PAC-MAN

Pac-Man (パックマン Pakkuman) is the star of the long-running Pac-Man series begining with the 1980 arcade game of the same name. He is an Assist Trophy in Super Smash Flash 2 and is, somewhat, unique.

Character description
Pac-Man's orginal design came when his creator Tōru Iwatani stated that the character's shape was inspired by a pizza missing a slice, however, he admitted in a 1986 interview that this was a half-truth and the character design also came from simplifying and rounding out the Japanese character for mouth, kuchi (口). The original artwork used to promote the arcade game roughly represented him as a round, yellow being with large black eyes, a small nose, orange gloves and red shoes. This, however, wasn't kept consistent with the North American release, where Pac-Man's design was considerably changed to a small blob-like yellow being with round red eyes and large nude feet. With he passing of the time, Pac-Man would remain in his original design for all the releases of his games, with some minor changes. Pac-Man was trained to be the protector for his home land, Pac-Land, from the ghost that plague it, aided by the Super Pellets that allows him to eat the ghosts. He is also a gluttonous person, eating large amounts of food, that, within his series, can be considered usully a distraction. He also has a family which includes her wife Mrs. Pac-Man, his son Pac-Man Jr. and his daughter Baby Pac-Man.

In Super Smash Flash 2
Pac-Man appears in his classic 8-bit form from the arcade games that gave him popularity. He could be considered the only "playable" Assist Trophy, as he can be controlled by the WASD keys (or the keys the player has set to move left and right, to jump and crouch) and so far is the only Assist Trophy to do so. Pac-Man follows a straight path whenever a key pressed. Players do keep moving, so they must be careful while using Pac-Man.

Pac-Man chomps the opponents he comes in contact as if they were the ghosts from Pac-Man (this after the sound effect that is heard when he chomps someone) dealing 16% of damage with greater knockback. Because of this, he only lasts for about 10 seconds.