Chargin' Chuck

Chargin' Chucks are enemies that debuted in Super Mario World, that look similar to the Koopa equivalent of a football player. They are similar to those in the Super Mario World cartoon, including the distinctive black koopa shell, football cleats, and signature helmet guard.

Origin
Chargin' Chucks first debuted in Super Mario World as common enemies who are quite durable against damage. Chargin' Chucks can attack in a variety of ways, including throwing baseballs, kicking footballs and flinging rocks with a shovel. They can also break through Rotating Blocks and Grab Blocks. Chargin' Chucks also act more aggressively when Mario is with Yoshi. Other types have less direct attack patterns, such as splitting into three and charging forward and summoning or alerting other nearby enemies, such as Super Koopas and Rip Van Fish, using a whistle; one type of Chargin' Chuck also has the habit of jumping in place and clapping. Aside from the whistling Chargin' Chucks, all Chargin' Chucks, once jumped on, revert to simply trying to tackle the player. They are often found at the end of a level defending the Giant Gate. It takes three jumps on a Chargin' Chuck's head to defeat it for 800 points. Fire Mario can defeat a Chargin' Chuck with five s for 1000 points (or 2000 points and three coins in the Game Boy Advance remake. Cape Mario can defeat them with one swing for 100 points. Despite their durability, they are not very large in this game, and are in fact smaller than Koopa Troopas.

In A Super Mario World
Chargin' Chucks appeared in the first episode of A Super Mario World as a minor character, chasing after Mario to ram into him.