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− | {{FinalSmash|Arcade|[[Donkey Kong (universe)|Donkey Kong universe]]|[[File: |
+ | {{FinalSmash|Arcade|[[Donkey Kong (universe)|Donkey Kong universe]]|[[File:DK_final_smash_9b.png|200px]]|[[File:DK symbol.svg|60px]]|[[Donkey Kong]]|Stage-Wide}} |
'''Arcade''' (ゲームセンター, ''Gēmu Sentā'') is [[Donkey Kong]]'s [[Final Smash]] in ''[[Super Smash Flash 2]]''. Donkey Kong leaps into the air and lands on a steel girder that appears in the background. The player will then be able to control a targeting reticule, simliar to [[Tails (SSF2)|Tails]]' [[Tornado]], and press the attack button to throw barrels. The barrels deal 15% damage with each hit and then roll across the stage. |
'''Arcade''' (ゲームセンター, ''Gēmu Sentā'') is [[Donkey Kong]]'s [[Final Smash]] in ''[[Super Smash Flash 2]]''. Donkey Kong leaps into the air and lands on a steel girder that appears in the background. The player will then be able to control a targeting reticule, simliar to [[Tails (SSF2)|Tails]]' [[Tornado]], and press the attack button to throw barrels. The barrels deal 15% damage with each hit and then roll across the stage. |
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{{SMDonkey Kong}} |
{{SMDonkey Kong}} |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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− | + | Barrel_released_9b.png|Throwing a barrel. |
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+ | DK_final_smash.PNG|Arcade in the early version of the Jungle Hijinx |
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+ | Barrel released.PNG|Throwing a barrel in the early version. |
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</gallery> |
</gallery> |
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Revision as of 11:14, 2 August 2014
Template:FinalSmash Arcade (ゲームセンター, Gēmu Sentā) is Donkey Kong's Final Smash in Super Smash Flash 2. Donkey Kong leaps into the air and lands on a steel girder that appears in the background. The player will then be able to control a targeting reticule, simliar to Tails' Tornado, and press the attack button to throw barrels. The barrels deal 15% damage with each hit and then roll across the stage. Template:SMDonkey Kong
Gallery
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