Airdashing

Airdashing is an action in Fraymakers that allows the player to quickly dash in a direction while in midair. It is performed by pressing the shield input in midair while holding a direction. An airdash can also be canceled into an aerial attack, but if the player does not land the attack or cancel into one then they will be left helpless and receive high landing lag.

The mechanic is performed similarly to air dodging in the official  series, particularly Melee and Ultimate. However, unlike in these games, airdashing does not grant intangibility and is instead mainly intended for extending combos with a follow-up attack, making it more similar to "air dash" mechanics found in fighting games such as Darkstalkers, Marvel vs. Capcom, and Guilty Gear.

In addition to extending combos, airdashing is useful for crossing up opponents, particularly while shielding. It can also be used for wavedashing by airdashing diagonally into the ground.