Taunt

A taunt is a special movement that characters can perform in Super Smash Flash 2 to mock, provoke, or annoy their opponents. Taunts can be also used to show off after knocking out an opponent and to "taunt" an enemy to come closer, but taunts have little to no effect on the battle itself. Most taunts do not inflict damage, and the ones that do are very weak. There are four types of taunts: the neutral taunt, the side taunt, the down taunt and the up taunt (whom only one character has); each is performed similarly to a special move. Taunting is one of the many aspects from the official  series left out from the original Super Smash Flash.

List of taunts
These are the taunts present in the current version of the game. It should be noted that while it is confirmed that all characters will eventually have three taunts, not all characters currently possess the three of them, with some recycling the same taunt for other spots. Additionally, has an exclusive up taunt, giving it four taunts in total, and there are currently no plans to give four taunts to each character. Attempting to perform an up taunt with a character other than Pichu will result in a down taunt.

Taunt canceling
Taunt canceling is when a player goes off the ledge of a stage and initiates a taunt. This will make the character slide off the stage and cancel the taunt, but the audio from the taunt, if any, will still play.

Trivia

 * and are the only characters with taunts that can damage opponents.
 * Prior to Beta 1.2, Bowser had a taunt that could do so as well. The effect was removed in that update.
 * Prior to Beta 1.0, all characters’ taunts could be held endlessly.
 * Since then, has been the only character to retain that with his up/down taunt.