Training

Training Mode is a game mode in Super Smash Flash and Super Smash Flash 2 where you can train on a character without stocks but with scores. You can control the characters motions, making it it a CPU or Human Controlled, or simply making it motionless and you can spawn various items.

In Super Smash Flash
This mode is based off the Training Mode in all Smash Bros. games. However, the mode is only limited to those characteristics prior mentioned; unlike in the Smash Bros. games, where you could also control gameplay speed, and alter the number of player on screen without ever having to leave the match, set off a help menu, etc.

In Super Smash Flash 2
Training Mode returns in SSF2, being added in the v0.6 of the demo. This mode is quite different from the first SSF and it is more similar to Brawl's Training Mode. In this mode, the player can practice different characters moves without the hassle of an attacking CPU. The player can also try out different items, change the CPU's damage percentage and actions, the speed of the characters, and more. A human player can also take the role of the CPU. There are also some additions in the Training Mode the original games don't have such as changing the camera perspective to stage view among others. The help bar can be set to be seen as well.