Special move

A special move is an attack in Super Smash Flash 2 or Fraymakers that is performed by pressing the special input. Special moves are unique attacks that often have much different and more complex functions than standard ground attacks or aerial attacks. There are four main types of special moves performed by pressing the special input in any of four directions or no direction at all, including the neutral special move, side special move, up special move, and down special move, with SSF2 also including the Final Smash.

Special moves are unique to a character's fighting style and are often based on a character's signature moves from their source games. Most projectiles can be launched through special moves, and most up special moves are used as an additional jump to recover with. However, most moves that aid in recovery render the character helpless when used in midair.

Though special moves do not appear in the original Super Smash Flash, the How to Play game mode refers to down attacks as "special attacks".

Final Smash
A Final Smash is a unique type of special move in SSF2 that can be obtained by breaking a Smash Ball or filling the character's Final Smash Meter. After doing so, it is activated by pressing the special move input, like the player would when performing a neutral special move. A Final Smash is often an attack which deals high amounts of damage and knockback or has massive range across the stage. However, some Final Smashes involve the player temporarily transforming into an advanced form in which their attack power is dramatically increased, which is called a Transformation Final Smash.