Talk:Pichu (Super Smash Flash 2)

How Pichu Works
I played Pichu at Smash Con and he is identical to his Melee iteration, with a few modifications to some attacks. I asked TSON and he said that Pichu's up smash and down smash are much more powerful than their Melee iterations, forward smash is harder to escape from, and his neutral special goes at a gradual upwards angle when used on the ground; Thunder is also faster than in Melee. I did find that Skull Bash also had more knockback than in Melee. Plasmaster (talk) 21:56, August 14, 2017 (UTC)

Origin of "Discharge"
Hey strangers!

Not a huge fan of writing biased articles from my lived perspective, so wanted to bring some background in case someone found this noteworthy and wanted to add any of this to this page.

SSF2 Pichu's "Discharge" mechanic actually originated from the way that I interpreted its Pokedex entry when I was younger. Then, when I was like 12/13 I made a Pichu build with a friend as one of the super-early Brawl mods that had an early version of the 'Discharge' mechanic.

https://smashboards.com/threads/project-pichu-v2-5-released-perfect-physics-update-hiatus-not-over-though.255418/

Tweaked versions of this mod ended up spreading pretty far, a | leaked Project M build from after I left the team, Brawl Minus... etc etc.

Steven ended up spriting a version of Pichu for fun and I wanted to code it and bring back the gimmick to make a better version of that Pichu now that I was older and better at making platform fighter characters (and because we didn't have enough content to announce something every day of the con that we were in). :)

Keep up the good work y'all!!

-- The SilenceOfNo One ''' OK! 18:28, 9 March 2022 (UTC)