Tails (Super Smash Flash 2)

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Tails is a playable newcomer character in Super Smash Flash 2.

Tails ranks 8th on the current tier list; a large leap from his 16th position last demo. Tails has good priority in his attacks, a solid air game, a decent recovery, good combo ability and kill moves in all of his forward smash, down smash and his back aerial. Tails has a decent recovery with four midair jumps, good air speed, he can use Spin Dash and his back aerial to help him travel through the air horizontally. He has a projectile in Electron Cannon which can break shields and he can out-prioritize most projectiles with Spin Dash. He has a solid down aerial meteor smash that can net him early K.O.s. He has good mobility with his good air speed and his pseudo-wavedash. Most of his attacks flow into each other perfectly giving him amazing combo ability. Tails has decent vertical endurance because of his falling speed.

However, his falling speed hinders his recovery even with four midair jumps. He lacks range in most of his attacks. He has problems KO'ing his opponents because he has few KO options and most of his KO moves require good set ups. His projectile is slow, easy to avoid and covers a short distance. He also has a high learning curve which requires tons of practice to master him. Regardless of Tails' flaws, he is a good character with great potential.

Ground Attacks

 * Standard attack 1: Tails punches. 2%
 * Standard Attack 2: Tails punches. 2%
 * Standard Attack 3: Tails dashes forwards and frantically moves his arms and legs around. 6%
 * Down tilt: Tails whips his tail around him on the ground. Great for putting opponents in the air. Can lead into his up smash. 6%
 * Down smash: A boxing glove on a chain appears, which Tails whips around his body, while dealing tremendous knockback. 14% uncharged, 20% fully charged.
 * Side tilt: Tails whips his tail forwards. 10%
 * Forward smash: Claps his hands forward. It does only moderate knockback. 13% uncharged, 19% fully charged.
 * Up tilt:Tails curls into a ball and does a small jump upwards. 7%
 * Up smash: Tails points upward, and a boxing glove on a chain springs out of the ground in front of him to the level at which he is pointing. 14% uncharged, 20% fully charged.
 * Dash attack: Curls into a ball and rolls forward, like Sonic's but knocks the opponent behind him. 6%

Aerial Attacks

 * Neutral aerial: Spins in place, like Sonic. If all hits connect 17% total.
 * Forward aerial: Whips his tail in front of himself; like his Side Special, but with only one spin. 6%
 * Back aerial: Spins his tails like a propeller behind himself and propels himself forawrd. Good knockback and can be used to KO at high percentages. 7%
 * Up aerial: Kicks upward with both feet in handstand position. 9%
 * Down aerial: Whips his tail diagonally underneath himself. It is a powerful meteor smash that sends opponents diagonally downward. Can be Ken Combo'ed into with his forward aerial. 8%

Grabs & Throws

 * Grab: Reaches forward with one hand.
 * Pummel: Punches his opponent. All hits do 1%
 * Forward throw: Throws his opponent forwards with both hands. 7%
 * Back throw: Throws his opponent behind him and does a mule kick. Sets opponents up for edge-guarding.8%
 * Up throw: Carries his opponent up into the air and punches him, sending his opponent upwards. 5%
 * Down throw: Throws opponent on ground and spins on top of them, dealing multiple hits. 8%

Other

 * Ledge Attack: Tails flies a short distance upwards and lands on the ground, smacking the opponent with his tails. 3%
 * 100% Ledge Attack: None.
 * Wakeup attack: Does a spin encased in a tornado. 6%

Misc.

 * Entrance: Tails flies above the platform using his tails and lands on the ground.
 * Taunts:
 * Standard: Jumps and yells: "Yes!"
 * Side: Same as standard
 * Down: Does a star jump and exclaims: "Yeah!"
 * Special Abilities:
 * Four midair jumps.
 * Revival platform: Riding on the "Tornado".
 * Fanfare: Act Clear theme from Sonic the Hedgehog 2
 * Wins: Tails jumps, gives a thumbs up, and says, "Leave it to me!" Occasionally, Tails might say "Yes!" while striking a pose.
 * Loses: Tails claps to the winner.

Tier placement history
In tier lists for demos v0.7a and b;Tails was seen as a top tier character because he ranked 2nd of A tier for demo v0.7a and ranked 1st of S tier for demo v0.7b. In demo v0.8b; Tails dropped to 16th of D tier from his 1st place position of S tier which he was tied of with for having had the largest tier drop from demo v0.8b to v0.9a(dropped by 15 tier positions). In demo 0.9a; Tails rose to 8th of what can considered A tier where he is seen as a top tier character once more.

Trivia

 * Tails's current artwork is based on his trophy pose in Super Smash Bros. Brawl.