Crazy Hand (Super Smash Flash)

Crazy Hand is the final boss of the Adventure mode, in which he's fought in level 8 along with Master Hand, in Super Smash Flash. His sprites are ripped from Kirby & the Amazing Mirror.

Adventure Mode
The battle takes place in. The battle starts with the player fighting Master Hand. Once Master Hand is below half his Health points, Crazy Hand spawns above the left ledge to aid him. Crazy Hand has the same attacks as Master Hand, but the time window between each one of them is lower. His health depends on the difficulty, and is always the same as Master Hand's.

Attacks
Crazy Hand's attacks are quick and buggy, just like Master Hand's. Some can launch you trough the ground into the lower blast line, and due to Crazy Hand's huge hitbox a lot of them are hard to avoid. However, the infamous pause glitch allows the player to completely avoid any attack by pressing pause and staying in the menu until the attack animation, which will continue, is complete. The reason behind this glitch is that the game is not programmed to stop Crazy Hand's attack animations while the player is in the pause menu, and even turns Crazy Hand back in idle mode after the animation has finished, but is programmed to avoid dealing any damage if Master Hand's hitboxes collide with the player while he's in the pause menu. Additionally, if the player is standing still while he/she is being hit by an attack (not in the pause menu), he/she won't be launched by most attacks. Due to the very limited amount of pre-made sprites, Crazy Hand has few attacks.

Trivia

 * Crazy Hand is immune to 's lasers.