Master Hand (Super Smash Flash)

Master Hand is the final boss of the Classic mode, in which he's fought in level 8, and the Adventure mode, in which he's also fought in level 8 along with Crazy Hand, in Super Smash Flash. His sprites are ripped from Kirby & the Amazing Mirror.

Classic Mode
The battle takes place in. To complete the level (and by consequence clear Classic mode), the player must defeat Master Hand, who will spawn above the right ledge of the map. Master Hand's health points depend on the difficulty.

Adventure Mode
The battle, once again, takes place in Final Destination. Like in Classic mode, to complete the level and clear Adventure mode, the player must defeat Master Hand, who will be aided by Crazy Hand once his health is below half. Master Hand, like in Classic mode, spawns above the right ledge of the map, while Crazy Hand spawns above the left ledge. Crazy Hand's health points are always the same as Master Hand's health points when he's at full health, and thus they too depend on the difficulty. Crazy Hand also shares Master Hand's attacks, albeit faster.

Attacks
Master Hand's attacks are quick and very buggy. Some can launch you trough the ground into the lower blast line, and due to Master Hand's huge hitbox a lot of them are hard to avoid. However, the infamous pause glitch allows the player to completely avoid any attack by pressing pause and staying in the menu until the attack animation, which will continue, is complete. The reason behind this glitch is that the game is not programmed to stop Master Hand's attack animations while the player is in the pause menu, and even turns Master Hand back in idle mode after the animation has finished, but is programmed to avoid dealing any damage if Master Hand's hitboxes collide with the player while he's in the pause menu. Additionally, if the player is standing still while he/she is being hit by an attack (not in the pause menu), he/she won't be launched by most attacks. Due to the very limited amount of pre-made sprites, Master Hand has few attacks, especially when compared to his Super Smash Flash 2 version.

Trivia

 * Master Hand is immune to 's Blaster.