Vegetable

Vegetable is 's down special move in Super Smash Flash 2.

Overview
When performed, Peach bends over and takes a moment to pull a vegetable out of the ground, which she can then hold and throw like an item. She can use this move on platforms or planes that are not on the ground, but she cannot pluck vegetables in the air. She also cannot use the move while already holding an item, including another vegetable, as attempting to do so will throw the item downward.

Turnips come out of the ground most commonly, and they will out-prioritize all other projectiles in the game, including those with transcendent priority. Turnips can be thrown as many times as the player wants to as long as they're caught afterwards, as they will disappear after touching the ground. There are many random faces in the turnips which do their respective damage and knockback depending on how rare they are, with the weakest and most common being a "happy" face and the strongest and least common being a "stitch" face.

There is also a chance that Peach will pluck out the Pokémon Oddish, which deals 6% damage and little knockback when thrown at opponents, as well as 2% poison damage over time. Unlike Turnips, it will not disappear after hitting the ground, instead being replanted there. After a certain period of time in the ground, Oddish will sound its cry from the Pokémon games and start walking across the stage, dealing 3% damage with very little knockback and 1% poison damage to opponents hit.

Occasionally, Peach will pull a regular item out of the ground, such as a Bob-omb, Beam Sword, Mr. Saturn, or Capsule, but those chances are extremely rare. Peach may also pull out nothing at all, which is also a rare occurrence.a

Utility
Much of Peach's playstyle and kit revolves around Vegetable, specifically use of the more common turnips, Happy, Cheerful, Tired, Sad, Angry, Shocked, Indifferent and Winking (see below), which all launch with similar distance. Due to item changes made as of SSF2 update V1.1.0.1, Peach can no longer pivot throw a turnip to knock her opponent towards her, significantly nerfing her combo game. However Peach can still reverse turnip knockback by using item drop, which can be followed up with a grab or other attack of choice.

When throwing a turnip, Peach has various options. Peach can perform a standard turnip throw by pressing left or right, and pressing grab. Peach can also perform a dash toss by dashing and pressing grab with turnip. A turnip forward throw (Not to be confused with a grab -> Forward throw) can be performed by moving forward with turnip in mid-air and pressing grab, and a pivot throw by moving backwards with turnip in mid-air and pressing grab. Pivot toss is generally preferred even after update 1.1.0.1, due to the turnip travelling further and faster, as well as having some vertical height when thrown in comparison to turnip forward throw. Peach can also employ a turnip up throw or down throw, which can be done both in mid-air or grounded. A turnip, when thrown, will gradually lose height and fall. It should also be noted that a turnip will automatically be destroyed when it hits the ground after being thrown or dropped. The lone exception to this rule is when Peach drops an item after taking a set amount of knockback. Turnip can be recaught by performing a tilt, jab, or aerial, which is essential to continuing a turnip combo. Peach cannot perform turnip throws while floating, which allows for aerials whilst holding a turnip.

Edgeguarding with turnip is an excellent way of covering recovery options as peach. Down throw can be used to quickly cover directly below ledge, which can help against vertical recoveries like Luigi's Super Jump Punch, or vertical tethers like Luffy's and Zero Suit. Item drop can similarly be used in his manner, but gives opponents more time to react and evade. An opponent at ledge can be hit from afar with a turnip forward throw or dash toss, placing pressure and forcing a ledge option. When an opponent is attempting to get back to stage, a frame trap can be performed by throwing a turnip at a mid-air foe. This will force an air dodge, jump, or recatch, all of which can be read and punished with a F-air or N-air.

Another technique worth mentioning with Peach originating from Super Smash Bros Brawl is a Glide Toss, which is a roll followed up by an immediate item toss of any kind. This will cause a slide in conjunction with a Turnip toss, which is helpful in getting a follow up or catching an opponent offguard.

Origin
Vegetables are some of the main weapons in Super Mario Bros. 2, the others being various items and the enemies themselves. All four playable characters (Mario, Luigi, Toad, and Peach) are able to pluck vegetables and other items, such as Bob-ombs and Red Shells, from the grass in the ground and throw them. There are two kinds of vegetables in Super Mario Bros. 2, unripe (smaller) and ripe (larger), and they came in a variety of veggies and faces, such turnips, peppers, and onions; however, aside from the items that can be plucked, the only vegetables available in SSF2 are ripe turnips with various faces.

Trivia

 * In v0.7 of the demo, Peach was able pull out a golden vegetable with an "Awesome Face" on it, which was able to deal up to 105% and had extreme knockback. However, due to balancing concerns, as well as the very luck-based dynamic created by it, this turnip type was removed in v0.8a.