Item

An item is an object that randomly appears on stages that characters can pick up and use or throw. Items are a large part of the gameplay of the Super Smash Bros. series, and are also featured in the Super Smash Flash series as well. They may appear at any time in randomized spawning areas during a match. The item frequency at which items can spawn in a match can controlled by the Item Switch in Super Smash Flash 2.

In Super Smash Flash
Items are not particularly significant in Super Smash Flash because of the small number of them that are featured, but still are useful helpers that could be a factor in winning matches. All items, especially those of the battering type, have limited uses before they disappear. Characters can hold and save the charge of an item and move around to try and land powerful attacks successfully, although doing this uses up more charges than just attacking constantly. There are also many glitches that can be done with items.

These are the items that appear in SSF:

In Super Smash Flash 2
Many items were included in the sequel, Super Smash Flash 2, including some returning items that were updated, some new items that were included in Super Smash Bros. Brawl and some custom items unique to SSF2. Items were changed to fit more the physics they had in Brawl, and technically any Smash Bros. game. Items are no longer limited and can be used as many times the player wish until he throws it.

These are the items that appear in SSF2:

On a side note, there are items that are not listed here as they do not spawn via random drops. 's Bombs and 's Vegetables are created through character special moves.