Master Hand (Super Smash Flash 2)

Master Hand is the final boss of the Classic Mode, fought in the 10th stage, in Super Smash Flash 2. He currently is one of the two bosses in the game.

Appearance
Master Hand is a giant, white, flying glove. However, there is nothing inside the glove, as shown by some of its attacks.

Battle
The battle takes place in Final Destination. To complete the trial (and by consequence win Classic Mode) the player must defeat Master Hand, who will spawn above the right ledge of the map. Master Hand's Health Points depend on the mode. The battle has a 5:00 time limit. When Master Hand is defeated, it will shout and slowly fade towards black while shrinking. The player will slowly glide towards the ground if he is mid-air as he is dealing the final blow.

Music
The music for the battle is called "vs Master Hand", and can only be heard when fighting Master Hand in Classic Mode. It's a remix of the main title's theme.

Other appearances
Master Hand also appears in event #51, ?????. In this event, the player has to face two Master Hands, each one with 500 HP.

Trivia

 * Unlike in Super Smash Flash, Master Hand's bullets are not fiery.
 * Master Hand's battle is the only Trial with a red warning screen instead of blue.
 * Despite Master Hand having 5 fingers, he only shoots 4 lasers.
 * Unlike in Super Smash Bros. Melee, where only the start and the end of the lasers deal damage, every part of the beam deals damage.