Tumbling

Tumbling is an airborne state that a character enters after being hit or pushed in a certain way (an example of this would be ledge slipping). A character who is tumbling can be identified by the rotation animation they are in or in a lying down animation while in the air. Characters will tumble after being pushed off the ledge, or when being hit by a high knockback attack, after the hitstun ends.

Possible actions while tumbling
Tumbling is not the same as being in a helpless state and when the hitstun ends, characters can carry out most normal airborne actions while tumbling:
 * They can move left and right through the air as per normal.
 * Characters are not able to air dodge while tumbling just like in  which forces them to either to use their midair jump or attack. Characters are able to tether grab.
 * Characters can tech if they are about to hit a platform.
 * Fighters are able to grab ledges, exactly like when falling normally.

Trivia

 * Characters use their tumbling animation during Star KOs.
 * Tumbling characters could not grab ledges before Beta 1.0.2.