Weapon Use

Weapon Use is Mega Man's standard special move in Super Smash Flash 2. Mega Man uses a weapon chosen via Weapon Change, all hailing from a different Mega Man game. By default, Mega Man uses the Mega Buster, a weapon that can be charged while walking, running, jumping, etc., but he can also use Super Arm (Mega Man 1), Crash Bomb (Mega Man 2), Wheel Cutter (Mega Man 10), and Black Hole Bomb (Mega Man 9). He was able to use the Rolling Cutter (Mega Man 1) in version 0.5b, but that weapon was removed for reasons unknown.
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Trivia

 * According to the first sprite sheet made, only Mega Buster was planned to be Mega Man's Standard Special, but more weapons were added before he was coded into Super Smash Flash 2.
 * According to the sheet too, the Black Hole Bomb was supposed to be Mega Man's Down Special before Weapon Change was confirmed.
 * While charging the Mega Buster you can't run, pass through platforms or duck, Mega Man also doesn't have a landing or shooting while running animation, but he may be able to climb ladders while doing so.