LockJaw

LockJaw is 's neutral special move in Super Smash Flash 2.

Overview
When performed, Rayman takes a blue bear trap-shaped weapon with a metal handle attached and throws it forward or, if used in midair, diagonally downward. When thrown, upon making contact with an opponent, it will grab said opponent and Rayman will then pull it towards him and weakly throw the opponent forward. The move deals 2% electric damage during the throw and 4% damage with weak knockback once thrown. If it grabs an opponent while in midair, it freezes Rayman's fall, which is also useful for interrupting opponents’ recoveries.

Trivia

 * Kirby's version of the move is slightly bigger and has a bigger hitbox than Rayman's.