Weapon Use


 * Not to be confused with Weapon Change, Mega Man's down special move.

Weapon Use was originally 's standard special move in Super Smash Flash 2. Mega Man would one of the five weapons chosen via Weapon Change: Mega Buster, Super Arm, Crash Bomb, Black Hole Bomb or Wheel Cutter. He starts the match with the Mega Buster by default. If Mega Man charged Mega Buster (in the start of match, without changing of weapon before), he could use midair jump. As of Beta, Weapon Change has been replaced by Water Wave, thus taking this move along with it. Mega Buster is now Mega Man's standard special move.

Origin
In the Mega Man games, Mega Man can copy the special weapons of the Robot Masters he has defeated, with each move having unique properties and abilities.

All weapons hail from different games: Super Arm from Mega Man, Crash Bomber from Mega Man 2, Black Hole Bomb from Mega Man 9 and Wheel Cutter from Mega Man 10. Mega Buster is Mega Man's signature move and is present in all games.

Mega Man briefly changes his color scheme depending on the weapon he is using, much like in his home series where his armor would also change color to match the special weapon in use.

Trivia

 * In v0.5b, Mega Man was able to use Rolling Cutter as one of the weapon choices. The move was replaced with Super Arm in the following version.
 * Prior to v0.8, Mega Man's armor would not change color when using one of the weapons, instead always remaining blue.
 * According to the first sprite sheet made, only Mega Buster was planned to be Mega Man's standard special move, but more weapons were added before he was coded into Super Smash Flash 2.
 * According to the same sheet, Black Hole Bomb was supposed to be Mega Man's down special move before Weapon Change was confirmed.