Grab release

Grab releasing is a technique in the main Smash Bros. games and Super Smash Flash 2 that is similar to chain grabbing, except the user lets the victim break free instead of throwing them. Their are two kinds of grab release: ground and air releases. Ground releasing makes the opponent move a short distance from the grabber. Air releasing the opponent makes them be sent in the air and able to take control of what they can do next. However, at the current moment, air release is not in the game nor are their any plans for it to be implemented. Some characters can force a ground release on their opponent based on the speed of their pummel. Grab releases aren't abuseable in SSF2 as they were in Brawl because everyone has the same number of grab release frames, with the exception of 's grab release.