Pong

Pong is a series of Flash games developed by Gregory McLeod and published by McLeodGaming. It is based on , an early arcade game based on table tennis made by Atari. The goal is to defeat an opponent, either computer-controlled or player-controlled, by earning a higher score. There are two versions of Pong made by McLeodGaming: Multiplayer Pong and Impossible Pong.

Gameplay
Both Pong games work similarly to the game they are based on: two players each control a blue paddle moving vertically up or down on either the left or right side of the screen. They must use their paddles to return a red ball back and forth. The ball moves diagonally across the screen and bounces off of walls and paddles, and its speed gradually increases throughout each rally.

When one player fails to return the ball, the other player will then score a point and the ball will return to its original position and speed. The score is kept in the upper corners of the screen.

Multiplayer Pong
In Multiplayer Pong, as the name suggests, each paddle is controlled by a human player. The player on the left uses the Shift and Ctrl keys to move up and down, and the player on the right uses the up and down arrow keys to move up and down. There is no set winning score, so it is up to the players to decide on one.

Impossible Pong
In Impossible Pong, one human player plays against a computer-controlled opponent. The player uses the up and down arrow keys to move the left paddle, and the computer player controls the right paddle. The computer player's paddle is designed to always follow the ball's trajectory, so earning points against it is intended to be extremely difficult. The first player to score ten points wins the game.

Trivia

 * Both Pong games are notable for being the only McLeodGaming games that cannot be directly downloaded, other than the co-developed Yeah Jam Fury.
 * The title screen of Multiplayer Pong misspells the name of the game as Multi-player Pong.
 * Multiplayer Pong, unlike Impossible Pong, has no sound effects other than its music.
 * Upon winning in Impossible Pong, the "Course Clear" theme from Super Mario 64 plays, along with the sound effects that accompany it in the original game.
 * The title screen mistakenly credits this sound effect as coming from .
 * The creator of Impossible Pong, Gregory McLeod, states that he has never beaten the computer player, but he believes it is possible to do so.