Item

An item is an object that randomly appears on stages and characters can pick, use or throw. Items are a large part of the gameplay of the Super Smash Bros. series and thus are bringing back into the Super Smash Flash series as well. They may appear at any time in designated spawning areas during a match. The item frecuency or which items can spawn in a match can controlled by the Item Switch (but only in Super Smash Flash 2).

In Super Smash Flash
Item weren't that significant in Super Smash Flash, because of the few number of them that are feature, but still are an useful trait that could be a factor for winning matches, in other words, items were significantly more "powerful" and a lot more different than its counterparts in Super Smash Bros. Melee, there are exceptions. of course. However, all items, specially those of the battering type, have a limited use as they dissaper after being used to much. On the good side, characters can hold the charge of an item and move around to be more precise while trying to connect a powerful attack successfully; on the bad side, doing this actually makes the item to disapper quicker than using it constantly. There are also many glitches that can be done with items.

These are the items that appear in SSF:

In Super Smash Flash 2
Many items were included in the sequel, Super Smash Flash 2, including some returning items that were updated, some new items that were included in Super Smash Bros. Brawl amd some custom items unique to SSF2. Items were changed to fit more the physics they had in Brawl, and technically any Smash Bros. game. Items are no longer limited and can be used as many times the player wish until he throws it.

These are the items that appear in SSF2:

On a side note, other items no listed there, but who work similary, include: Wario (or Kirby) Bike, Link's Bombs and Peach's Vegetables.