Wheel Cutter


 * Not to be confused with Rolling Cutter, another removed attack of .

Wheel Cutter was originally one of five special weapons that could be changed into 's standard special move, Weapon Use, with the Weapon Change in Super Smash Flash 2. As of Beta, Weapon Change has been replaced by Water Wave, thus taking this move along with it.

Overview
When performed, Mega Man would change color to gray and fire the Wheel Cutter, a small, spinning gray blade that would roll along the floor and damage anything it touches along the way. The projectile would continue to move, pushing opponents aside as it went, allowing it to effortlessly push opponents off the stage. Furthermore, since it could be used quickly in succession, it was a great damage builder and move spammer. The projectile also had what is easily the longest range of any projectile, allowing it to travel the entire length of and still keep going after it falls off. It could also be used to knock an opponent off the ledge while they are hanging onto it.

Origin
The Wheel Cutter is a weapon originally acquired by defeating Nitro Man in Mega Man 10. In this game, the player can attach the spinning blade to the arm cannon and, once the attack button is released, launch it at enemies. The player can shoot up to three at one time, and they would follow the landscape by going across the floor and scaling walls. It was also Commando Man's weakness and most effective weapon to use against him. In SSF2 it functions very similarly to its Mega Man 10 counterpart, except the Wheel Cutter is launched almost immediately and cannot be held onto by holding the special attack button.

Trivia

 * In both v0.8a and v0.8b of the demo, the weapon had the ability to scale walls but not ceilings, much like its original counterpart in Mega Man 10.