Flaming Jump Punch

Flaming Jump Punch was Fire Mario's up special move in Super Smash Flash 2. Fire Mario did a large jump with his arm covered in fire, dealing a whopping 14 hits to nearby foes. He then rolled and fell like a meteor. This move sent Fire Mario higher vertically than the regular Super Jump Punch, but less horizontally. In addition, Fire Mario could not be controlled at all for the first few seconds after ending the move. It could also be used to "fly" by using an aerial attack when he reached max height then using it again and repeating the process.