Pummel

A pummel is the attack usable in Super Smash Flash 2 while an opponent remains trapped in the player's grab. Any character can pummel by pressing the attack or grab buttons after a successful grab. Since that character will already be holding the other using their arms, most pummels are knee jabs or head butts, which tend to cause around 2-3% damage. Pummeling is primarily used to rack up extra damage before a throw. The higher an opponent's damage meter, the longer one can pummel before they're able to break free from the grab. If not executed swiftly, an adept fighter may escape before even a single blow is landed. Pummeling was not present in SSF.