Giant Punch

Giant Punch (ジャイアントパンチ, Jaianto Panchi), previously referred to as Primate Punch (モンキー・パンチ, Monkī Panchi), is 's standard special move in Super Smash Flash 2. Donkey Kong charges up a punch, and then releases it. When the attack is fully charged, Donkey Kong lets out puffs of smoke. A fully charged Giant Punch is stronger than most attacks in the game and has enough priority to cancel most, if not all the fully charged Smash attacks in the game. Also, when fully charged, the move gives Donkey Kong Super Armor so that the attack would not be easily interrupted. The Super Armor is able to withstand knockback from a fully charged Wario Waft.

In some demos prior to demo v0.9b, Giant Punch was absurdly powerful, being able to KO characters as low as 40% on neutral stages, which put its strength on par with Rest's. In the current demo, Giant Punch's power has been severely nerfed, but it still remains a reliable finisher at around 100%.