Ignore The Cat

Ignore The Cat, alternatively named Don't Ignore The Cat in the B-Side version, is the fifty-ninth level of Yeah Jam Fury: U, Me, Everybody!. To access it, the player must clear thirty levels.

A-Side
This level consists of four rows of Yellow Blocks, with the top one having a larger gap beneath it than the others. To the left of each row is two Steel Blocks with a flag on each one, the top three of which are Fury-Only Flags and the bottom of which is a Yeah-Only Flag, and to the right is a wall of Yellow Blocks and a longer wall of Steel Blocks. To the right of the walls is a large collection of Ice Blocks in the shape of a cat's head and face. The player starts at the highest Fury-Only Flag and the mango is at the wall of Yellow Blocks beneath the first row. To obtain it, they must use Fury to break enough Yellow Blocks on the other rows before dropping to the bottom one, where they must pass the Yeah-Only Flag and use Yeah to reach the second row by placing the obtained Yellow Blocks. There, they must cover the Fury-Only Flag with one to pass it with Yeah and obtain the mango.

B-Side
The B-Side version of this level is called Don't Ignore The Cat and shares a nearly identical design, except not only is it flipped horizontally, but the mango is now located above the "mouth" of the cat on the left. To obtain it, the player now must break enough Yellow Blocks with Fury and then reach the top row with Yeah. There, they must use their remaining Yellow Blocks to create a path in which the player can pass the Fury-Only Flag on the top and then cross it with Fury to pass over the wall of Steel Blocks, where they can then fall through the Ice Blocks on the left and obtain the mango. There also is now a time limit of one minute, and the level will restart if it is not completed in the time allotted.

Trivia

 * This is the only level in the game where the B-Side version has a different name than the A-Side version.
 * According to William Abeel, the game's director and main designer, this level was initially planned to be a "popcorn" level, sharing a similar layout to those of Popcorn, Macorn, and Babycorn. However, the initial layout for it no longer worked with revisions to the refooting mechanics, so it was tweaked.
 * This level also appears as the sixth level in the game's demo.