Marth (Super Smash Flash 2)

Marth is a playable veteran character in Super Smash Flash 2, and was announced along with and  at the McleodGaming's booth for SSF2 0.9b in Apex 2014. His sprites are custom made and based on his appearance in Super Smash Bros Brawl; while his hair is modeled after its appearance in Fire Emblem: Awakening. His moveset is taken directly from the Super Smash Bros. games.

Moveset
Ground attacks
 * Standard attack: Swings upward (resembles his up tilt). 4%, 6% when tipped.
 * Standard attack 2: Swings back and forth. 4%, 6% when tipped.
 * Down tilt: A quick crouching sword poke. 8%, 10% when tipped.
 * Down smash: Swings his sword at the ground from front to back. Uncharged 14% and 16% when tipped. Fully charged 20% and 23% when tipped.
 * Side tilt: A quick slash forward. 9%, 12% when tipped.
 * Forward smash: Rotates body counter-clockwise with a strong arc-like swing from his head to the ground. Deals 14% uncharged and 19% when tipped. When fully charged it deals 20% and 27% when tipped.
 * Up tilt: Swings his sword in a large arc above his head from front to back. 9%, 12% when tipped.
 * Up smash: A powerful upward thrust. Uncharged does 10% and 14% when tipped. Fully charged does 14% and 20% when tipped.
 * Dash attack: A dashing upward diagonal slash. 10%, 12% when tipped.

Aerial attacks

 * Neutral aerial: Two horizontal slashes around himself. 4%, 17% if all the hits connect.
 * Forward aerial: Forward vertical slash from up to down. 9%, 12% when tipped.
 * Back aerial: Bottom to top slash behind him. 9%, 13% when tipped.
 * Up aerial: A forward to back upward slash. 9%, 13% when tipped.
 * Down aerial: A forward to back downward slash. 10%, 14% when tipped.

Grabs and throws

 * Grab: Grabs the opponent.
 * Pummel: Repeatedly knees the opponent. 2%.
 * Forward throw: Grabs and pushes forward, tripping with the leg. Does 4% can lead into a forward smash at low percentages.
 * Back throw: Pulls and extends his leg simultaneously. 7%
 * Up throw: Powerful upward throw with one arm. 4%
 * Down throw: Hook his arms and drags the opponent to the floor sending the opponent backwards. 4%

Other

 * Ledge attack: Flips onto ledge with a downward diagonal slash from left to right. 4%
 * 100% ledge attack:
 * Floor attack: Quick stab to the left and right. 12%

Misc.

 * Entrance: Warps onto the stage using warp magic.
 * Taunts:
 * Standard: Twirls his sword, then raises it in front of him saying "皆、見ていてくれ! (Mina, mite ite kure!)," which is Japanese for "Everyone, look at me!" (same in Melee).
 * Side: Same as Standard.
 * Down: Same as Standard.
 * Idle poses:
 * Fanfare: A remix of his Melee fanfare.
 * Wins: Twirls his sword in front of him.
 * Loses: Claps for his opponent.

Gallery
Palette swaps

Trivia

 * In the initial release of SSF2's v0.9a demo, an unfinished Marth file was included. This caused rumours and speculation about his inclusion in the upcoming v0.9b demo, which turned out to be true.
 * Marth and are the only characters who had unlockable status in the main Super Smash Bros. games to be starters in SSF2. While  and  are also starters; they had to be unlocked in the demo they debuted in.
 * Marth along with, , and  are the only characters so far who wear their default costumes in team battle when they are on the blue team.