Thread:Dark Ermac/@comment-30324183-20161118022340/@comment-30324183-20161119004818

That seems to fit the bill quite nicely. As, I don't like the idea of this being a scavenger hunt to find all the attributes that fit a character. Rather, have the attributes  be sorted (like you said) into its respected classes to make it easier for viewers to distinguish the characteristics they are looking for.

But I'm a little iffy on the stand-alone behavior class, and think it would be cool to split the sub classes inside of the behavior class to make it even easier to sort and also improve its overall accuracy.

Kinda like  having 3 big zip-lock bags with some medium bags inside and outside the big ones. While having minature bags inside of those medium bags.