Final Destination (Super Smash Flash 2)

Final Destination is a starter stage in Super Smash Flash 2 based on the recurring stage from the Super Smash Bros. games. Final Destination in SSF2 has a completely new form, being a rocky surface with a green path, a huge circular glass in the middle and a red crystal protruding from the bottom. It seems to amalgamate several designs from past Final Destinations.

Layout
Similar to its official incarnations, Final Destination is a completely flat, featureless stage and contains no hazards. Its size is also more faithful to the official games being considerably smaller. The background is unique and different, one made specifically for SSF2, starting off with an empty purple space, then changing into a big, swirling galaxy and ultimately leading into a series of traversing white lines before the process starts over.

Music

 * The main music track is titled Final Destination and it is a softer but fast-paced rendition of the main theme from SSF2.
 * The first alternate music track is titled Cruel Brawl, a synthesized remix of main theme from SSF2.
 * The second alternate music track is titled Final Destination [8-bit Mix], an 8-bit remix of the Final Destination theme.

Tournament legality
This stage is a neutral in competitive play. It is a completely flat, featureless stage which allows players to fight in perhaps the purest, if a bit misguided, form of competitive smash. It shares a slot with 3DS due to the near-identical layouts between the two stages. Final Destination is currently banned online, due to the lag caused by the various background effects.

Trivia

 * Up to SSF2 Beta, as seen above, Final Destination's appearance was based around the version seen in Super Smash Bros. Brawl, even sharing the same music track.
 * Currently, Final Destination holds the distinction of being the only stage with three music tracks rather than two.