Sheik (Super Smash Flash)

Sheik is a playable veteran starter character in Super Smash Flash from The Legend of Zelda series that appears as a 2-in-1 character alongside, with the ability to transform into each other with their down attack. Unlike the other Zelda characters in the game, Sheik's custom sprites were a courtesy of Tonberry2k instead of SemiJuggalo. Still, Tonberry2k utilized the characteristic Mega Man Zero-like style inspired by SemiJuggalo ' s own sprite sheets.

Sheik is ranked 12th on the tier list. Sheik addresses some of Zelda's flaws, by giving her more speed, a bit more power, and a projectile. Whilst her recovery is still similar to Zelda, her projectile gives her a better defence against some characters. Unlike the official games, Nayru's Love deals damage, can be cancelled out of, and has the ability to instantly KO opponents. Other moves that have the instant-kill trait are her up attack and.

Unfortunately, Needle Storm has a slow firing rate, decreasing its utility. Her lack of disjoints also give her a hard time against characters that have them. Because of the way that Sheik is programmed, her attributes are not included alongside the other characters', leaving her data a mystery. As a result, she does not benefit from recent advances in the game's meta that stemmed from data mining.

Due to how well she addresses Zelda's flaws, she remains a force to be reckoned with, placing her in at the top of the mid tier.

Trivia

 * Sheik's in-game sprite has a grainy texture; this is normally the inherent compression that happens when saving a .gif file, which results in the reduction of the amount of color the file has. Sheik is the only character in SSF that suffered from this issue.
 * Sheik is the only character whose sprite's credits are not mentioned in the credits reel.