Thread:Dark Ermac/@comment-30324183-20161118022340/@comment-30324183-20161118233303

Yeah, and it's driving me insane. Do you think it's better just to sterotype each character? But that doesn't work, as I've seen things like an offensive Link and a deffensive Lloyd.

And your idea about the axes is good. What if we made a list? Where the most noticable attributes are put first, and the less noticable ones put last.

Example:   Captain Falcon: approach style: Rush-down, Pressure; power class: Glass cannon; Combat type: Close range....etc and have an explanation for each of those classes somewhere on the wiki page.