Rules


 * For the wiki's guidelines, see McLeodGaming Wiki:Ruleset

The Rules screen is a sub-menu in the Super Smash Flash series that allows the player to select or condition a match before it is played.

Rules

 * Time: Puts a time limit on a match. Once the time runs out, the player or team with most points wins. The time limit can be set from 1:00 minute to 99:00 minutes.
 * Stock: Sets an amount of lives for each player. The last team or player standing wins. The stock range is from 1 to 99.
 * Damage Ratio: Chooses the ratio of each damage the player inflicts on their opponent. Can be set from x0.5-x2.0 which is the maximum damage ratio.
 * Item Frequency: Sets on how frequently items appear on the stage.
 * Start Damage: Sets how much damage each player starts the match with.
 * Player display: Sets the player display/label on or off.
 * Hazard: Chooses whether hazards appear on a stage or not.
 * Item Switch: Allows the player to customize which items appear in a match. There is an "All" switch which allows the player to turn all items on or off as well.
 * Random Stage Select: Allows the players to choose which set of stages will have a chance to appear when the players select the random button.
 * Controls: Allows the players to configure and customize their controls.