Instant Transmission

Instant Transmission (瞬間移動, Shunkan Idō) is Goku, Kaiō-ken Goku, and Super Saiyan Goku's up special move in Super Smash Flash 2. Goku performs a flip kick, before teleporting in the inputted direction. In v0.7 of the SSF2 Demo, Kaiō-ken Goku's version has another teleportation on top of the first one. This was removed in v0.8a. In v0.9a, Goku will grab the enemy before teleporting (dealing 7%) and attack them after the teleportation (dealing another 7%, dealing a total of 14% damage), but after this he will go into a helpless state. In v0.9b, Goku will simply knock the opponent above him, but in SSF2 Beta, the grab and the kick has been returned. The teleportation can be used to evade projectiles, much like Shunpō. Pressing an arrow key (left, right, up or down) while doing a Instantaneous Transmission Kick teleports him over to the direction you have pressed. Unlike most characters, Goku was able to attack again without landing once he uses this move, but it makes him helpless now in normal or Kaiō-ken mode. Super Saiyan Goku's Instant Transmission is different. While in his Super Saiyan form, he teleports first then does a flip kick. This, only in Super Saiyan mode, can be followed up with a spinning kick and then a hammer fist immediately. While in normal or Kaiō-ken mode, Goku now becomes helpless, like most recoveries. Super Saiyan Goku also performs Instant Transmission as part of the Genki Dama formation: He first teleports to the top center of the stage and begins forming the attack. Doing this ends Goku's transformation and reverts him to his normal state. The move does not have a hitbox at the end of its duration which allows Goku to be edge hogged easily.