Fire (Mr. Game & Watch)

Fire is 's up special move in Super Smash Flash 2.

Overview
When performed, two firefighters will suddenly appear next to Mr. Game & Watch, one on each side, holding a trampoline underneath him. They then will quickly launch Mr. Game & Watch high into the air, which can be angled slightly left or right, dealing slight damage and set knockback to any opponents he hits on his way up. The knockback is decreased based on how far Mr. Game & Watch has traveled before hitting the opponent, so that the foe ends up right next to him.

Once he reaches the maximum distance upward, Mr. Game and Watch will open a parachute while falling, which will rock him to the left and right and slow his descent. This will allow him to move freely left or right, and the parachute can be cancelled into any attack at any time as it does not leave Mr. Game & Watch helpless. The parachute can also be put away by fast falling. If Mr. Game & Watch has not yet used his midair jump, he may use it after cancelling the parachute, but not while the parachute is out.

Origin
Fire is a Game & Watch game where the player takes on the role of two firefighters trying to save people from a burning building. Various people jump out of various floors at various speeds, with the player's job being to use a trampoline to bounce them into the awaiting ambulance on the other side of the screen.

The parachute used after being launched into the air comes from the Game & Watch game Parachute, in which a person in a rowboat tries to catch skydiving paratroopers from a helicopter to prevent them from falling into water.