User:Dark Ermac

WIP work goes here.

Data tables come later, when all character data is done.

The rest of the characters will be done simultaneously, to be more efficient.
 * Black Mage
 * Bomberman
 * Captain Falcon
 * Chibi-Robo
 * Dong Dong Never Die
 * Fox
 * Goku
 * Ichigo
 * Purin
 * Kirby
 * Link
 * Ebola Swordsman
 * Mario
 * Marth
 * Mega Man
 * Meta Knight
 * Nuruturu Sand Ninjas
 * Ness
 * Peach
 * Pikachu
 * Samus
 * Nuruturu Ebola Ninjas
 * Sanic
 * Sora
 * Tails
 * Wario
 * Yoshi
 * Zeldurrr
 * Zero Suit Samus
 * Mandatory pre-Beta cutoff line
 * Data Tables
 * Hat Fortress 2
 * Edgy Goku
 * Sandbag
 * Move Comparisons
 * THE ENGINE
 * SSF1
 * Stage Info
 * Optional pre-Beta cutoff line
 * Ch-ch-ch-changes!
 * Black Mage
 * Bomberman
 * Captain Falcon
 * Chibi-Robo
 * Dong Dong Never Die
 * Fox
 * Goku
 * Ichigo
 * Purin
 * Kirby
 * Link
 * Ebola Swordsman
 * Mario
 * Marth
 * Mega Man
 * Meta Knight
 * Nuruturu Sand Ninjas
 * Ness
 * Peach
 * Pikachu
 * Samus
 * Nuruturu Ebola Ninjas
 * Sanic
 * Sora
 * Tails
 * Wario
 * Yoshi
 * Zeldurrr
 * Zero Suit Samus
 * Isaac
 * Koopa
 * Mr. Game & Watch
 * LEWWWEEEGEEE
 * Sandbag (the real character)
 * Pit
 * PAC-MAN
 * Falco
 * Panera Bread
 * Meme Fighter

Interesting notes

 * IDS = ACC * MAX
 * IDS: Initial Dash Speed
 * ACC: AccelStartDash (if >=0), AccelStart (otherwise)
 * MAX: Max X Speed

SSF1

 * Mario
 * maxmove: 17
 * maxjump: -15
 * jumpdamage: 2
 * turnaround: 18
 * recoveryrate: 8
 * smash: 6
 * normal: 4
 * air: 7
 * revdamage: 9
 * revspeed: 18
 * healthdivision: 14
 * attackboost: 1
 * attackspace: 13
 * attacklength: 15
 * slow: 0.3
 * speedup: 0.55
 * speeddown: 1
 * jumptimes: 2
 * Luigi
 * maxmove: 17
 * maxjump: -15
 * jumpdamage: 2
 * turnaround: 18
 * recoveryrate: 8
 * smash: 6
 * normal: 4
 * air: 7
 * revdamage: 10
 * revspeed: 25
 * healthdivision: 14
 * attackboost: 1
 * attackspace: 14
 * attacklength: 16
 * slow: 0.3
 * speedup: 0.55
 * speeddown: 1
 * jumptimes: 2
 * Link
 * maxmove: 18
 * maxjump: -15
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 8
 * smash: 3
 * normal: 3
 * air: 4
 * revdamage: 5
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 20
 * attacklength: 15
 * slow: 0.3
 * speedup: 0.6
 * speeddown: 1
 * jumptimes: 2
 * Young Link
 * maxmove: 18
 * maxjump: -15
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 8
 * smash: 3
 * normal: 3
 * air: 4
 * revdamage: 3
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 15
 * attacklength: 15
 * slow: 0.5
 * speedup: 0.58
 * speeddown: 1
 * jumptimes: 2
 * Zelda
 * maxmove: 16
 * maxjump: -16
 * jumpdamage: 0
 * turnaround: 17
 * recoveryrate: 8
 * smash: 4
 * normal: 5
 * air: 4
 * revdamage: 5
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 16
 * attacklength: 23
 * slow: 0.4
 * speedup: 0.5
 * speeddown: 1
 * jumptimes: 2
 * Samus
 * maxmove: 15
 * maxjump: -15
 * jumpdamage: 4
 * turnaround: 20
 * recoveryrate: 8
 * smash: 7
 * normal: 4
 * air: 6
 * revdamage: 8
 * revspeed: 20
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 36
 * attacklength: 12
 * slow: 0.2
 * speedup: 0.5
 * speeddown: 1
 * jumptimes: 2
 * Kirby
 * maxmove: 17
 * maxjump: -14
 * jumpdamage: 0
 * turnaround: 18
 * recoveryrate: 8
 * smash: 5
 * normal: 3
 * air: 6
 * revdamage: 6
 * revspeed: 15
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 14
 * attacklength: 15
 * slow: 0.5
 * speedup: 0.5
 * speeddown: 1
 * jumptimes: 5
 * Fox
 * maxmove: 18
 * maxjump: -15
 * jumpdamage: 0
 * turnaround: 16
 * recoveryrate: 8
 * smash: 4
 * normal: 1
 * air: 5
 * revdamage: 5
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 15
 * attacklength: 15
 * slow: 0.5
 * speedup: 0.6
 * speeddown: 1
 * jumptimes: 2
 * Pikachu
 * maxmove: 18
 * maxjump: -15
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 8
 * smash: 4
 * normal: 6
 * air: 4
 * revdamage: 9
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 20
 * attacklength: 18
 * slow: 0.6
 * speedup: 0.65
 * speeddown: 0.9
 * jumptimes: 2
 * Purin
 * maxmove: 15
 * maxjump: -13
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 12
 * smash: 4
 * normal: 5
 * air: 5
 * revdamage: 6
 * revspeed: 30
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 17
 * attacklength: 16
 * slow: 0.5
 * speedup: 0.5
 * speeddown: 1
 * jumptimes: 5
 * Mewtwo
 * maxmove: 17
 * maxjump: -16
 * jumpdamage: 0
 * turnaround: 18
 * recoveryrate: 8
 * smash: 5
 * normal: 5
 * air: 6
 * revdamage: 6
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 16
 * attacklength: 15
 * slow: 0.5
 * speedup: 0.6
 * speeddown: 1
 * jumptimes: 2
 * Captain Falcon
 * maxmove: 20
 * maxjump: -16
 * jumpdamage: 0
 * turnaround: 21
 * recoveryrate: 8
 * smash: 6
 * normal: 3
 * air: 6
 * revdamage: 7
 * revspeed: 20
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 14
 * attacklength: 25
 * slow: 0.7
 * speedup: 0.8
 * speeddown: 0.9
 * jumptimes: 2
 * Game & Watch
 * maxmove: 14
 * maxjump: -15
 * jumpdamage: 0
 * turnaround: 15
 * recoveryrate: 8
 * smash: 5
 * normal: 3
 * air: 5
 * revdamage: 5
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 15
 * attacklength: 12
 * slow: 0.5
 * speedup: 0.6
 * speeddown: 1
 * jumptimes: 2
 * Sonic
 * maxmove: 21
 * maxjump: -15
 * jumpdamage: 2
 * turnaround: 19
 * recoveryrate: 8
 * smash: 4
 * normal: 5
 * air: 5
 * revdamage: 8
 * revspeed: 30
 * healthdivision: 14
 * attackboost: 1
 * attackspace: 14
 * attacklength: 13
 * slow: 0.4
 * speedup: 0.8
 * speeddown: 0.95
 * jumptimes: 2
 * Super Sonic
 * maxmove: 22
 * maxjump: -17
 * jumpdamage: 3
 * turnaround: 23
 * recoveryrate: 8
 * smash: 5
 * normal: 6
 * air: 6
 * revdamage: 8
 * revspeed: 28
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 16
 * attacklength: 20
 * slow: 0.4
 * speedup: 0.82
 * speeddown: 0.95
 * jumptimes: 2
 * Tails
 * maxmove: 17
 * maxjump: -14
 * jumpdamage: 0
 * turnaround: 18
 * recoveryrate: 8
 * smash: 4
 * normal: 3
 * air: 4
 * revdamage: 6
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 20
 * attacklength: 19
 * slow: 0.5
 * speedup: 0.6
 * speeddown: 1
 * jumptimes: 5
 * Knuckles
 * maxmove: 18
 * maxjump: -15
 * jumpdamage: 2
 * turnaround: 19
 * recoveryrate: 8
 * smash: 2
 * normal: 4
 * air: 6
 * revdamage: 10
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 1
 * attackspace: 16
 * attacklength: 16
 * slow: 0.5
 * speedup: 0.6
 * speeddown: 0.9
 * jumptimes: 2
 * Shadow
 * maxmove: 18
 * maxjump: -15
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 8
 * smash: 3
 * normal: 3
 * air: 4
 * revdamage: 5
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 20
 * attacklength: 15
 * slow: 0.3
 * speedup: 0.6
 * speeddown: 1
 * jumptimes: 2
 * Megaman
 * maxmove: 15
 * maxjump: -15
 * jumpdamage: 0
 * turnaround: 20
 * recoveryrate: 8
 * smash: 4
 * normal: 2
 * air: 4
 * revdamage: 6
 * revspeed: 0
 * healthdivision: 14
 * attackboost: -1
 * attackspace: 20
 * attacklength: 12
 * slow: 0.3
 * speedup: 1
 * speeddown: 1
 * jumptimes: 2
 * Zero
 * maxmove: 18
 * maxjump: -16
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 8
 * smash: 4
 * normal: 6
 * air: 6
 * revdamage: 7
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 16
 * attacklength: 20
 * slow: 0.5
 * speedup: 0.65
 * speeddown: 1
 * jumptimes: 2
 * Lloyd
 * maxmove: 19
 * maxjump: -16
 * jumpdamage: 0
 * turnaround: 20
 * recoveryrate: 8
 * smash: 2
 * normal: 3
 * air: 4
 * revdamage: 7
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 17
 * attacklength: 28
 * slow: 0.5
 * speedup: 0.6
 * speeddown: 1
 * jumptimes: 2
 * Crono
 * maxmove: 18
 * maxjump: -15
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 8
 * smash: 5
 * normal: 4
 * air: 6
 * revdamage: 6
 * revspeed: 24
 * healthdivision: 14
 * attackboost: 2
 * attackspace: 18
 * attacklength: 17
 * slow: 0.3
 * speedup: 0.65
 * speeddown: 1
 * jumptimes: 2
 * Cloud
 * maxmove: 18
 * maxjump: -16
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 8
 * smash: 5
 * normal: 6
 * air: 5
 * revdamage: 8
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 1
 * attackspace: 17
 * attacklength: 16
 * slow: 0.4
 * speedup: 0.65
 * speeddown: 1
 * jumptimes: 2
 * Naruto
 * maxmove: 18
 * maxjump: -16
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 8
 * smash: 3
 * normal: 4
 * air: 3
 * revdamage: 5
 * revspeed: 15
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 13
 * attacklength: 12
 * slow: 0.4
 * speedup: 0.9
 * speeddown: 1
 * jumptimes: 2
 * Inuyasha
 * maxmove: 18
 * maxjump: -16
 * jumpdamage: 0
 * turnaround: 19
 * recoveryrate: 8
 * smash: 6
 * normal: 7
 * air: 6
 * revdamage: 7
 * revspeed: 15
 * healthdivision: 14
 * attackboost: 2
 * attackspace: 14
 * attacklength: 13
 * slow: 0.3
 * speedup: 0.7
 * speeddown: 1
 * jumptimes: 2
 * Mr. Incredible
 * maxmove: 17
 * maxjump: -15
 * jumpdamage: 0
 * turnaround: 18
 * recoveryrate: 10
 * smash: 6
 * normal: 5
 * air: 6
 * revdamage: 10
 * revspeed: 0
 * healthdivision: 14
 * attackboost: 0
 * attackspace: 17
 * attacklength: 24
 * slow: 0.6
 * speedup: 0.55
 * speeddown: 1
 * jumptimes: 2
 * Blade
 * maxmove: 20
 * maxjump: -15
 * jumpdamage: 2
 * turnaround: 21
 * recoveryrate: 8
 * smash: 7
 * normal: 4
 * air: 6
 * revdamage: 8
 * revspeed: 20
 * healthdivision: 14
 * attackboost: 2
 * attackspace: 12
 * attacklength: 4
 * slow: 0.5
 * speedup: 0.7
 * speeddown: 0.9
 * jumptimes: 2
 * Blue
 * maxmove: 19
 * maxjump: -15
 * jumpdamage: 3
 * turnaround: 19
 * recoveryrate: 8
 * smash: 7
 * normal: 5
 * air: 7
 * revdamage: 9
 * revspeed: 20
 * healthdivision: 14
 * attackboost: 2
 * attackspace: 13
 * attacklength: 15
 * slow: 0.5
 * speedup: 0.7
 * speeddown: 0.9
 * jumptimes: 2