User talk:IHave Swagg

Two things

 * 1) Regarding SSF2 devs, you should probably E-mail Cleod or an other actual developer
 * 2) Also, sign each comment to a talk page or forum with four ~'s at the end. It'll show when and who made the comment. It's a cross-wiki policy.  --Havoc Reaper '48  18:45, May 14, 2010 (UTC)

Developer
No.

--Plesea.rares 05:06, May 16, 2010 (UTC)

Your signature
Click here to ,,Your Signature". --Plesea.rares 05:38, May 21, 2010 (UTC)

We have blogs
Please if you have an idea for a game don't create a whole, that's why Blogs exist, and please don't use my symbol to sign into your messages, you don't even ask for it.

--Byllant 00:37, May 25, 2010 (UTC)

Reply
Is SSBB related to McLeodGaming? Isn't it a fangame? It's off-topic, that's why I put the delete template up. Create the page somewhere else like Fantendo, or otherwise create a blog and advertise. Phin68  talk to Phin68  02:02, May 25, 2010 (UTC)
 * I'm a non-dev creating a SSF2 poster for Cleod. I can create a poster for you if you'd like. Are you creating a flash game or just a fan-idea? Phin68  talk to Phin68  13:32, May 25, 2010 (UTC)

Donkey and Diddy
If you wanna be a dev, first you need to understand the case about sprite changes, Donkey Kong and Diddy Kong are going to have a change like that, so don't add any animation for Donkey or Diddy in DK: King of Swing-style you see in the files archieve.

--Byllant 03:33, May 27, 2010 (UTC)

The Forums
You have no possibilties to be a dev if you stay in the Wiki, to be a dev, first you need to have an account in the McLeodGaming Forums, and second you need to learn how to sprite and animate, the basis of a dev; and stop signing under my username, use these symbols: ~, press the sig button of the edit bar or for a custom signature click this: and create the way you want.

--Byllant 23:32, May 27, 2010 (UTC)

Personal signature
Personal signatures don't work if you type the four ~'s, you need to add the code exactly as it's named.

In your case, type:

The result:

--Byllant 00:08, May 31, 2010 (UTC)

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