Final Destination (Super Smash Flash)

Final Destination is one of the two unlockable stages in Super Smash Flash, the other being. This incarnation in particular is based around Super Smash Bros. Melee 's Final Destination. It can be considered the home stage to Master Hand and Crazy Hand matches as well as the unlocking matches.

There is a glitch that allows it to be temporarily unlocked when the player beats any mode, but it could be lost it when the SSF window is closed. It should be noted that all unlockable character are fought on this stage, yet the stage can be permanently unlocked by unlocking every character.

It appears in every match of All-Star mode, because the low number of stages compared to characters in Super Smash Flash makes giving each character a home stage to fight on, as is the case in Melee, an impossibility.

Layout
The stage includes nothing more than a flat platform suspended in the air or space allowing players to brawl without any hazards. It is somewhat long size makes it a good stage for spamming projectiles; a useful technique when fighting unlockable characters. It has green lines for background, hinting it's traveling between dimensions. Due to the limitations of SSF, it doesn't change backgrounds like Melee ' s.

Music

 * The music track is titled Final Destination from the Super Smash Bros. Melee ' s soundtrack.

Trivia

 * Final Destination's function in All-Star in serving as a home stage for characters who have none somewhat mirrors its All-Star appearance in Melee, where it served as Roy's home stage because his game had yet to be released.
 * This design of Final Destination was originally intended to be used in Super Smash Flash 2 as well, even appearing in earlier incarnations of the Smash Flash DOJO!!!. However, this intention has long since been abandoned.