Meteor smash

A meteor smash is an attack in in the Super Smash Bros. series and Super Smash Flash series that possesses a very low knockback angle, hitting the opponent almost straight down on contact. In most cases, it can be meteor canceled by jumping or by using a recovery move. If it can not be canceled, then it is a spike which sends the opponent downwards until the hitstun wears off.

In Super Smash Flash
According to the How to play tutorial, meteor smashes are present in Super Smash Flash. This, however, is something really difficult to perform as the physics are very different to the official Super Smash Bros. games and some are not a certainty. More often than not, the player initiating the move would risk dying themselves. However, with good timing, some of the down aerials, such as 's Rising Falcon or 's Fire Fox, were guaranteed to KO most opponents at very low percentages.

In Super Smash Flash 2
The physics of Super Smash Flash 2 are changed to make them similar to the Super Smash Bros. games. Meteor smashes are easy to perform on this game but still require good timing to be performed correctly. Prior the release of the latest demos, some characters had attacks with meteor smash properties, usually their forward aerial or down aerial; however, some of these were removed to make the game work correctly and not to overuse a character. Some of these meteor smashes send an opponent diagonally downward instead of straight down, but they can still be canceled. The information on this page is subject to change, and some information may be outdated.