Mario

Mario is Nintendo's mascot character, appearing in many games of all genres. He appears in both Super Smash Flash and Super Smash Flash 2, and was one of the first four characters made playable in the demo. He belongs to the Mario universe along with Luigi, Peach and Bowser.

Normal Ground Attacks

 * Combo attack: 3-hit combo from Super Mario 64.
 * Down Tilt: "Trips" an opponent with his leg. Sends them upward.
 * Down Smash: Does a "breakdance kick", hitting both sides.
 * Forward Tilt: a strong kick.
 * Forward Smash: Charges and releases an explosive short-range fireball
 * Up Tilt: Uppercut, aka Marioken.
 * Up Smash: Headbutt.
 * Dash Attack: Running slide kick.

Aerial Attacks

 * Neutral Aerial: A kick.
 * Forward Aerial: "The plunder"; punches forward/downward. Meteor smash if sweet-spotted.
 * Backward Aerial: Kicks backwards with two feet.
 * Upward Aerial: Backflip kick.
 * Downward Aerial: Spinning kick from SSB/SSBM. can be used to pseudo-spike.

Grabs and Throws

 * Grab: Mario grabs the opponent.
 * Pummel: Headbutt.
 * Forward Throw: Mario spins around once then throws his opponent in front of him.
 * Backward Throw: Mario spins around several times then throws his opponent backwards.
 * Upward Throw: Mario throws his opponent high into the air.
 * Downward Throw: Mario slams his opponent into the ground (think a sack of potatoes).

Normal Ground Attacks

 * Neutral Attack: Fiery 3-hit combo, followed by a barrage of fire.
 * Down Tilt: Fire Mario swipes his hand, sending out flames.
 * Down Smash: Fire Mario slams down a huge hammer, causing flares to erupt from the ground.
 * Forward Tilt: SSB64 forward smash with fire.
 * Forward Smash: Same as Mario's, but with far greater range and power.
 * Up Tilt: A fiery uppercut reminiscent of the shoryuken.
 * Up Smash: End-of-level SMB fireworks.
 * Dash Attack: A fire-infused dive from SM64. Meteor smashes in mid-air.

Aerial Attacks

 * Neutral Aerial: A fiery kick.
 * Forward Aerial: Spiking Falcon Punch. (watch his lips closely!)
 * Backward Aerial: Fire-infused version of Mario's.
 * Upward Aerial: Pending...
 * Downward Aerial: Drill kick with fireball.

Grabs and Throws

 * Grab: Again, it's a freaking grab. What's there to say?
 * Pummel: Igniting hands while holding victim.
 * Forward Throw: Fire Pitch
 * Backward Throw: Super Hammer Throw
 * Upward Throw: Erupting Punch
 * Downward Throw: Subcon Slam

Role in Story Mode
You'll have to play to find out!

Taunt

 * Mario taunt: Does a slight jump and then the "STRONGMAN" pose from SSB/SSBM/SSBB


 * Fire Mario taunt: Shoots flames from his hands and holds out hand towards the player. Win animation from SSBM/SSBB

Entrance
Jumps out from a warp pipe and says "Lets-a go!"