Alex Knowles

Alex Tid Knowles (left) and fellow SSF2 Developer Dr. Geno (right).
Full name Alex Knowles
Alias Tid, Captain Tid, tid_mg
Join date 3rd January 2009
Gender Male
Rank SSF2 Developer
Main role Stage design and character programming, designing and balancing.
Location Australia

Alex Knowles, also known as Tid, Captain Tid and tid_mg was a SSF2 Developer who worked on stage design, character programming, character design, and character balancing. He is now focusing on his own independent video game development.


Alex Knowles joined Mcleodgaming under the handle Tid on the 3rd of January, 2009 to contribute to the repair of the Smash Flash DOJO!!! website, which was unavailable due to maintenance problems at the time. He created his own Dojo!!! website in the downtime, notable for being the most popular version of the website that was created by a fan of the game rather than a developer. Tid deleted the website shortly after the official website became functional again, but was immediately added to a new team that had been created exclusively for the purpose of maintaining and writing for the new updated version of the DOJO!!!, due to his extensive work maintaining his own. Later in the same year, he joined the SSF2 Balancer team where he remained for several months before a promotion to full SSF2 Developer due to his Stage Art work.

Alex remained an active developer of the game who worked on a wide range of areas for several years. In the buildup to v0.8, Tid posted two Dev Blogs. The first was about tweaks and features being added to existing characters, and the second was dedicated to Lloyd's new Linked Artes gameplay mechanic. Alex attended APEX 2013 and APEX 2014 to assist in the hosting of the Super Smash Flash 2 booth and the livestream.

Starting in early 2013, Alex has become less prominent as a SSF2 Developer in order to work on his own independent project, Deep, which is as of yet unreleased.

Alex resigned as a McLeodGaming Developer in October 2015, for 'professional reasons'[1]

As a Spriter and Developer

While his earlier attempts at spriting were ultimately rejected, Alex continued to practice his artistic skill in order to reach a point where he could contribute to the creation of Super Smash Flash 2, eventually deciding to focus exclusively on Stage art. It was after 3 original stages (Castle Entrance, Dream Den, End of Time) had been showcased that Tid became an SSF2 Developer. After this, Tid branched out and worked on many different aspects of the game, while continuing his Stage work.

Alex is currently listed in the credits under Character Programmers, Character Design and Balancing, Stage Concept Design, Stage Art/Creation, Graphical Effect Design, Audio Work and Introduction Video.

As a DOJO!!! Operative

Alex's first contribution to SSF2 was to create a temporary DOJO!! website while the official one was unusable due to maintenance issues. It was updated regularly for several months, and during that time became more popular than any previous iteration of the website. It is notable for being the only fan-made SSF2 DOJO!!! website that had official Developer information. When the official website returned to usable condition, a new dedicated team was created by the SSF2 Developers to write updates and maintain the website, to prevent any further hiatuses. Tid was added to this team in recognition of his work on his own DOJO!!!, which he at this point deleted to prevent it from detracting from the official website.

Dev Blogs

The Dev Blogs were a series of informational posts by the Developers regarding the at-the-time-newest version of Super Smash Flash 2 (v0.8).

Alex contributed two of these. The first was entitled Character Upgrades, a large post encompassing many of the changes and new features that had been added to the cast of playable characters. The second was specific to Lloyd, and provided detailed information about Lloyd's playstyle changes and overview of his new Linked Artes gameplay mechanic.


Alex is working on an independent video game, completely separate from McLeodGaming and Super Smash Flash 2, called Deep, an exploration-based platformer in which the player is a robot stranded alone on an unknown alien world.[2]


  1. Twitlonger: This is a very difficult & emotional post to write. [1]
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