Sonic (universe)/Elements appearing in the Super Smash Flash series

The following list consists of media from the  universe that appears in Super Smash Flash and Super Smash Flash 2.


 * Sonic the Hedgehog, who debuted in this game as its main protagonist, appears as a starter character in both SSF and SSF2.
 * Tails' second costume in SSF2 is based on Sonic.
 * Sonic's idle, crouching, and teetering animations in SSF2 originate from this game.
 * Sonic's and Tails' dash attacks in SSF2 are partially based on the Spin Attack, which originates as a move in this game.
 * Sonic's, Knuckles', Super Sonic's, Blade's, and Blue's jumping animations and jump attacks in SSF, as well as Sonic's and Tails' jumping animations in SSF2, are based on the Spin Jump move from this game.
 * Spring Jump, Sonic's up special move in SSF2, utilizes the springs that originate as an object in this game.
 * Tails' third costume in SSF2 is based on Doctor Eggman, who debuted in this game.
 * The stage Green Hill Zone in SSF2 originates as the first zone in this game.
 * Green Hill Zone, an upbeat rock remix of the theme that plays on Green Hill Zone in this game, plays as Green Hill Zone's main music track in SSF2.

Sonic the Hedgehog (1991 comic)

 * Sonic's eleventh costume in SSF2 is based on his original brown appearance from this comic.


 * Miles "Tails" Prower, who debuted in this game as its secondary protagonist, appears as a starter character in both SSF and SSF2.
 * Sonic's second costume in SSF2 is based on Tails.


 * Super Sonic, Sonic's transformation state that debuted in this game, appears as an unlockable character in SSF and Sonic's Final Smash in SSF2.
 * Spin Dash, Sonic's and Super Sonic's down attacks in SSF and Sonic's and Tails' down special moves in SSF2, originates as a move in this game.
 * Tornado, Tails' Final Smash in SSF2, originates as his biplane from this game, with its design being partially based on this game.
 * Buzzers, which appear as enemies during Race to the Finish in SSF, originate as common enemies in this game.
 * Its sprites are ripped from this game.
 * The stages Emerald Hill Zone (and its Race to the Finish counterpart) in SSF and Casino Night Zone in SSF2 originate as the first and fourth zones, respectively, in this game.
 * The sprites for Emerald Hill Zone are ripped from this game.
 * Emerald Hill Zone, the original theme that plays on Emerald Hill Zone in this game, plays on Emerald Hill Zone and its Race to the Finish counterpart in SSF.
 * Casino Night Zone, a calm upbeat remix of the theme that plays on Casino Night Zone in this game, plays as Casino Night Zone's main music track in SSF2.


 * Tails' eleventh costume in SSF2 is based on his appearance from this comic prior to its Sonic Super Special #13 issue.


 * A chili dog, which first appeared in the "Subterranean Sonic" episode of this show as Sonic's favorite food, appears as a Food item in SSF2.


 * Sonic's running animation in SSF2 is based on the Super Peelout move from this game.
 * Sonic's fourth costume in SSF2 is based on Amy Rose, who debuted in this game.
 * Live and Learn, which includes a small instrumental portion of Sonic Boom, the main theme of the US version of this game, plays as Green Hill Zone's alternate music track in SSF2.


 * Knuckles the Echidna, who debuted in this game as its secondary antagonist, appears as a starter character in SSF.
 * Sonic's third costume in SSF2 is based on Knuckles.
 * Airlift, Tails' side special move in SSF2, originates from his ability to pick up and fly with Sonic in this game.
 * The victory theme of Sonic and Tails in SSF2 is a remix of the theme that plays whenever a character clears an act in this game, as well as the ring cash sound effect that is heard after the points have been awarded.


 * Sonic's and Tails' neutral aerials in SSF2 are based on the Insta-Shield attack from this game.
 * The stage Sky Sanctuary Zone in SSF2 originates as the sixth zone in this game and features a hazard referencing its falling platforms. The background features elements such as the Master Emerald, an Eggrobo, and Angel Island.
 * Sky Sanctuary Zone, an orchestral remix of the theme that plays on Sky Sanctuary Zone in this game, plays as Sky Sanctuary Zone's main music track in SSF2.


 * Sonic's seventh costume in SSF2 is based on Espio the Chameleon, who debuted in this game.


 * Remote Robot, Tails' up special move in SSF2, is based on the robot of the same name from this game.
 * Tails' up and down taunt in SSF2 has him play on a Game Gear with sound effects and the music track Polly Mountain from this game.


 * Sonic's, forward tilt, and forward smash in SSF2 are based on his Punch + Punch + Kick combo, Horse Kick, and Wind-Up Punch, respectively, from this game.
 * Tails' standard attack and forward smash in SSF2 are based on his Pummel Combo and Scissor Punch, respectively, from this game.
 * Tails' sidestepping animation in SSF2 is based on his VS art from this game.


 * Homing Attack and Light Dash, Sonic's neutral special move and side special move in SSF2, respectively, originate as techniques in this game.
 * A precursor to the Homing Attack appeared in Sonic 3D Blast, though it was functionally different.
 * Sonic's standard taunt and one of his Homing Attack poses in SSF2 reference key artwork from this game.
 * Tails' side attack in SSF is based on the Rhythm Twister technique from this game.
 * Tails' seventh costume in SSF2 is based on the Chao, which debuted in this game.


 * Shadow the Hedgehog, who debuted in this game as a main protagonist, appears as an unlockable character in SSF.
 * Sonic's fifth costume in SSF2 is based on Shadow.
 * Tails' side taunt in SSF2 references key artwork from this game.
 * Tails' fifth costume in SSF2 is based on Rouge the Bat, who debuted in this game.
 * Live and Learn, a jazzy instrumental remix of the main theme of this game, plays as Green Hill Zone's alternate music track in SSF2.


 * Tails' fourth costume in SSF2 is based on Cream the Rabbit, who debuted in this game.
 * Sky Canyon Zone, a 16-bit remix of the theme that plays on the first act of Sky Canyon Zone in this game, plays as Sky Sanctuary Zone's alternate music track in SSF2.


 * Tails' tenth costume in SSF2 is based on Cosmo the Seedrian, who debuted in this anime.


 * The sprites for Sonic, Tails, Knuckles, and Shadow in SSF are ripped from this game.
 * Sonic's and Super Sonic's standard attack, up attack, and in SSF are based on Sonic's Sonic Punch, Sonic Up Draft, and Sonic Rocket moves, respectively, from this game.
 * Sonic's side attack in SSF is based on his Windmill move from this game.
 * Sonic's forward aerial in SSF2 is based on his Sonic Eagle move from this game.
 * Energy Ball, Tails' standard attack, up attack, and down aerial in SSF and his neutral special move in SSF, originates as a move he performs in this game.
 * Tails' down attack in SSF and his down smash in SSF2 are based on his Magic Hook move from this game.
 * Tails' forward tilt, forward aerial, and in SSF2 are based on his IQ300 Attack, Typhoon, and Tails Dunk moves, respectively, from this game.
 * Knuckles' standard attack, side attack, down attack, up attack, and down aerial in SSF are based on his Kn. Straight, Double Punch, Rock Free Fall, Knuckles Upper, and Knuckles Chop moves, respectively, from this game.
 * Shadow's standard attack, side attack, and up attack in SSF are based on his Shadow Guard, Chaos Upper, and Shadow Kick moves, respectively, from this game.
 * Shadow's down attack and down aerial in SSF are both based on his Chaos Magic move from this game.
 * Super Sonic's side attack in SSF is based on Sonic's Sonic Kick move from this game.


 * Casino Park, an electronic remix of the theme that plays on Casino Park in this game, plays as Casino Night Zone's alternate music track in SSF2.


 * Tails' sixth costume in SSF2 is based on Blaze the Cat, who debuted in this game.


 * Sonic's eighth costume in SSF2 is based on Jet the Hawk, who debuted in this game.


 * Silver the Hedgehog, who debuts as a main protagonist from this game, appears as an Assist Trophy in SSF2.
 * Sonic's sixth costume in SSF2 is based on Silver.


 * Tails' ninth costume in SSF2 is based on Marine the Raccoon, who debuted in this game.


 * Sonic's and Tails' designs in SSF2 originate from this game.
 * Tails' eighth costume in SSF2 is based on Light Gaia, also known as Chip, who debuted in this game.


 * Tails' artwork in SSF2 is based on a pose he makes in this game.


 * Sonic's tenth costume in SSF2 is based on Classic Sonic, who debuted in this game.

Sonic Boom (Archie Comics)

 * Sonic's ninth costume in SSF2 is based on Sticks the Badger, who debuted in the first issue of this comic.