Dew
Slap City
Throws a powerful dumbbell at a downward diagonal, spiking all opponents it hits! As an assist, Fishbunjin throws the fully charged version without having to spend time charging. 100
Fraymakers Vi Assist Vi Bug Fables Throws her Beemerang forward! The Beemerang carries any opponent it hits along with it as it travels away then back toward you. 100
Fraymakers The Watcher Assist The Watcher Slay the Spire Cycles through Watcher's Calm, Wrath and Divinity neutral specials. Calm multihits upward and heals you, Wrath hits hard and Divinity stuns opponents in a large area! 75
Fraymakers Welltaro Assist Welltaro Downwell Fires a wide projectile straight down that knocks opponents upward. Jump above your opponent, then activate Welltaro to knock them up to you and start up a combo! 50

Gallery[]

Trivia[]

  • Initially, only 20 Assists were planned to be included in the base game. However, stretch goals reached during the Kickstarter campaign raised that number to 40 at $115,000, and then again to 50 at $245,000.
  • The mechanic of calling upon an Assist is very similar to that of the Assist Trophy in the Super Smash Bros. series and Super Smash Flash 2, but it is more likely inspired by assist mechanics in tag-team fighting games such as the Marvel vs. Capcom series.