Mr. Game & Watch (Super Smash Flash 2)/Changelog

This article refers to Mr. Game & Watch's changes across time, following his addition in Beta 1.0. The character was mostly directly a buffed character, although indirect nerfs and bugs related to down throw massively outweigh the aforementioned buffs, making the character overall unviable in a competitive setting, and leaving him last in the most recent tier list, despite that, he has very potential and powerful KO power and a numerous amount of combos, and is the only character to have the least nerfs and more than multiple buffs out of the other characters in the game (excluding Rayman), massively outweighing the aforementioned nerfs he had from Beta 1.1, making the character overall very viable in a competitive setting, fairly making his survivability strong and almost led to the point of leaving him first in the most recent tier list.

Grounded attacks

 * Forward smash:
 * Forward smash:
 * Forward smash:
 * Forward smash:
 * Forward smash:

Aerial attacks

 * Neutral aerial: