Master Hand (Super Smash Flash 2)

Master Hand is the final boss of Classic mode in Super Smash Flash 2. He currently is one of the two bosses in the game, the other being Mother Brain.

Classic
As with the tradition, Master Hand is faced at the final level (level 10) of Classic mode, where the battle takes place in (with the musical theme vs. Master Hand playing rather than the common track). To complete the level (and to clear Classic mode) the player must defeat Master Hand, who will spawn above the right ledge of the map. Master Hand's health points depend on the difficulty.

Event
Master Hand also appears in the final event #51, ?????. In this event, the player has to face two Master Hands, each one with 500 HP. Fireworks will sporadically be appearing for the remainder of the match, the player may grab one and throw it at the Master Hands to deal more damage on them, though the Hands may also activate them instead by hitting them, putting the player on the risk of getting caught in the explosions as well. The usual vs. Master Hand theme from Classic mode will not play this time around for the event, instead, the Menu 1 theme will be playing.

Trivia

 * Prior to Beta 1.2, Master Hand's stock icon in SSF2 was in reality a sprited version of Crazy Hand's stock icon from Super Smash Bros. Melee. Due to this, it wrongfully depicted a left hand even though Master Hand is a right hand.
 * Unlike the Super Smash Bros. games, every part of Master Hand's laser attack deals damage, instead of only the start and the end of the lasers.
 * Also, if Master Hand gets defeated when he is doing this attack, the energy orbs that are created from his fingertips will still be visible.
 * Despite the common tradition of the English announcer and Master Hand being voiced by the same voice actor in the Super Smash Bros. games, Super Smash Flash 2's announcer, Joshua Tomar, does not provide voice samples for Master Hand. Instead, the game recycles Xander Mobus's voice samples from and Super Smash Bros. Ultimate.