Temple

Hyrule Temple is a stage in Super Smash Flash and Super Smash Flash 2. The Super Smash Flash version is composed of several ripped game sprites that were put together. The Super Smash Flash 2 version is a sprited version of the Hyrule Temple in Super Smash Bros. Melee.

In Super Smash Flash
In Super Smash Flash presented a custom Hyrule Temple, meaning it hasn't appeared in any of the Smash Bros. games. It was the homestage of Link, Zelda, Sheik and Young Link.

Layout
Hyrule Temple was a long, solid platform that had four pass-through platforms. In the middle of the stage, there was a small sign post that characters could stand on.

In Super Smash Flash 2
In Super Smash Flash 2, Hyrule Temple is a sprited version of the Temple stage from Melee and Brawl. It is the home stage of Link, Zelda, and Sheik. It is one of the biggest stages in the game.

Layout
The layout seems to be based on the palaces from Zelda II: The Adventure of Link. In the top part it has a medium pass-through platform supported by two pillars. In the middle the is a small pillar next to a tunnel that leads to the low part of the stage. In the left side there is a path that also leads to the low part of the stage via pass-through patforms, next it there is another, albeit smaller, pass through platform. In right side the is a another solid platform next to 3 pass-through platform one over another. Finally the low part is a large structure that connects to a round platform. Prior to version 0.5a of the SSF2 Demo, Hyrule Temple's background was shown to be a bunch of dark clouds. As of version 0.5b, it is similar to the stage's background in Melee.

Music
This stage's BGM is Hyrule Temple from the Super Smash Bros. Melee soundtrack.

Origin
Hyrule Temple is based off of Zelda II: The Adventure of Link. In The Legend of Zelda: Ocarina of Time, the name of the dungeons is based off of the type of environment around it or the location with "Temple" at the end. However, in Zelda II, these dungeons are called "Palaces". Hyrule is where the Temple is located, hence "Hyrule Temple". Also the palaces in Zelda II are infamous in length, which could explain the size of the stage. The music for Temple is a redone version of the Palace theme from Zelda II.

In Zelda II's overworld map, a Palace looks like a rooftop supported by three pillars. In the background of the stage, you can see a building like this on top of the hill except it has more than three pillars.