Super Smash Flash 2

Super Smash Flash 2, commonly abbreviated SSF2, is an upcoming unofficial Adobe Flash Player 10 game, developed by McLeodGaming and produced by Cleod9 Productions, the game is based on and features many characters from the Super Smash Bros. series, as well as third party characters. This game it's the direct and official sequel of the game Super Smash Flash.

NOTE: Since this game is still under development, nothing is 100% confirmed.

Characters
The Characters are the fighters that brawl of Super Smash Flash 2, representing the universe they belong. Each character has a number of Special Attacks, Normal Attacks (or Combo Attacks) and an unique special move called Final Smash.

There are 2 types of them: the Starter Characters, who are accessible in the beginning, and the Unlockable Characters, who can be accessible only if they are unlock by completing some tasks.

The total of characters is 45, below is the complete list.

Types of Final Smash:


 * (T): Transformation Final Smash
 * (D): Directional Final Smash
 * (F): Focused Final Smash
 * (TP): Trapping Final Smash
 * (SW): Stage-Wide Final Smash

(Please note final smashes are subject to change due to new sprites or ideas so the ones with question marks are in that group)

* : Most likely unlockable

Note: Zelda and Riku have the ability to transform by using their down special.

Expansion Characters
In Super Smash Flash 2, you may download fighters made by other people. You don't create them like a character creator you just download them into your game. Most of these characters have been planned or are completed: Click Here to see the complete list.

Adventure Mode: The Flash Of Shadows
The story mode for SSF2 is entitled The Flash Of Shadows. It was created by thedobaga, TheSilenceOfNoOne ([TSON]), Ziku, TerminX, and Roymaster4. It is about the group of heroes' struggle to defeat a Shadowy Man named Umbra and his minions known as the "Cubots". Like Brawl you’ll unlock secret characters by joined them to your party.

Click here to see the storyline.

Classic Mode
The Classic Mode returns this time with more stages and new bonuses. You fight the characters in the progress of this mode and you fight at the end the boss Master Hand and in hard stages you fight the Crazy Hand too. No stages have been confirmed yet, but it will have more things.

All-Star Mode
The All-Star Mode is an unlockable game mode obtained when all the secret characters are unlocked. You fight all 45 characters in series. Just like in Brawl, you fight them as one series and then move on to the next. The order of the series' is unknown as of now.

Multi-Man Mode
Multi-Man Brawl is single-player mode which appear in Super Smash Flash 2. They challenge the player to defeat as many opponents as possible, under various pretenses, before falling from the stage or self-destructing, themselves. Is not confirmed if the opponents will be again gray versions of all characters or if there will be a different team like Fighting Alloy Team.

These are the multiple options you can choose of Multi-Man Brawl:
 * 10-Man Brawl
 * 100-Man Brawl
 * 3-Minute Brawl
 * 15-Minute Brawl
 * Endless Brawl
 * Cruel Brawl
 * Burly Brawl (is unknown if this mode will return)

Events
Events have been confirmed for inclusion. They are open for anyone to make, and expand beyond Brawl's events to minigames and such. Events include different Characters, Stages, and Items. Most of the time, they tell stories.

Brawl
Brawl is the standard fighting mode for the game. The thing you have to do is set up your game parameters. The first is select your character. To select the character you want, click and drag the circle with you player number on it to the little picture of the character you want. You can tint your character to different colors.

Once the characters for everyone are selected, you need to decide how difficult you want your computer players to be. Below each CPU, there is a little slider that lets you select the CPU's difficulty. The further right the slider, the more difficult the CPU. Nine is the highest level of difficulty.

In the top right corner of the character select screen there is a little blue button that says, "Options." If you click that button, the above screen pops up. In this menu you can decide how long the match will be, and/or how many lives you get. You can also determine the damage ratio, (how far you want people to get thrown when hit with an attack,) the item frequency, (how often items appear,) the start damage, (how much damage you start out with,) and whether or not to display the player number. When you're finished, click done to return to the character select screen.

In the bottom left corner of the character select screen there is a little blue button that says, "Customize Controls." If you click that button, the above-left screen pops up. Here you can decide what controls you want to use. If you are playing against someone else, you can decide what their controls will be too. To change their controls, click the word edit, and the above right screen pops up. Then press the key you want for that particular thing. You can set up controls for four people, and up and jump may be mapped to the same key. Once you are done, click back to return to the character select screen. Once everything is set up the way you want, click "GO!".

After you have everything set up the way you want it, The next step is to pick a stage. You simply have to click on the stage you want and then you're ready to fight! All 45 characters has a breif entrance animation after the match begins during the 3 seconds countdown.

The difference between this mode and the Melee's mode of Super Smash Flash, is that now secret characters could be unlock by playing a certain number of matches.

Star Snag Brawl
Star Snag Brawl is an unlockable VS game mode that is similar to New Super Mario Bros.' "Mario vs. Luigi" 2P game mode. It was thought up by itsameSMB. Your goal in a Star Snag Brawl is to get the highest collection score of all of the combatants before the time limit is up. To do this, you must collect items called big stars. You start out with 0-5 big stars (depending on the handicap; 3 is the default) and you can get more by grabbing them when they appear or stealing them from other players (hence Star Snag).

Stages
Since Super Smash Flash 2 is a working progress, not all the stages are 100% confirmed. They are now classified by series. The stages some that have been made or planned for the game are:

* :Most likely unlockable.

Super Smash Bros. universe
 * Battlefield (SSBB)
 * Battlefield (SSBM)*
 * Battlefield (SSB)*
 * Final Destination (SSBB)
 * Final Destination (SSBM)*
 * Final Destination (SSB)*
 * Metal Cave*

Mario universe
 * Galaxy Tours
 * Delfino Plaza
 * Peach's Castle
 * Subcon
 * Mushroomy Kingdom
 * Mario Circuit
 * Luigi's Mansion*
 * Mario Bros.*

Donkey Kong universe
 * Kongo Jungle
 * Jungle Japes
 * Rumble Falls
 * 75m*

The Legend of Zelda universe
 * Bridge of Eldin
 * Great Bay
 * Hyrule Castle
 * Hyrule Temple
 * Hyrule Temple (SSF)*
 * Pirate Ship*

Kirby universe
 * Fountain of Dreams
 * Green Greens
 * Halberd
 * Whispy Woods

Sonic universe
 * Green Hill Zone
 * Flying Battery Zone*

Game & Watch universe
 * Flat Zone*

Metroid universe
 * Frigate Orpheon
 * Norfair
 * Planet Zebes
 * Brinstar

Yoshi universe
 * Yoshi's Island (SSB)
 * Yoshi's Island (SSBM)
 * Yoshi's Island (SSBB)

Star Fox universe
 * Corneria
 * Lylat Cruise

Pokémon universe
 * Pokémon Stadium
 * Saffron City
 * Battle of Origin*

Earthbound/Mother universe
 * Onett
 * New Pork City*
 * Fourside*

Fire Emblem universe
 * Castle Siege

Wario universe
 * WarioWare, Inc.
 * Wario Land*

Metal Gear universe
 * Shadow Moses Island*

F-Zero universe
 * Big Blue*
 * Port Town Aero Dive*

Kid Icarus universe
 * Skyworld

Animal Crossing universe
 * Smashville

Nintendo DS universe
 * PictoChat

Electroplankton universe
 * Hanenbow*

Other universes
 * Hueco Mundo - Bleach (anime) universe
 * Namek Planet - Dragon Ball (anime) universe
 * Village of Konoha - Naruto (anime) universe
 * Station of Calling - Kingdom Hearts universe
 * Shinra's Building* - Final Fantasy universe
 * End of Time* - Chrono Trigger universe
 * Cleod Stadium* - McLeodGaming universe
 * Megaman's stage still pending**
 * Tales of Symphonia's stage still pending

Test Stages (Demo only)
 * Test Stage 1
 * Test Stage 2

** Stage changed.

Stage Builder
Upon Cleod9's statement that there is no chance for Expansion Stages, he will compensate for this by making a Stage Builder, which could possibly be similar to Brawl's Stage Builder, this is not 100% confirmed.

Items
Items will be featured in Super Smash Flash 2. Here are some items that have been made for use in the game.

Normal Items
Some items comes from the Super Smash Bros. series, the other comes from the McLeodGaming series; appear randomly in the stages or inside of crates, barrels, capsules or party balls. These items has been confirmed, featured on the SSF2 Dojo or expected:


 * Smash Ball
 * Assist Trophy
 * Poké Ball
 * BAN Hammer
 * Hammer
 * Golden Hammer
 * Clyde's Shoes
 * Boost Pad
 * Bob-omb
 * Fire Flower
 * Beam Sword
 * Motion-Sensor Bomb
 * Maximum Tomato
 * Heart Container
 * Green Shell
 * Red Shell
 * Blue Shell
 * Flipper
 * Home-Run Bat
 * Black Hole Generator
 * Dragoon
 * POW Block
 * Food
 * Franklin Badge
 * Star Rod
 * Warp Star
 * Freezie
 * Ray Gun
 * Super Scope
 * Beam Sword
 * Super Mushroom
 * Poison Mushroom
 * Metal Box
 * Lip's Stick
 * Dice

Poké Balls
The game will feature Poké Balls. Some that has been submitted:


 * Aipom
 * Arceus
 * Articuno
 * Blastoise
 * Charizard
 * Chinchou
 * Chimchar
 * Celebi
 * Ditto
 * Darkrai
 * Dialga
 * Empoleon
 * Electrode
 * Entei
 * Giratina
 * Glameow
 * Groudon
 * Hoppip
 * Hippowdon
 * Ho-oh
 * Kyogre
 * Latios & Latias
 * Lugia
 * Mudkip
 * Manaphy
 * Murkrow
 * Mew
 * Moltres
 * Muk
 * Metagross
 * Palkia
 * Piplup
 * Riolu
 * Raikou
 * Regice
 * Rayquaza
 * Regigigas
 * Suicune
 * Starly
 * Snorlax
 * Typhlosion
 * Turtwig
 * Treecko
 * Venasaur
 * Voltorb
 * Zapdos

Assist Trophies
A feature new to Brawl, assist trophies will make an appearance in Smash Flash 2. Some that have been submitted are:


 * Marluxia - Kingdom Hearts
 * Geno - Mario
 * Cucco - The Legend of Zelda
 * Wes - Earthbound/Mother
 * Byakuya - Bleach (anime)
 * Jimmy T. - WarioWare
 * Krilin - Dragon Ball (anime)
 * Ifrit - Final Fantasy
 * Ryu - Street Fighter
 * Ken - Street Fighter
 * O RLY? - Custom Character
 * Kat & Ana - WarioWare
 * Kon - Bleach (anime)
 * Pac-Man - Pac-Man
 * Team Chaotix - Sonic
 * Mama Luigi & Toad - Mario
 * Boshi - Mario
 * Baby Mario and Luigi - Mario
 * Daisy - Mario
 * Blaster Bill - Mario
 * Clyde The Hedgehog - Custom Character
 * Waddle Dee - Kirby
 * Knuckle Joe - Kirby
 * Mike Tyson - Punch-Out!!
 * Luma - Mario
 * Michael Jackson
 * Metal Sonic - Sonic
 * Ridley - Metroid
 * Ultimate Chimera - Earthbound/Mother
 * Doopliss - Mario
 * Tingle - The Legend of Zelda
 * Rouge The Bat - Sonic
 * Mr. Resetti - Animal Crossing
 * Cranky Kong - Donkey Kong
 * Claus/Masked Boy - Earthbound/Mother
 * Viruses - Mario
 * Stafy - The Legend of Stafy
 * Marx - Kirby
 * Shino - Naruto (Anime)
 * Frieza - Dragon Ball (Anime)
 * Cleod9 - Custom Character

There are many more, but most of them are hidden in the Developers section at the McLeodGaming forums.

Trophies
It has been confirmed that there will be random appearance trophies, like the ones you would pay coins for in Melee or Brawl, and 3 trophies for each character. It is not certain what trophies there will be, only that each character will have 3, and all the items will have trophies.

There is a trophy compilation with content not publicly described here:


 * Trophy's List 1
 * Trophy’s List 2
 * Trophy’s List 3

Smash Flash Dojo
There is also a dojo for the game much like the one for Super Smash Bros. Brawl, and is updated as often as possible giving info on the characters, items, stages, music, pokemon, etc. The creator of the Dojo is stoat.tamer, an SSF2 developer.

Wii Compatibility
Cleod9 has confirmed that he is attempting Wii Web browser (Internet Channel) compatibility. Thus far, no demos have accomplished this feat yet, however it would possibly played with an USB keyboard.

Images
Add good images with the next format:

Image:Example.jpg| (add a description)

Any other image with nothing of SSF2 layout will be erased.