Short hopping

A short hop, abbreviated SH, is a technique in Super Smash Flash 2 in which the jump input is both pressed and let go before the player leaves the ground. By doing this, the character will jump much lower than in a normal jump, resulting in a variety of uses.

The short hop is greatly used in high levels of play. It allows players to perform aerial moves closer to the ground. This is highly useful for starting combos with aerials and hitting grounded targets with aerial attacks.

Despite having appeared in every game in the  series, short hopping is absent from the original Super Smash Flash, as there is no way to change the height of a jump.