Special Smash

Special Smash, also called special versus or special mode, is a Group game mode in Super Smash Flash 2. It allows players to apply various special modifiers to a match, such as making the characters bigger, changing the speed of the game, causing all attacks to freeze opponents, etc. The mode is also available to play in online matches, where it is called Online Special Smash.

Special Smash was confirmed to appear in SSF2 on July 26, 2013 by Cleod9 himself when he announced v0.9b of the demo.

Modifiers
There are fifteen modifiers available in the game. Multiple modifiers can be selected at once, but each modifier comes in a set where only up to one can be selected per set. This is a list of the modifiers in Special Smash, where each row represents a set.

Trivia

 * Turbo hails from Brawl mod Project M, which works exactly the same way. SSF2 developers actually asked for permission from Project M developers to use it.
 * The Super Smash Flash modifier is the only one that does not have an opposite option.
 * There still are major differences between the Super Smash Flash modifier and SSF. Unlike in SSF, attacks do not multiply the opponents' current speed on contact; players can, for some reason, walk and run backwards; and going off-stage without jumping spends the player's midair jump in Super Smash Flash mode. These differences cause Super Smash Flash mode to be extremely slippery, and self-destructs are ar more frequent, when compared to SSF.