Mario (Super Smash Flash)

Mario is a playable character in Super Smash Flash being the only available starter character from the Mario universe. Due to the limitations, Mario presents five different attacks including some from the Super Smash Bros. series.

Moveset
In addition, his jump animation resembles the Super Jump Punch (just without coins) which also serves as an attack. Deals up to 8% and has good knockback.

Fireball
Mario shoots a very fast-moving fireball. The fireball bounces but is not affected by gravity. Each fireball deals 8% to 20%. This move can be held down indefinitely, but take note that Mario moves forward a little each time he shoots a fireball.

Punch-Kick Combo
Mario punches, dealing up to 90%; pressing twice in succession makes Mario kick, dealing up to 36%. Holding down the attack button produces the same effect. It is good for racking damage and K.O'ing, because of its decent knockback.

High Kick
Mario jumps and kicks upward. Like most other characters in Super Smash Flash, this is Mario's best K.O. move. It almost always can K.O. at around 200% or higher.

Slide-Kick
Mario slides while kicking with his foot. Deals 63% and has decent knockback. This move can be held down indefinitely. If aimed properly, it can hit multiple times, dealing huge amounts of damage such as 153%. This move can be canceled with a jump.

Mario Tornado
Mario spins around in midair with his arms out, shouting "Wa haa!". Deals 42% to 70% damage, and like Slide-Kick, it can hit multiple times. This move only has small horizontal knockback, but it is very useful for dealing damage.

Trivia

 * Oddly, in the character selection screen of SSF, Mario is the only character that is facing on the left, while the other 27 are facing to the right.