Zelda (Super Smash Flash 2)/Changelog

"Zelda is lighter(90-86)""Zelda's short hop is higher,meaning she can no longer hit shorter characters from a short hop.""Get Up attack Now hits on both sides" "Neutral air now has a hitbox that launches the opponent at the end of the move""Forward air is significantly slower and has more landing lag""However it deals more damage(15%-16%) making it now stronger than Back air""Back air is slower, and and deals significantly less damage(20%-15%) and deals drastically less knockback and more landing lag." "Neutral Special""Nayru's love has received a redesign""Side Special""Din's Fire will no longer explode when it fails to hit the target and have more ending lag""It now has 2 hits""If the the 2nd hit fails to connect Din's Fire will deal significantly less damage(9%-1%to4%)""If both hits land Din's Fire will deal more damage(9%-14%)"
 * Attributes
 * Aerials
 * Special Moves