Move

Move (ムーブ) is 's side special move in Super Smash Flash 2.

Overview
When performed, Isaac shouts "Move!" and summons a giant white Psynergy hand that moves very slowly forward. Opponents it makes contact with are dealt 4% damage with weak knockback that pushes them away. Continuing to hold the special button will keep the hand moving. By pressing the up input while using Move, the hand will fling opponents up from underneath, dealing 7% damage. Pressing the back input will have the hand coming back toward Isaac before disappearing, dealing 6% damage to opponents hit. Pressing the down input will make the hand become a fist, which will slam downwards until it hits the ground and meteor smash anyone hit by it while dealing 8% damage.

Even when Isaac is knocked down, the Psynergy hand will still keep moving. The hand also is a projectile, and thus, it can be reflected. In addition, Isaac's descent is slowed while using the move which may slightly assist in his horizontal recovery.

Origin
Move first appeared in  as a basic Mars-element Utility Psynergy skill known at the beginning of the game by several characters, including the main protagonist Isaac. With this skill, the user can move away various objects in front of them, such as standing logs, rocks, and other various things, one space away in one of four cardinal directions. It can be used to solve puzzles, and because many of the puzzles in this game and ' utilize movable objects, it is the most used skill in the ' series.

While Move is an attack in SSF2, it is a non-offensive skill in the Golden Sun games. Its use is instead inspired by Isaac's appearance as an Assist Trophy in , where Move is used to push opponents away. Additionally, the downward variant of the move is reminiscent of Pound, another non-offensive Mars-element Utility Psynergy skill that appears in .

Trivia

 * Following Isaac's inclusion in SSF2, he would appear as an Assist Trophy in , where he uses Pound as an offensive move in a very similar way to the downward variant of Move.