Chain grab

A chain grab (sometimes called chain throw) refers to a series of grabs and throws that the victim cannot break away from, this is the true definition of a chain grab because after the throw the opponent is in range of being grabbed again and again. A chain throw is when a player throws the opponent a specific direction (most commonly down or up), chases the enemy's directional influence, and grabs the opponent while he/she is still in mid-air and before he/she can tech. Generally, heavier or larger characters tend to be more vulnerable to chain grabs than lighter or smaller characters. Going along with this, is more susceptible to horizontal chain grabs then to vertical ones due to her heavy weight and slow falling speed. While is more susceptible to vertical chain grabs then to horizontal ones due to his fast falling speed and light weight.

Characters who can chain grab

 * is able to regrab floaty characters after a down throw at low percentages. However, it is easy to DI out of at any percentage.
 * can chain grab big characters/fast fallers with his up throw at very low percentages, and can chain grab any character at low percentages with back throw if frame perfect. Goku can also chain grab with his down throw against walls, however while using Kaiō-ken the wall is no longer required.
 * can chain grab heavy characters and fast fallers with her up throw from 0% to around 30%.
 * can chain grab fast fallers and big characters with his down throw.
 * can chain throw with his forward throw at relatively low percentages due to its high knockback. He can chain grab with his back throw at low percentages. He can also chain grab with his down throw with precise timing at low to mid percentages.
 * can chain grab big character and fast fallers with his up/down throw until at high percentages. He can dash grab chain grab with his forward throw on certain characters at specific percents. light and floaty characters at low percentages while fast fallers at medium percentages.
 * can chain grab fast fallers and big characters with his down/up throw until 50%.
 * can chain grab with his up throw.
 * can chain grab big characters and fast fallers with his forward throw. He can tech chase chain grab with his down throw. Some characters will bounce off the ground and allow a regrab.
 * can chain grab with her up throw on heavy or fast falling characters at low to medium percentages.
 * can chain grab with his down throw, but it is easy for opponents to escape. Can chain throw with his forward throw.
 * can chain grab with his down throw and fast-fallers with his up throw.
 * can chain grab big characters and fast fallers with his down/up throw.
 * can chain throw with his forward throw.
 * can chain grab heavy characters and fast fallers with his forward/up throw. Can also lead into a Wario Waft.
 * can chain grab big characters and fast fallers with his down and up throws. He is able to chain grab with his forward on certain characters, but requires precise timing.
 * can chain grab with his down throw at low percentages.
 * can chain grab with its down throw at low percentages. Able to chain grab with its up throw.
 * can chain grab with his up and down throw at low percentages.
 * can chain grab with his up throw at low percentages. Can jab reset chain grab with his down throw.
 * can chain throw with his down throw.
 * can chain grab big characters and fast fallers with her up throw and down throw.
 * can chain grab big characters and fast fallers with her down throw.
 * can chain grab with his forward throw and back throw. He can chain grab and Fox and Falcon with his up throw.
 * can chain grab with her forward and up throws.
 * can chain grab fast-fallers with his up throw.

Trivia

 * Marth was unable to chain grab Falcon with his up throw in Melee due to his weight.