Sandbag (Super Smash Flash 2)

Sandbag is a playable newcomer unlockable character in Super Smash Flash 2. He was first revealed in SSF2 Dev Blog #5 on April 1, 2016, and initially thought to be an April Fool's joke. However, a special blog, SSF2 Dev Blog #5.1, was released two days later confirming Sandbag's inclusion as the game's "joke" character. Sandbag was a pet project by SSF2 developer James Hadden and its development was completed in a week's time thanks to the character using only three sprites in all of his animations which were then rotated, stretched, and distorted in Flash to create over 70 unique animations.

Unlock criteria

 * Clear Classic mode on normal difficulty or higher, without using continues, as Random, then defeat him on a 1-stock match on Waiting Room.

Attributes
Sandbag is a good fighter but lacks good movement and recovery options. He has a range of combo starters, up throw, up tilt, down tilt and down throws, and finishers in forward smash, down aerial, forward throw, standard attack, dash attack, forward aerial, and Bob-omb Toss. Recovery-wise, Sandbag has a theoretical infinite recovery in his up special, but it will kill at higher percentages. Sandgrab and Sanddash lets him get a decent horizontal movement and a medium vertical movement, respectively. His walk/dash is unorthodox and ordinarily among the slowest in the game but can be more than doubled using his crouch to interrupt his hopping animation. This technique is called soaping.

While Bob-omb Toss can get Sandbag back on stage usually, it has many disadvantages, such as killing Sandbag at high percents and racking up damage quickly due to the necessary repeated use to recover at low percents while off-stage.

His rank on the current tier list has been heavily debated due to his unorthodox nature, and will most likely be more heavily scrutinised.

Trivia

 * Sandbag's reveal trailer highlighted the revamped item sprites that would later be shown in Dev Blog #7.
 * Sandbag can not grab the ledge and can only move in short hops instead of full sprint. He is the only character with these traits.
 * While sandbag just moves using short hops, you can quickly stop at the end of a hop(centering the joystick/letting go of the arrow key) then dash again to move much faster than normal
 * Sandbag has hitbox data in 0.9b, despite not being playable in that version.
 * Sandbag, along with Bandana Dee, Naruto, Sora, Lloyd and Jigglypuff is one of the characters that do not clap to the winner in the results screen. In his case, He is winking with a bandage on his right side.
 * In v0.9b, a glitch in the early Online mode made it possible for Sandbag to win against a player if they self-destructed. Because Sandbag was not playable at the time, at the results screen, the announcer and victory fanfare remained silent, and Sandbag himself stood still.
 * If Sandbag is holding a battering item and presses the attack button while moving, he will quickly spin the item instead of whacking regularly.