LockJaw

LockJaw is 's neutral special move in Super Smash Flash 2.

Overview
When performed, Rayman takes a blue bear trap-shaped weapon with a metal handle attached and throws it forward or, if used in midair, diagonally downward. When thrown, upon making contact with an opponent, it will grab said opponent and Rayman will then pull it towards him and weakly throw the opponent forward. The move deals 2% electric damage during the throw and 4% damage with weak knockback once thrown. If it grabs an opponent while in midair, it freezes Rayman's fall, which is also useful for interrupting opponents’ recoveries.

Origin
The LockJaw is a power used by Rayman in Rayman 3: Hoodlum Havoc. It is temporarily provided by the Laser-Washing Powder blue cans and is the third of these powers he acquires in the game. When Rayman acquires this power, his hair, body and the tops of his shoes turn blue, while his hood, gloves, and the soles of his shoes turn green. The ring on his clothing and the red buttons on his shoes also turn yellow. With this power, Rayman can protrude a pair of bear trap-like devices from metal handles attached to his hands, allowing him to grab onto and swing from hooks or electrify certain enemies.

Trivia

 * Kirby's version of the move is slightly bigger and has a bigger hitbox than Rayman's.