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{{Infobox special move
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{{Infobox attack
 
|name = Arcade
 
|name = Arcade
 
|image = [[File:DK final smash 9b.png|250px]]
 
|image = [[File:DK final smash 9b.png|250px]]
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|effect = Donkey Kong throws barrels which [[damage]] and knock opponents back as they roll around the [[stage]].
 
|effect = Donkey Kong throws barrels which [[damage]] and knock opponents back as they roll around the [[stage]].
 
}}
 
}}
'''Arcade''' ({{Mousetext|ゲームセンター|Gēmu Sentā}}) is {{SSF2|Donkey Kong}}'s [[Final Smash]] in ''[[Super Smash Flash 2]]''. Donkey Kong leaps into the air and lands on a steel girder that appears in the background. The player will then be able to control a targeting reticulated, similar to {{SSF2|Tails}}' [[Tornado]], and press the attack button to throw barrels. The barrels deal 15% [[damage]] with each hit and then roll across the [[stage]]. (Warning: Blocking these barrels will leave you stunned leaving you open for another, your only option is dodging them.)
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'''Arcade''' ({{Mousetext|ゲームセンター|Gēmu Sentā}}) is {{SSF2|Donkey Kong}}'s [[Final Smash]] in ''[[Super Smash Flash 2]]''. Donkey Kong leaps into the air and lands on a steel girder that appears in the background. The player will then be able to control a targeting reticulated, similar to {{SSF2|Tails}}' [[Tornado]], and press the attack button to throw barrels. The barrels deal 15% [[damage]] with each hit and then roll across the [[stage]]. (Warning: Blocking these barrels will leave you [[stun]]ned leaving you open for another, your only option is dodging them.)
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{{Br}}
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== Origin ==
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{{Incomplete}}
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[[File:Arcade origin.png|left|100px|thumb|[[Donkey Kong]] rolls a barrel in [[Donkey Kong (video game)|''Donkey Kong'']].]]
   
 
{{Br}}
 
{{Br}}
   
 
== Gallery ==
 
== Gallery ==
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=== Screenshots ===
 
<gallery>
 
<gallery>
 
Barrel released 9b.png|Throwing a barrel.
 
Barrel released 9b.png|Throwing a barrel.

Revision as of 05:47, 15 January 2018

Arcade (ゲームセンター) is Donkey Kong's Final Smash in Super Smash Flash 2. Donkey Kong leaps into the air and lands on a steel girder that appears in the background. The player will then be able to control a targeting reticulated, similar to Tails' Tornado, and press the attack button to throw barrels. The barrels deal 15% damage with each hit and then roll across the stage. (Warning: Blocking these barrels will leave you stunned leaving you open for another, your only option is dodging them.)

Origin

Incomplete This article is incomplete.

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Arcade origin

Donkey Kong rolls a barrel in Donkey Kong.

Gallery

Screenshots

Template:SMDK