Charge

Charging is the powering up of an attack or item in order to increase its potency (damage, range, speed, etc.). All smash attacks can be charged increasing the damage and Knockback dealt. Certain special moves can also be charged to make them stronger and more effective, although some leave the user vulnerable allowing opponents to disrupt the charge.

Chargeable Special Moves

 * — Beam Whip / Wave Beam
 * — Meteor, Stop
 * — Giant Punch
 * — Kamehameha
 * — Getsuga Tenshō
 * — Rollout
 * — Bow
 * — Shield Breaker
 * — Mega Buster
 * — Rasengan