Bandana Dee (Super Smash Flash 2)

Bandana Dee is a playable newcomer starter character in Super Smash Flash 2 who was revealed during the Day 3 stream at Super Smash Con 2016. He hails from the Kirby series and, like, is a character who originally appeared as an Assist Trophy. His sprites are heavily edited from Kirby Super Star Ultra to give him his appearance from Kirby's Return to Dream Land.

Bandana Dee is ranked 26th on the current tier list, putting him at the middle of low tier. Bandana Dee has a great combo game, with his up tilt, neutral aerial, up aerial, down aerial, down tilt, dash attack, and throws granting him the ability to string together multiple attacks for good damage. He also has a good edgeguarding game, with three midair jumps, a powerful drag-down/meteor in his down aerial, and a powerful back aerial allowing him to fence of pain fighters into the blast zone. His throws all have utility: Forward Throw allows him to combo into aerials at low percent and can be used as a sacrificial KO; Back Throw can easily put foes into a bad situation, by either putting them in a tech chase scenario or launching them offstage into a bad position; Up Throw can be used to combo into his aerial attacks and Waddle Copter; and Down Throw is a solid combo throw that can KO at high percents. He also has a good punish game, as Waddle Copter is a fast, powerful KO move that can KO a foe with ease off of a single mistake or read.

However, he suffers from a lack of kill power, with his main KO moves being hard to land (back aerial, Waddle Copter) or moderate lag (smash attacks) and often relying on hard reads to pick up the KO. He also struggles greatly with his very low endurance, as his extremely light weight and floatieness combined with his abysmal recovery which relies on his weak double jumps and low-distanced Waddle Copter makes him incredibly easy to KO. His recovery also makes his edgeguarding game weaker, as going offstage with a Fence of Pain combo or down aerial often leads to a situation where Bandana Dee cannot recover, meaning his edgeguards often end up being stock trades instead of KOs. Additionally, many of his attacks are multi-hits, and although some of them connect reliably, attacks that would otherwise be potent combo moves (such as neutral and forward aerial) have significantly hampered utility due to not connecting reliably into the final hit.

Overall, Bandana Dee's strengths are mostly overshadowed by his drawbacks and this leaves him as a low tier character. However, he was buffed in the most recent update, Beta 1.1, which may increase his viability in the future.

Update history
Overall, Bandana Dee has been buffed by the game updates. Update 1.0.3 increased the combo potential of his down tilt, while also increasing the KO potential of a lot of his moves (such as Foward smash and Forward aerial), although some of his moves had reduced damage. Update 1.0.3.2 significantly buffed his KO potential by giving him a fast, powerful KO option in his Waddle Copter. Update 1.1 improved his vertical mobility and recovery, improved his jab combo, and increased Up aerial's follow-up potential.

Beta 1.0
Added to the game.

Beta 1.0.3




Trivia

 * Bandana Dee,, , , , and  are currently the only true "silent characters" in the game.