Character matchup

A character matchup, or a counter, is a percentage-based system used to predict how two characters would fare against each other at the theoretical highest level of play using the current tournament settings. Just because a match is unfavorable towards a given character does not mean that the match is unwinnable, as player skill factors much heavier into the matchup than the actual abilities of the characters themselves. That being said, when two players of equal skill use two characters that do not have an even matchup, it is not unreasonable to assume that overall, the more favorable character will win more often than the unfavorable one.

A matchup chart is a grid which depicts all of the potential character match ups in the game. Oftentimes, this type of chart can be used to directly influence the creation of a tier list, as was the case with both of the v0.7 tier lists.

Super Smash Flash 2 matchup chart
Below is the Smash Flash Back Room's official chart, which was created on May 19, 2011 for the version 0.7 of the Super Smash Flash 2 demo. The current version of the game is Super Smash Flash 2 Demo/Beta 1.2, meaning the chart below is outdated and does not represent the current state of the metagame. Matchups for later versions are heavily disputed, and definitive charts for said versions have not yet been made.

Matchups are ranked on a 0-100 scale, with the number on the chart representing the matchup of the character on the left in relation to the character on the top. For example, would have a 55-45 advantage over.