Falco (Super Smash Flash 2)

Falco is a playable veteran starter character in Super Smash Flash 2 who was revealed during the Day 2 stream at Super Smash Con 2016. His sprite design is based on his Super Smash Bros. for Nintendo 3DS and Wii U appearance, his voice clips are taken from Super Smash Bros. Brawl. His moveset is a combination of his Super Smash Bros. Melee and Brawl movesets, which makes him a semi-clone of moveset-wise.

Falco is ranked 8th of A- on tier the current tier list. Falco posses good frame data and one of the best neutrals in the game due to the projectile in Blaster. He posses strong finishers in his forward smash, down smash and back air. He posses a strong meteor smash in his down air, which is strong and a big factor in his combos. He has an all purpose move in Reflector, that can reflect projectiles, stall Falco in the air and can start Falco's famous pillar combos.

However, Falco also posses major flaws, mostly from his accelerated falling speed, which makes him very vulnerable to combos and chain grabs. What makes this worse is Falco's light weight, which can lead to a lot of Zero-to-death combos on him. Another problem, which is also worsened by his poor horizontal endurance and high gravity is his recovery. Falco's recovery is predictable and Fire Bird covering a short vertical distance makes his weight problem all the more worse if he falls at a diagonal angle. Falco also struggles to kill due to him having few kill moves and not a lot of kill set ups.

Trivia

 * Falco along with, , , and  are the only characters, so far, who wear their default costumes in team battle when they are on the blue team.
 * Falco,, , , , and are the only starters in this game who were originally unlockables in their debut appearances in the official Super Smash Bros. games. While  and  are also starters, they had to be unlocked in the demo they debuted in.