Assist

Assists are non-playable characters in Fraymakers that can be called upon by a player during a match. Each player is able to select up to one Assist alongside their playable character on the character selection screen to perform a particular action. This action is performed after fully charging a meter on the player's damage meter by dealing damage or parrying a physical attack, the latter of which also removes charge from the opponent's meter, with the amount added or removed being equivalent to the damage of the attack. The amount required to fully charge the meter is dependent on the particular Assist, and once fully charged, the player can press a designated input to summon the Assist.

Each Assist is designed with a unique attack or effect that may be used for a variety of purposes, such as delivering a KO, extending or finishing a combo, attacking from a distance, or creating stage control, among others. Depending on the playable character, the Assist chosen can help to cover their weaknesses or supplement their strengths, or conversely it may be used to counterpick an opponent.

There are 50 unique Assists currently planned to be available in Fraymakers, and all playable characters can also be selected as Assists. Custom Assists can also be created using FrayTools and used by players.

List of Assists
Below is a list of the 31 characters currently confirmed as Assists for the game, playable characters included, along with their in-game descriptions and the damage it takes to charge them.

Trivia

 * Initially, only 20 Assists were planned to be included in the base game. However, stretch goals reached during the Kickstarter campaign raised that number to 40 at $115,000, and then again to 50 at $245,000.
 * The mechanic of calling upon an Assist is very similar to that of the Assist Trophy in the  series and Super Smash Flash 2, but it is more likely inspired by assist mechanics in tag-team fighting games such as the Marvel vs. Capcom series.