Edgeguarding

Edge-guarding (also called edgeguarding) is the attempt of stopping your opponent from successfully recovering. The opposite is a guard break.

Edgehogging
To edgeguard opponents, players can grab the edge so their opponent cannot. This is usually done after the guarded has performed their recovery move and is attempting to grab the ledge. The guarded is generally in serious trouble. The only possible guard break is to attack the edgehogger after the invicibility frames have ceased.

Mega Buster Guard
This is a simple, yet effective guard. The Mega Man user will repeatedly attack with Mega Buster shots. They will be fired at varying intervals to confuse the guarded. However, characters with a good verical recovery such as Kirby, Tails and Mega Man himself are safe from this guard. Air dodging at the right moments can also break this guard. Also, recovering from below the ledge also works.

Wall of Pain
This is a guard in which the edgeguarder repeatedly attacks the guarded with repeated aerial attacks and is performed best with Kirby and Tails. It is not to be taken lightly as if this works, the guarded will get KO'ed. Especially, if Kirby hits you with his Hammer or if Tails Meteor Smashes you, you are as good as KO'ed. The one and only break is to get above Kirby or Tails and then recover. Beware- you may be edge hogged if you try to grab the ledge.

Rapid Ki Blast Guard
See Mega Buster guard.

PK Fire Guard
In this guard, the Ness  player uses PK Fire on horizontally recovering opponents to trap them in the fire. They cannot recover or do anything until the fire is put out and are usually KO'ed. To break this guard, use the "Recover from below" tactic used for the Rapid Ki Blasts and Mega Buster