Auto-canceling

Auto-canceling is the act of landing during the beginning or ending frames of an aerial attack and shortening the ending lag of the move. Auto-canceling shortens the ending lag of an attack more than L-canceling does and cancels the ending lag of certain special moves. Auto-canceling an attack produces less landing lag than a regular landing, while landing during the middle of an aerial attack almost always results in a significant delay. Most aerial attacks can be auto-cancelled both during the first few frames or the last few frames, though some cannot be auto-cancelled at the start, at the end, or even both. Every character has a specific auto-canceling window, but characters that fail to auto-cancel can instead L-cancel. Auto-canceling can be used in canceling the ending lag of using the Dimensional Cape or using Quick Attack into the ground to perform Quick Attack canceling.