No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
− | {{Infobox |
+ | {{Infobox attack |
|name = Arcade |
|name = Arcade |
||
|image = [[File:DK final smash 9b.png|250px]] |
|image = [[File:DK final smash 9b.png|250px]] |
||
Line 9: | Line 9: | ||
|effect = Donkey Kong throws barrels which [[damage]] and knock opponents back as they roll around the [[stage]]. |
|effect = Donkey Kong throws barrels which [[damage]] and knock opponents back as they roll around the [[stage]]. |
||
}} |
}} |
||
− | '''Arcade''' ({{Mousetext|ゲームセンター|Gēmu Sentā}}) is {{SSF2|Donkey Kong}}'s [[Final Smash]] in ''[[Super Smash Flash 2]]''. Donkey Kong leaps into the air and lands on a steel girder that appears in the background. The player will then be able to control a targeting reticulated, similar to {{SSF2|Tails}}' [[Tornado]], and press the attack button to throw barrels. The barrels deal 15% [[damage]] with each hit and then roll across the [[stage]]. (Warning: Blocking these barrels will leave you |
+ | '''Arcade''' ({{Mousetext|ゲームセンター|Gēmu Sentā}}) is {{SSF2|Donkey Kong}}'s [[Final Smash]] in ''[[Super Smash Flash 2]]''. Donkey Kong leaps into the air and lands on a steel girder that appears in the background. The player will then be able to control a targeting reticulated, similar to {{SSF2|Tails}}' [[Tornado]], and press the attack button to throw barrels. The barrels deal 15% [[damage]] with each hit and then roll across the [[stage]]. (Warning: Blocking these barrels will leave you [[stun]]ned leaving you open for another, your only option is dodging them.) |
+ | |||
+ | {{Br}} |
||
+ | |||
+ | == Origin == |
||
+ | {{Incomplete}} |
||
+ | [[File:Arcade origin.png|left|100px|thumb|[[Donkey Kong]] rolls a barrel in [[Donkey Kong (video game)|''Donkey Kong'']].]] |
||
{{Br}} |
{{Br}} |
||
== Gallery == |
== Gallery == |
||
+ | === Screenshots === |
||
<gallery> |
<gallery> |
||
Barrel released 9b.png|Throwing a barrel. |
Barrel released 9b.png|Throwing a barrel. |
Revision as of 05:47, 15 January 2018
Arcade (ゲームセンター) is Donkey Kong's Final Smash in Super Smash Flash 2. Donkey Kong leaps into the air and lands on a steel girder that appears in the background. The player will then be able to control a targeting reticulated, similar to Tails' Tornado, and press the attack button to throw barrels. The barrels deal 15% damage with each hit and then roll across the stage. (Warning: Blocking these barrels will leave you stunned leaving you open for another, your only option is dodging them.)
Origin
This article is incomplete.
Though it is not necessarily short, it is still missing some vital information and urgently requires it. You can help the McLeodGaming Wiki by filling in the blanks. |
Gallery
Screenshots
Template:SMDK
|