Falcon Kick

Falcon Kick is 's down attack,, and part of his up attack in Super Smash Flash and his down special move in Super Smash Flash 2.

Overview
In Super Smash Flash, Falcon Kick takes two different forms depending on what attack is used. For Captain Falcon's down attack, he slides across the ground with his leg engulfed in flames, and he yells "Falcon Kick!" as he does so. The move deals 7% damage per frame and stays out until he stops moving across the ground, and holding the attack button will repeat the attack. For his down aerial and the second hit of his up attack, which can be activated by keeping the attack button held, he delivers a diving flame-less kick downward that deals 6% damage per frame and stays out for about one second.

In Super Smash Flash 2, it functions somewhat similarly, though it works much more like it does in Super Smash Bros. Melee. When performed on ground, Captain Falcon's kick moves fairly slow in the direction he is facing. In the air, Captain Falcon will kick diagonally at faster speeds towards the ground and regain his midair jump. This can be used to momentum cancel and to aid with his horizontal recovery as well. The attack gets weaker over time and deals 9-15% damage to the opponent depending on when they were hit. It also gives Falcon some degree of Super Armor. If Falcon uses Falcon Kick and hits a wall with it, he will bounce off of it.