Air dodging

Air dodging is a technique in SSF2 that can be used by any character or final form that allows the player to avoid attacks for a few frames while in mid-air. To perform an air dodge, press the shield button while in the air. During an air dodge, a character will temporarily receive Invincibility frames while flashing white. Air dodging is very useful for evading attacks and not being vulnerable. However, air dodges can be punished if read right. Characters will receive increased gravity due to no air acceleration from performing the dodge.

Air dodging is not available in Super Smash Flash. In Super Smash Flash 2, air dodging works similar to how it works in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U.