Skyward Voyage

Skyward Voyage is a starter stage in Super Smash Flash 2 hailing from The Legend of Zelda series. It was first revealed on the v0.9b trailer and first made playable at APEX 2014. The stage is based on the skies and places found throughout the Sky during Link's adventure in The Legend of Zelda: Skyward Sword. The stage is similar to the Skyloft stage that appears in Super Smash Bros. for Wii U.

This stage is not currently available in the most recent version, SSF2 Beta. This stage may or may not return in the future.

Layout
The stage starts off with players being at Light Tower. Then Beedle's Air Shop arrives and takes the players away from Skyloft, to other Sky Islands. Players soon arrive at the Pumpkin Landing. Soon after, players next destination is Bamboo Island. Players are then taken to Fun Fun Island. Players then enter the Thunderhead where the clouds have become darker. Here they play on Bug Haven Island, and then the Isle of Songs. The Isle of Songs is the only island that the Beedle Ship is not present for. Eventually the Beedle Ship returns to pick up the players and return them to Light Tower.

Music

 * The main music track is titled Ballad of the Goddess, a remix of the main theme of The Legend of Zelda: Skyward Sword. Arranged by Ema 194 Alvarado.
 * The alternate music track is titled Skyloft, a remix also coming The Legend of Zelda: Skyward Sword. Arranged by Garrett Williamson. Since this stage is currently disabled, this song is currently used as 's alternate music track.

Tournament legality
This stage is banned in competitive play. The main stage, as well as several of its configurations, are extremely tiny, to the point that they feel cramped with even just two players. At least one of the configurations creates an impassable wall on the right-hand side of the stage, enabling wall infinites and preventing KOs off the rightmost boundary.

Origin
Skyward Voyage is inspired by the game The Legend of Zelda: Skyward Sword. The floating islands are all locations that are visited in the game.