Super Smash Flash 2 Demo/Beta 1.3

Beta 1.3 is the fourth revision of the final major release of the Super Smash Flash 2 Demo and followed the third beta phase of development. It was the last of two versions released in 2020.

Differences from Beta 1.2
This demo features many differences from Beta 1.2, such as being added as a new unlockable character, Fourside getting a complete update, Butter Building getting added as a new stage, and Emerald Cave receiving its alternate music track. Replays can now be auto-saved by enabling it in the data menu. Players can also hold left or right to slow down or fast-forward, hold the special button to pause, hold the shield button to resume, and press the grab button when paused to go frame-by-frame when viewing a replay. Stadium mode says "New Record!" when a new record is set, and players now have the ability to save replays from this mode. Character Specific Break the Targets Stages have made their return. The auto-updater was removed and replaced with the News Feed functionality.

1.3.0.0

 * View full changelog here.

Engine

 * Restored knockback stacking capability while in hitstop (with move-specific ability to bypass stacking timer).
 * Ledge-rolls onto narrow platforms now stay onstage.
 * Fixed inability to use C-Stick and Grab smashes.
 * KOing foes mid-command grab will now result in a proper stalemate.
 * Corrected issue where match Survival Time did not count final smash cutscene frames.
 * Fixed doubling of crowd-cheer when hit multiple times and already in heavy knockback.
 * Fixed issue that caused characters that enter heavy knockback after knockback stacking to escape frozen, stamina KO, and FS grabs.
 * Fixed issue with crowd cheers stacking when hit while already in heavy knockback.
 * Fixed bug that caused some stage foreground elements to still be desynced.

Misc.

 * Updated credits.
 * Removed pop-up message after successfully loading a replay.
 * Updated title screen social links.
 * Removed legacy "First Launch" menu.

Stages

 * Butter Building
 * Star KOs now appear behind the stage.

Character Specific

 * Captain Falcon
 * Up Special
 * Fixed ability for foe to escape on the frame the attack box comes out.
 * Ganondorf
 * Down Smash
 * Fixed color errors.
 * First hit maximum autolink knockback 60 -> 75.
 * No longer does 0 knockback to downed opponents.
 * Side Special
 * Fixed issue that put Ganondorf into helpless if sliding offstage after landing.
 * Up Smash
 * Fixed issue that caused it to become cancelled prematurely when airborne.
 * Fifth active frame added that can now hit downed/crouching opponents.
 * Up Special
 * Fixed ability for foe to escape on the frame the attack box comes out.
 * Ness
 * PK Fire
 * Knockback stacking now always applies regardless of stacking timer.
 * Rayman
 * Vortex
 * Knockback stacking now always applies on final hit regardless of stacking timer.

Trivia

 * This is the last update of the "Rotation Release Cycle".