Final Smash

A Final Smash is a special move in Super Smash Flash 2. Final Smashes are incredibly powerful in comparison to all other attacks and, if properly executed, usually have the capacity to KO at least one opponent, giving the user a great advantage, and possibly help them turn the tide of battle. To perform a Final Smash, a player must be under the effects of a Smash Ball after breaking one, which will replace their standard special move with a single use of their Final Smash. As a visual cue, the character will be enveloped in a rainbow-colored flame. The screen will darken upon performing the Final Smash, and upon completion, the player will no longer be under the Smash Ball's effects. Due to the nature of the Smash Ball, only one Final Smash can be used at any given time.

Types of Final Smashes
While Final Smashes tend to be unique among characters, there are certain categories they can be sorted into. These are the official types Final Smashes are sorted into:


 * Basic: These Final Smashes either trap, slash, blast, or attack an opponent.
 * Cinematic: These Final Smashes cut to an animated cutscene to illustrate the attack in an exaggerated fashion.
 * HUD: These Final Smashes activate an element that will appear on the screen to be used to help facilitate the attack.
 * Transformation: These Final Smashes have the character transform into a different form and gain a different moveset than the one the character had before.

List of Final Smashes
This is the complete list of all the Final Smashes in Super Smash Flash 2. One of them is unknown due to new sprites or new ideas.

Trivia

 * In the initial release of Beta 1.2, five characters –, , , , and – were unable to use Final Smashes, which would not be complete until later updates. When one of these characters would attempt to use a Final Smash, a placeholder animation would play in which they hold up a Smash Ball and a red X mark appears over it, and the announcer would say "Failure!".
 * Transformation Final Smashes were originally referred to as "Final Forms", a term that has long become deprecated. Nonetheless, certain developers keep retroactively using the term for transformation Final Smashes.
 * If a character is under the effect of a Super Mushroom or a Poison Mushroom, the Smash Ball's visual effects will scale alongside the fighter. This will not happen when the character returns to their normal size, however.

External link

 * Official video showcasing all the Final Smashes as of Beta 1.2.0.