Name

Name is a feature in the Super Smash Flash series which work differently according to the game.

In Super Smash Flash
Whenever a new game is started in Super Smash Flash, the first thing required upon entering the game is to set an username for the save file. The player can only select one username per game and can only be changed on the name entry section in the options menu. Said username will only be reflected on a welcoming message everytime the player opens the main menu, other than that, there is no other purpose for it, as it will not record data for the player especifically under that name and the fact that only one can be created. Also, the name cannot be used a tag that floats over character, unlike names actually work in Super Smash Bros. Melee and subsequent games in the Super Smash Bros. series.

In Super Smash Flash 2
Giving a username is no longer required to start a new game in Super Smash Flash 2. Names now work more accordingly to the Super Smash Bros. games. Players, up until Beta, could create a small tag of up to five characters and use it in battle, where it will replace the player number disaply and will float above the character's head. To create a name, the player has to click on a small arrow below the character's art on the character selection screen, which will pop out a small keypad to write down a name. Each of the four human players that can be at the time on match can create a name and use it in battle. Creating a name is still very limited in SSF2, for instance, names cannot be saved and will be gone once the SSF2 window gets closed, because of this, there is no name entry option. Players can only create one name at the time, if they want to use a different one, they will have to overwrite the previous name. As there are no records yet, names cannot be used to save them.

In Beta, this appears to have been increased to up around ten characters.