Thread:Byll/@comment-25296073-20171008232134/@comment-25296073-20171012003201

Analyzing all the moves in-depth are what's shaping it, since there is no real metagame or scene, per se. Where they hit, how much damage they do, and whether or not they have insta-kill properties (it's not just up-attacks!) are not outwardly obvious. Take Shadow's D-air, for the most glaring example. Barely anybody knew it was actually a projectile until it was datamined. I still don't think it's that widely known.

Dark Ermac is the definitive authority when it comes to SSF1. I strongly suggest talking to him.