Throw

A throw is an attack in Super Smash Flash 2 or Fraymakers that is performed after grabbing an opponent, launching them in a specific direction. Four types of throws can be performed my pressing a direction, namely forward, back, up, or down. Usually, each throw has a different purpose in a character's moveset, such as starting combos, or KOing opponents, or launching them off-stage to set up an edgeguard.

Under most circumstances, throws cannot be escaped from once started, with the exception of 's forward throw in SSF2. However, throws can end prematurely if either character is attacked by an outside source or if the platform being stood on disappears. Throws generally only affect the opponent being thrown, though some have small hitboxes that can hit other opponents.