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All-Star Rest Area (Super Smash Flash) All-Star Rest Area (Super Smash Flash 2)
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The All-Star Rest Area (オールスター休憩所) is a special stage used to warp between battles in All-Star in Super Smash Flash. It is based on the stage of the same name in Super Smash Bros. Melee that serves the same purpose.

In Super Smash Flash

All-Star Rest Area
All star
All-Star Rest Area in Super Smash Flash.
Universe Super Smash Bros.
Appearance Super Smash Flash
Size Medium
Availability During All-Star
Music track(s)
  • All-Star Rest Area

This stage consists of a single platform with a cave mouth at the center. The sprites are the same as those used for the top platform in Floating Islands. There are also three Heart Containers on the left, and upon using one, it will not return for the remainder of the mode. Players can also fall off the stage and self-destruct without losing, but they will respawn next to the cave and their damage is kept. If the player goes through the cave while healing, the healing will stop and the next battle will start.

In Super Smash Flash 2

All-Star Rest Area
SSF2 All-Star Rest Area
Super Smash Bros. symbol
The All-Star Rest Area in Super Smash Flash 2.
Universe Super Smash Bros.
Appearance Super Smash Flash 2
Size Medium
Availability During All-Star
Music track(s)
  • Rest Area (SSF2)
  • Rest Area (Melee)
  • Rest Area (Brawl)
  • Rest Area (Smash 4)

The stage consists of a mostly flat hard platform, with a slope at its leftmost portion. There exist three platforms in the right half of the stage, each containing healing items. The healing items, decided by the difficulty chosen by the player — Energy Tanks at Easy, Heart Containers at Normal, Maxim Tomatoes at Hard, and mere food at Insane difficulty —, are shared among the soft platforms. Lastly, there is a warp pod at the very center of the area, which activates if a player touches it while moving sideways. If a player is healing when they get sent to the battle, they will immediately stop healing, and their damage will stay where it was prior to the warping. Players are also unable to self-destruct, as there are walls and ceilings where the camera ends.

Origin

Rest Area origin

A save point in The Great Cave Offensive from Kirby Super Star game.

As mentioned, the All-Star Rest Area is based on the stage of the same name in Super Smash Bros. Melee, which serves the same purpose in its own All-Star mode. The concept of a resting area between fights with optional healing items comes from Kirby Super Star, with both The Great Cave Offensive and The Arena sub-games as possible inspirations.

Gallery

Super Smash Flash

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Super Smash Flash 2

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