All-Star Battle Beta
All-Star Battle Beta
Description Here's what we've got now! Are you ready?
Character Choose (2 stocks)
Opponent(s) SSF2 Isaac head (1 stock, level 9)
SSF2 Bowser head (1 stock, level 9)
SSF2 Mr. Game & Watch head (1 stock, level 9)
SSF2 Luigi head (1 stock, level 9)
SSF2 Sandbag head (1 stock, level 9)
SSF2 PAC-MAN head (1 stock, level 9)
SSF2 Pit head (1 stock, level 9)
SSF2 Falco head (1 stock, level 9)
SSF2 Bandana Dee head (1 stock, level 9)
SSF2 Luffy head (1 stock, level 9)
Stage(s) Venus Lighthouse
Bowser's Castle
Flat Zone +
Mushroom Kingdom II
Waiting Room
Palutena's Shrine
Sector Z
Dream Land
Gangplank Galleon
All-Star Battle Beta

All-Star Battle Beta is the sixth and final All-Star Battle event in Super Smash Flash 2.


Playing as a character of choice, the player must defeat the ten characters that were released in Beta 1.0 of the SSF2 demo. Each opponent is fought in a one-on-one match on their own unique stage, and upon defeating an opponent, the player will move on to fight the next opponent with their damage, stocks, and time carried over. In order, the player fights Isaac on Venus Lighthouse, Bowser on Bowser's Castle, Mr. Game & Watch on Flat Zone +, Luigi on Mushroom Kingdom II, Sandbag on Waiting Room, PAC-MAN on PAC-MAZE, Pit on Palutena's Shrine, Falco on Sector Z, Bandana Dee on Dream Land, and Luffy on Gangplank Galleon. The player has 2 stocks and each opponent has 1 stock.


The high score the player receives is based on how much time the event takes to be completed. However, the ranking is determined only by how much time the first three matches take to be completed, so the final match does not factor into this ranking. The specific conditions for this are listed below.

Ranking Time
S 1:40 '00
A 3:03 '33
B 5:00 '00
C 7:13 '33
D 8:53 '33
E 13:53 '33
F > 13:53 '33


All-Star Battle Beta (Early 1)
All-Star Battle Beta (Early 2)
All-Star Battle Beta (Early 3)
The event's three original previews.
  • The order the characters are fought in is the chronological order of when they were first revealed to appear in Super Smash Flash 2.
  • Prior to Beta 1.0.3, Pit was fought on Nintendo 3DS due to the lack of a Kid Icarus stage at the time. Similarly, prior to Beta 1.2, Isaac was fought on Battlefield due to the lack of a Golden Sun stage at the time.
  • The preview image of this event was changed three times over the development of SSF2. It was first changed in Beta 1.1 due to Palutena's Shrine replacing Nintendo 3DS as Pit's stage, it was changed a second time in Beta 1.2 due to Sandbag receiving new artwork and Venus Lighthouse replacing Battlefield as Isaac's stage, and it was changed a third time in Beta 1.2.2 due to Bandana Dee receiving new artwork.
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