Weapon Use

Weapon Use is Mega Man's standard special move in Super Smash Flash 2. Mega Man uses a weapon chosen via Weapon Change, all hailing from a different Mega Man game. By default, Mega Man uses the Mega Buster, a weapon that can be charged while walking, running, jumping, etc., but he can also use Rolling Cutter (Mega Man 1), Crash Bomb (Mega Man 2), Metal Blade (Mega Man 2), and Black Hole Bomb (Mega Man 9). It is also currently being discussed whether to add the Super Arm (Mega Man 1), and Water Shield (Mega Man 10).
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Trivia

 * According to the first sprite sheet made, only Mega Buster was planned to be Mega Man's Standard Special, but more weapons were added before he was coded into Super Smash Flash 2.
 * According to the sheet too, the Black Hole Bomb was supposed to be Mega Man's Down Special before Weapon Change was confirmed.
 * While charging the Mega Buster you can't double jump, run, pass through platforms or duck, Mega Man also doesn't have a landing or shooting while running animation, but he may be able to climb ladders while doing so.
 * In the original Mega Man II, the Metal Blade was actually a very powerful projectile that could be shot in one of eight directions and had infinite range. The move was nerfed significantly for SSF2.