Castle Wily

Castle Wily is a starter stage appearing in Super Smash Flash 2, first appearing at one of the SSF2 Mini-Trailers and finally playable in the demo version 0.6. It is Mega Man's home stage.

Layout
The stage is based on the Castle Wily grounds from Mega Man 2. There are two walls with Wily's logo on them that players can stand on and two hover pass-through platform between them. On the right side is the entrance of Castle Wily, there are two spaces where anyone can enter, but if one follow the way, it will result in a KO.

Mets and DeluPipis appear as stage hazards. It is implied that, possibly, Metools will ram onto players and DeluPipis will throw its eggs to hatch a flock of Child Pipis that damage the player when they come it contact. It is not known if player will be able to attack these enemies.

Origin
Castle Wily is the common name used to Dr. Wily's several fortresses with skull motif that appear as the final stages of most games from the original Mega Man series, though not all of them have names, for example, in the first Mega Man game, Wily's base is called Dr. Wily's robot manufacturing plant, but was renamed Wily Castle in Mega Man Powered Up. They often have several hazards, mazes, strong enemies, a rematch against the Robot Masters and a final fight against Wily inside one of his machines, like the Wily Machines and Wily Capsules.

As said before and hinted by the DOJO!!, SSF2's Castle Wily version takes its appearance from the game Mega Man 2, more specifically the first part of the castle. However, the appearance was partically updated to look more alike the levels from Mega Man 7, which explains why DeluPipis appear instead of regular Pipis.

Music
The music of the stage is a remixed version of the "Wily Castle" theme from Mega Man 2 composed by 'Missing Nin'.