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Alex Knowles
Tidngeno.jpg

Alex Knowles (left) alongside Ramsey Kaid (right).
Full name Alex Knowles
Alias Tid, Captain Tid, tid_mg
Join date January 3, 2009
Gender Male
Rank Former SSF2 developer
Main role Stage design and character programming, designing and balancing.
Birth date June 19, 1996 (age 25)
Location Australia

Alex Knowles, also known by the aliases Tid, Captain Tid, and tid_mg, was formerly a Super Smash Flash 2 developer. He worked on stage design, character programming, character design, and character balancing.

History

Alex Knowles joined the McLeodGaming community through the McLeodGaming Forums under the username Tid on January 3, 2009 to contribute to the repair of the Smash Flash DOJO!!! website, which was unavailable due to maintenance problems at the time. He created his own DOJO!!! website in the downtime, notable for being the only fan-made DOJO!!! website that had official information from developers. He later deleted the website shortly after the official website became functional again, but due to his work maintaining his own website, he was immediately added to a new team for the purpose of maintaining and writing for the newly updated DOJO!!!. Later in the same year, he joined the balancing team for SSF2, where he remained for several months before his promotion to a full developer.

Outside of McLeodGaming, Alex Knowles is a video game developer who runs an independent studio known as TidFriction Games. His first published game, Limiter!, was released on July 1, 2020, and he is currently developing a second game called Bug Bytes.

Work with Super Smash Flash 2

Alex Knowles initially joined the development team for SSF2 as a stage artist and spriter, along with being a balancer. The first stage he would create was Castle Wily along with Steven, and he later become the team manager for stage development. He would later become developer for a wide range of areas as well, including as a character programmer, character designer, graphical effect designer, and audio developer. He also assisted in the creation of the opening movie for v0.9 of the demo.

In addition to this, Alex Knowles wrote two Dev Blogs during the development to v0.8 of the demo, these being the second Dev Blog and the second Dev Blog Mini Post. He also attended APEX 2013 and APEX 2014 to assist in the hosting of the Super Smash Flash 2 booth and the livestream.

Starting in early 2013, Alex Knowles had become less prominent as a developer in order to work on his own independent game, Deep, which is currently unreleased. In October 2015, Knowles resigned from the development team due to "professional reasons".[1]

References

External links

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