Tower of Salvation

The Tower of Salvation is a starter stage from the game, Tales of Symphonia, serving as the home stage for. Despite the simple design the stage has, it has one of the most notable stage hazards in the game: Mithos Yggdrasill.

Layout
The stage features a small platform and two small moving platforms on each side. In the background, the player can see pillars and the spot where the Eternal Sword should rest.

The only (but not to be taken lightly) hazard in this stage is Mithos Yggdrasill, the main antagonist of Tales of Symphonia, who floats in the middle of the stage, attacking any player that attacks him and conjuring magical spells on the stage. When countering a player's attack, he deals 7%-9% with average knockback. At other times, he will sometimes shoot a horizontal laser from each of the 2 small platforms, hitting any player that is in the horizontal beam. Mithos also uses Judgement, which causes powerful pillars of light to sprout from the ground.

Music

 * A main track is titled Tales of Symphonia Medley, a remix from several tracks from Tales of Symphonia. Arranged by Alex Chernabogue Mourey.

Tournament legality
This stage is currently a counterpick in tournament play. Its simplistic design when hazards are disabled makes it a popular stage, especially in online play where the lag is minimal in comparison to most other stages. The stage has floating platforms at either side, which are strong camping positions and can be used to extend a character's horizontal reach offstage. Also, the stage boundaries are comparatively short compared to the stage's size, giving characters with strong onstage games and weak recoveries an advantage.

Origin
In Tales of Symphonia it is the tower that connects the two worlds Sylvarant and Tethe'alla. The stage takes place in the entry room, where the Eternal Sword rests and the entrance to Welgia, the angel city, is found. Additionally, by using the power of the Eternal Sword, Lloyd can be transported to Derris-Kharlan, a giant meteor made up of mana.