Peach (Super Smash Flash 2)

Peach is a playable veteran character in Super Smash Flash 2. Most of her standard attacks and special moves come from the Smash Bros. series, but some are different unique moves, notably her Final Smash. Her early sprites were supposed to be from Super Princess Peach, but that was changed. Her sprites are a brawlified version of her Mario Party Advance sprites.

Peach is currently ranked 26th on the tier list dead last (The lowest ranked Mario character if sub-series characters are included or not); A big drop from her 13th position last demo. Peach has a decent projectile game with her turnips, a decent aerial game and can kill with all of her smash attacks, up aerial, forward aerial, neutral aerial and her forward throw. She has decent priority in her aerials and she can auto float cancel which aids in her aerial game. Her turnips are one of the best projectiles in the game because they have a lot of priority and don't go away unless they touch the ground or thrown off the stage. Due to this she has good zoning ability and can create shield pressure. She is also one of the best edge guarders in the game so breaking her guard will be tough. Peach has one of the best horizontal recovery options in the game with having the ability to float, her side special Peach Bomber and her up special Peach Parasol.

However, Peach combo ability is not all that great compared to characters higher tier then she is. She is a big, light and floaty character making her easy to hit and KO horizontally and vertically. She has a poor punishment game. She has a hard time killing her opponents when not close to the blast line. Her projectile game is not as good as could be. Peachs' up special parasol covers little vertical distance and she is unable to grab the ledge when she is facing away from it.

With this, her cons overcome her pros and leaves her at the bottom of the tier list.

Ground Attacks

 * Standard attack 1: Slaps opponent. 3%
 * Standard Attack 2: Backhanded slap. 3%
 * Down tilt: Sticks her arm out. Does weak vertical knockback if hit on grounded opponents. It also meteor smashes opponents and sends them on a diagonally downward trajectory if in the air or ledge. 10%
 * Down smash: Spins dress around like a blade, slashing whoever gets caught in it. Hits four times for 12% when uncharged, with a total of 35%. Hits 3 times for 17% fully charged, with a total of 40%.
 * Side tilt: A 180 degree high kick. 11%
 * Forward smash: Strikes with either a frying pan, a golf club, or a tennis racket. Only the tennis racket and the golf club semi-spike while the frying pan hits opponents diagonally upwards. The tennis racket does 12% damage uncharged, and 17% damage fully charged. The frying pan does 18% damage uncharged, and 26% damage fully charged. The golf club does 15% damage uncharged, and 21% damage fully charged. This attack reflects projectiles.
 * Up tilt: Peach winks, raises one hand in the air and slightly lifts her dress with the other. The raised hand releases a cloud of hearts that damages the opponent. 12%
 * Up smash: Spins around while twirling her arm in the air. 15% damage uncharged, 21% damage fully charged.
 * Dash attack: Dashes forward with arms outstretched and in front of her. 8%

Aerial Attacks

 * Neutral aerial: Twirls in the air with arms outstretched. 13%
 * Forward aerial: Strikes with her crown. Great knockback makes it a decent finisher but slow. Can be used with float to edgeguard to devastating effect. 15%
 * Back aerial: Attacks with her hips. An amazing spacing tool due to it's range and speed. 13%
 * Up aerial: Leans back a little and releases a kick upwards. 13%
 * Down aerial: Unleashes a series of four downward kicks. Three hits for 3%, then one hit for 5%. 14% if all hits connect.

Grabs & Throws

 * Grab: Reaches and grips the opponent's collar.
 * Pummel: Kicks the opponent's shin. All hits do 2%.
 * Forward throw: Slaps opponent away. Can chain throw at low percentages and can be used for a K.O. at high percentages. 10%
 * Back throw: Sends the opponent backwards and hits them with her hip. Good knockback for finishing opponents of. 11%
 * Up throw: Throws opponents upward without making any other hit. 9%
 * Down throw: Slams the opponent into the ground and sits on the top of them. 7%

Other

 * Ledge Attack: Quickly climbs the ledge and does a quick hip attack. 6%
 * 100% Ledge Attack: Slide kick. 10%
 * Wakeup attack: Slaps both sides. 6%

Misc.

 * Entrance: Jumps off a large vine shaped nearly like a wreath, embedded with a large heart, large leaves, and little colored faces without mouths.
 * Taunts:
 * Standard: Raises her arm up into the air, winks, and says "Hi!".
 * Side: Does a little dance to both sides of her while singing.
 * Down: Puts her hand on her hip, leans over, and says "Sweet!".
 * Revival platform: Standard SSF2 platform.
 * Fanfare: Stage Clear theme from Super Princess Peach.
 * Wins: Raises her arm up into the air and winks.
 * Loses: Happily claps for the winner.

Tier placement history
Like ; when Peach was introduced in demo v0.7, she was seen as a top tier character ranking first of S tier on the first list and 3rd of A tier on the second list. In demo v0.8b; she dropped to 13/14(tied with where she was seen as a low tier character. In demo v0.9a; her tier position dropped to 26th of K tier where she is now seen as the worst character in the demo. Like ; her tier position kept dropping in each subsequent demo.

Trivia

 * Peach along with and  had their sprites used in one of ScrewAttack!'s Death Battles.
 * Peach along with are the only characters so far to have their Final Smashes different from the one they had in Super Smash Bros. Brawl.