Tether recovery

A tether recovery is a type of recovery move in Super Smash Flash 2 where the player latches onto the side of the stage with an extendable object. If there is a nearby ledge when this is used, the object used as a tether recovery will make the character automatically snap to it. If the ledge is currently occupied when a tether recovery is used, it will fail to grab the ledge if the opponent still has Invincibility frames or uses a ledge option at the right time. However, if the opponent no longer has any invincibility, they will be knocked off for the character with a tether recovery to grab on to the ledge. If a player ledge-drops after tethering, they can re-tether.

How to use
It is used by pressing either the grab button or performing a special move, depending on the character's tether recovery option, when you are about to go below the surface of the stage. However, there are some edges where tether recovery cannot grab, such as the giant wheel in, broken roads in Central Highway, etc.

Characters who can use tether recoveries
Tether recovery was introduced in Super Smash Flash 2 in v0.4a. At first, was the only character that had a tether recovery. In v0.9a,  was introduced as another character with a tether recovery. was introduced in demo v0.9b as another character who can perform a tether recovery. However, she can only perform a tether recovery with her special moves. was later introduced in Beta, and he could only perform a tether recovery using his special moves.

All of these tether recoveries can grab the ledge even when it's being occupied by knocking the opponent off the ledge and grabbing it immediately. However, this requires precise timing to knock the opponent off and grab the ledge at the same time.