Final Destination

Final Destination is a variation of two similar stages in Super Smash Flash and Super Smash Flash 2. Like the Battlefield stage, this stage has appeared in all of the Super Smash Bros. games.

In Super Smash Flash
This version is based around Super Smash Bros. Melee's Final Destination. It is home to Master Hand and Crazy Hand matches as well as the unlock matches. There is a glitch that allowed it to be temporarily unlocked when you beat any mode, but you would lose it when you closed the game. It should be noted that all secret characters are fought on this stage, yet the stage can be permanently unlocked by unlocking every character.

Layout
The stage includes nothing more than a flat platform suspended in the air or space allowing players to brawl without any hazards. Its somewhat long size makes it a good stage for spamming projectiles; a useful technique when fighting unlockable characters. It has green lines for background, hinting it's traveling between dimensions. Due to the limitations of SSF, it doesn't change backgrounds like in Melee.

Music
This stage's BGM is titled Final Destination from the Super Smash Bros. Melee Soundtrack.

In Super Smash Flash 2
This version is based around Super Smash Bros. Brawl's Final Destination. It is also home to Master Hand and Crazy Hand matches and maybe the unlockable matches.

Layout
The stage is somewhat similar to its previous incarnation as it includes nothing more than a flat platform, thus, no hazards. Its size has been compacted to fit the real Smash mechanisms. The background is also different. It now has a spacial background with a big galaxy in the center, made specifically for SSF2 by Matthew Attard, a large planet in the top left, and a small planet in bottom right.

Music
This stage's BGM is also titled Final Destination but this one is from the Super Smash Bros. Brawl Soundtrack.