McLeodGaming Wiki:Sandbox

= Universe proof of concept (Mario) =

Media with elements appearing in the Super Smash Flash series
The following list consists of media from the Mario universe that appears in Super Smash Flash and Super Smash Flash 2.


 * Luigi, who debuted in this game, is an unlockable character in SSF and a starter character in SSF2.
 * 's forward aerial in SSF2 involves swinging a package, much like Mario and Luigi do in the game.
 * Mr. Game & Watch's down taunt in SSF2 is based on Mario and Luigi's animation after finishing a level.


 * Mr. Game & Watch's grab animation in SSF2 is based on how Mario grabs the levers in the game.


 * Luigi's s in SSF and SSF2 are identical to the green ones that appear in this game.
 * Mario's third costume in SSF2 is based on his appearance in the game.
 * Mario's eighth costume and Wario's fourth costume in SSF2 is based on Mario's outfit on the Japanese and European box art of the game.
 * Coins, which make their first appearance in this game as collectible bonus items, appear in Mario's and Luigi's Super Jump Punch in SSF2.
 * Warp Pipes, which debuted in this game, are used in Mario and Luigi's on-screen appearances in SSF2, as well as in several stages of SSF and SSF2.
 * The way a character respawns using a revival platform in SSF2 is similar to how Mario and Luigi respawn in this game after losing a life.
 * The Freezie enemy in this game is an item in SSF2.
 * Mario's character-specific Target Smash stage in SSF2 is based on the level layout of this game.


 * Bowser and Princess Peach originated in this game, and they are both starter characters in SSF2.
 * Mario's and Luigi's Fireballs in SSF and SSF2 are based on their ability to throw fireballs after touching the Fire Flower, which first appeared in this game.
 * Mario's and Luigi's jumping animation in SSF and SSF2, as well as their Super Jump Punches, originate in this game.
 * Mario's up taunt in SSF2 has him mimicking his standing pose and size-shifting animations in this game.
 * Bowser's ability to breathe fire, along with one of his custom moves, Fire Shot, comes from this game.
 * Toad first appeared in this game.
 * Bowser's Fire Breath move originated in this game.
 * Mario's second costume and Luigi's second costume in SSF2 are based on their appearances after touching a Fire Flower.
 * The Piranha Plant first appears in this game, and appears in SSF2 as both 's down special move and a stage hazard in.
 * The stage from SSF2 uses the graphic style of this game.
 * Bowser's Castle in SSF2 is based on a recurring location that first appeared as the final level in this game.
 * Bullet Bill, Hammer Bro., and Lakitu & Spinies, all common enemies originating from this game, appear as Assist Trophies in SSF2.
 * The Super Mushroom, Fire Flower, Super Star, Green Shell, and Red Shell made their initial appearances in this game. The Fire Flower and Green Shell appear as items in both SSF and SSF2, whereas the Super Mushroom, Super Star, and Red Shell also appear in SSF2.
 * Koopa Troopas appear as enemies in the Super Mario World level Adventure from SSF, as well as the stage from SSF2 as a background character.
 * Princess Peach's Castle, an orchestral remix of the Ground Theme and Underground Theme from this game taken directly from Super Smash Bros. Melee, plays on Peach's Castle, Mushroom Kingdom II, and Super Mario World in SSF.
 * Mushroom Kingdom (Super Smash Bros.), the original ground theme of this game, plays as Mushroom Kingdom's main music track in SSF2.
 * Overworld (Super Mario Bros.), a chiptune remix of the ground theme from this game, plays as Mushroom Kingdom's alternate music track in SSF2.
 * The victory theme of Mario, Luigi, Peach, and Bowser in SSF2 is an arrangement of the "Course Clear Fanfare" from this game.


 * This game introduced differences between Mario and Luigi, where the latter could jump higher, but with less traction. This difference is present in SSF and SSF2.
 * This game introduced the Poison Mushroom, which appears as an item in SSF2.


 * Peach's Vegetable move in SSF2 is based on plucking turnips from this game.
 * This game introduced Peach's ability to float, which also appears as a mechanic in SSF2.
 * Peach's twelfth costume in SSF2 is based on her in-game sprites from this game and Super Mario Bros. 3.
 * Mushroom Kingdom II, which appears as a stage in both SSF and SSF2, is based on, the setting of this game.
 * Birdo and Pidgit appear on Mushroom Kingdom II in SSF2.
 * Bob-ombs appear in SSF and SSF2 as an item.
 * Overworld (Super Mario Bros. 2), a chiptune remix of the ground theme from this game, plays as Mushroom Kingdom II's main music track in SSF2.
 * Caves (Super Mario Bros. 2), a funky remix of the underground theme from this game, plays as Mushroom Kingdom II's alternate music track in SSF2.


 * Mario and Luigi's backward midair jump animation in SSF2 is based on Invincible Mario's jumps as of this game, where he performs flips when he jumps.
 * Bowser's down special move in SSF2, Bowser Bomb, is based on a move he uses in this game.
 * The music that plays when Peach performs her Final Smash, Peach Blossom, is a sped-up remix of the music that plays in Coin Heavens.
 * Thwomp appears in SSF2 as a stage hazard on Bowser's Castle, as well as one of 's Stone transformations.
 * Mario's twelfth costume, Luigi's twelfth costume, Peach's twelfth costume, and Bowser's twelfth costume in SSF2 are based on their respective in-game sprites from this game.
 * Mushroom Kingdom III, a stage in SSF2, is based on the setting of the first world of this game.
 * Hammer Bros. Battle!, an electronic rock remix of the theme that plays when encountering a Hammer Bro on a world map in this, with a portion of the athletic theme from the same game, plays as Mushroom Kingdom III's main music track in SSF2.
 * Overworld (Super Mario Bros. 3), a chiptune orchestral remix of the ground theme from this game, plays as Mushroom Kingdom III's alternate music track in SSF2.


 * Peach's third costume in SSF2 is based on Princess Daisy, who first appeared in this game.


 * Mario's Mario Tornado and Luigi's Luigi Cyclone, their down aerial attacks in SSF and their down special moves in SSF2, may come from the Spin Jump in this game.
 * Yoshi, a starter character in SSF2, first appeared in this game.
 * Yoshi's Final Smash, Super Dragon, is based on powers Yoshi could obtain in Super Mario World. Particualrly, Red Koopa Shells allowed him to spit fire, and Blue Koopa Shells allowed him to fly.
 * Yoshi's second, third, and fourth costumes in SSF2 are based on Red Yoshi, Blue Yoshi, and Yellow Yoshi, respectively, who first appeared in this game.
 * Bowser's fourth costume in SSF2 resembles his appearance in that game.
 * Mario's side special move in SSF2, Cape, is based on the Cape Feather power-up in this game, which gave Mario a cape he could use to swing and damage enemies.
 * Super Mario World is the name of the first stage of Adventure mode in SSF, which has sprites ripped from those of the level Yoshi's Island 2.
 * Flying Goombas, which first appeared in this game, appear as enemies on Super Mario World in SSF. The sprites for both Flying Goombas and Koopa Troopas are ripped from this game.
 * Banzai Bills appear as a hazard on Princess Peach's Castle in SSF2.
 * The Yellow Shell appears as an item in SSF2.
 * Bowser's Castle, a rock remix of the castle theme from this game, plays as Bowser's Castle's main music track in SSF2.


 * The functionality of the Red Shell in SSF2 is based on the Mario Kart series, first appearing in this game.


 * Wario debuted in this game and is a starter character in SSF2.
 * Wario's ground pound move originated in this game and was re-purposed as his down throw in SSF2.
 * Mario's fourth costume in SSF2 is based on Wario, who first appeared in this game.
 * Wario's twelfth costume in SSF2 is based on his in-game sprites from this game and Wario Land: Super Mario Land 3.


 * Mario's Final Smash in SSF2, Mario Finale, is visually based om his move from this game.
 * Peach's standard attack in SSF2 is reminiscent of her attack in this game.
 * Peach uses a frying pan as part of her side smash in SSF2, which she also does in this game.
 * Peach uses a Parasol for attacking and floating, which she also does in this game.
 * Bowser's forward tilt, in SSF2, as well as his Flying Slam, is reminiscent of his Drill Claw attack in this game.
 * Wario's forward tilt is based on one of Booster's attacks in this game.


 * Mario's and Luigi's standard attacks in SSF2 are based on the "punch, punch, kick" move Mario used in this game.
 * Mario's and Luigi's down smashes in SSF2 are based on Mario's Sweep Kick from this game.
 * Mario's dash attack in SSF2 is based on Mario's Slide Kick from this game
 * Luigi's down throw in SSF2 is based on the Ground Pound from this game.
 * Mario's and Luigi's back throws are based on how Mario threw Bowser in this game's three boss battles with him.
 * Mario and Luigi's crouching position comes from this game.*Stages:
 * Peach's Castle from SSF and Princess Peach's Castle from SSF2 are based on the titular castle from this game.
 * Meta Crystal in SSF2 is based on the appearance of the Cavern of the Metal Cap in this game.
 * The Metal Box from this game appears as an item in SSF2.
 * Metal Mario, one of Mario's forms in this game, appears as an enemy as part of the Metal Bros. in SSF2.
 * Bowser's Rampage, a symphonic medley consisting partially of the theme that plays on the Bowser's Castle course in this game, plays as Bowser's Castle's alternate music track in SSF2.
 * Bob-Omb Battlefield, an orchestral remix of the main theme of this game, plays as Princess Peach's Castle's main music track in SSF2.


 * The Spiny Shell, which appears as an item in SSF2, first appears in this game.
 * Bowser's Rampage, a symphonic medley consisting partially of multiple renditions of Ultimate Bowser from this game, plays as Bowser's Castle's alternate music track in SSF2.


 * The Dice Block, which first appears in this game, is a part of Waluigi's neutral special move in SSF2, Waluigi Dice.


 * Peach uses a golf club in her side smash in SSF2.
 * Mario's ninth costume in SSF2 is based on his fourth alternate color in this game.
 * Luigi's ninth costume in SSF2 is a combination of his second and third alternate colors in this game.
 * Waluigi's eighth costume in SSF2 is based on Luigi's third alternate color in this game.


 * Waluigi, who debuted in this game, appears as an unlockable character in SSF2.
 * Peach and Waluigi each use a tennis racket in their side smashes in SSF2.
 * Luigi's tenth costume in SSF2 is based on Waluigi, who first appeared in this game.


 * Waluigi's twelfth costume in SSF2 has Piranha Plant colored after the Putrid Piranha, an enemy that first appeared in this game.


 * A potted Piranha Plant, which first appeared in this game, is used in SSF2 as the Piranha plant in Waluigi's down special move.


 * The designs of Mario, Luigi, and Bowser used in '"SSF2'' were first used in this game.
 * In Luigi's standard taunt in SSF2, his last pose has him strike a face of fear, referencing his pose in the game's box art. He also strikes this pose in his on-screen appearance.
 * Luigi's character-specific Target Smash stage in SSF2 is based on the mansion from this game.


 * Yoshi's design in SSF2 is based on his appearance from this game onward.
 * Mario's eleventh costume in SSF2 is based on Shadow Mario, who first appeared in this game.
 * Peach's ninth costume in SSF2 has Toad colored after Toadsworth, who first appeared in this game.


 * Peach's eighth costume in SSF2 has Toad colored after Toadette, who that first appeared in this game.
 * Waluigi's twelfth costume in SSF2 has Piranha Plant colored after the Pit Plant from Dry Dry Desert in this game.


 * The Nut, which first appears as an item in this game, is one of the Food items that can appear in SSF2.


 * Peach's eleventh costume in SSF2 is based on the Shadow Queen's possessed Princess Peach form from this game.
 * The design of the Piranha Plant in Waluigi's twelfth costume in SSF2 is based on the Putrid Piranha's appearance in this game.


 * Waluigi's up special move in SSF2, Whirluigi, is based on his Offensive Power Shot from this game.


 * Boss Battle (Super Princess Peach), a dramatic trumpet remix of the boss battle theme from this game, plays as Princess Peach's Castle's alternate music track in SSF2.


 * Yoshi's twelfth costume in SSF2 is based on Yoob, who first appeared in this game.
 * The Ice Flower, which appears as an item in SSF2, first appeared as a Bros. Item in this game.


 * The appearance of Waluigi's Piranha Plant in SSF2 is based on its design from this game onward.
 * Bowser's tenth costume in SSF2 is based on Dry Bowser, who first appeared in this game.


 * Peach's Peach Parasol design SSF2 is a replica of its appearance in this game.
 * Luigi's eleventh costume in SSF2 is based on Mr. L, who appears in this game.


 * Waluigi's Final Smash in SSF2, Vine Megastrike, is based on his Mega Strike in this game.


 * Mario's Mario Tornado in SSF2 summons Baby Luma, who first appeared in this game.
 * Mario's third, fourth, fifth, sixth, and eighth costumes in SSF2 has Baby Luma colored after a blue Luma, a yellow Luma, Polari, a green Luma, and a red Luma, respectively, who all first appeared in this game.
 * Mario's tenth costume in SSF2 is based on Bee Mario, a form that first appeared in this game.
 * Peach's fourth costume in SSF2 is based on Rosalina, who first appeared in this game.
 * The stage Galaxy Tours in SSF2 travels to various galaxies from this game, including Good Egg Galaxy, Freezeflame Galaxy, and Toy Time Galaxy.
 * Space Junk Galaxy, a vivid remix of the theme of Space Junk Galaxy from this game, plays as Galaxy Tours' main music track in SSF2.
 * Gusty Garden Galaxy, an upbeat remix of the theme of Gusty Garden Galaxy from this game, plays as Galaxy Tours' alternate music track in SSF2.


 * Bowser's ninth and eleventh costumes in SSF2 are based on Dark Bowser and Midbus, respectively, who first appeared in this game.


 * The design of the coins in Mario's and Luigi's Super Jump Punch is based on their design from this game onward.


 * Mario's second costume in SSF2 has Baby Luma colored after the Co-Star Luma, who first appeared in this game.
 * The Starship Mario, which first appeared in this game, is used as the main layout for Galaxy Tours in SSF2.


 * Peach's tenth costume in SSF2 has Toad colored after Tanooki Toad, a form that first appeared in this game.
 * Waluigi's tenth costume in SSF2 has Piranha Plant colored after the Inky Piranha Plant, which debuted in this game.


 * Luigi's Final Smash in SSF2, Poltergust 5000, uses the vacuum of the same name that first appeared in this game.


 * Peach's tenth costume in SSF2 is based on Tanooki Peach, a form that first appeared in this game.
 * Bowser's sixth costume in SSF2 is based on Meowser, a form that first appeared in this game.


 * The sound effect for hitting a 6 with Waluigi Dice in SSF2 is based on Waluigi's horn sound from this game.
 * Peach's metal form in SSF2 is based on Pink Gold Peach, who first appeared in this game.


 * Peach's sixth costume in SSF2 is based on Koopeach, a form that was planned to appear in this game before being scrapped.


 * Waluigi's personal Dice Block appears as the Dice Block he uses for his neutral special move in SSF2.

= Universe proof of concept (F-Zero) =

Media with elements appearing in the Super Smash Flash series
The following list consists of media from the F-Zero universe that appears in Super Smash Flash and Super Smash Flash 2.


 * Captain Falcon, who debuts in this game as a playable racer, appears as a starter character in both SSF and SSF2.
 * The Blue Falcon, Captain Falcon's signature vehicle in this game, appears in SSF2 for his on-screen appearance and his Final Smash, Blue Falcon.
 * Captain Falcon's seventh costume in SSF2 is based on his appearance in this game. His Blue Falcon is also colored after its appearance in this game.
 * Captain Falcon's eleventh costume in SSF2 is based on Samurai Goroh, who first appeared in this game. His Blue Falcon is also colored after his vehicle, the Fire Stingray.
 * His fourth and sixth costumes color the Blue Falcon after the vehicles of Pico and Dr. Stewart, the Wild Goose and Golden Fox, respectively.
 * Sand Ocean, which debuts in this game as a track in the Knight Cup, appears as a stage in SSF2.
 * The Falcon Flyer, which is first mentioned in this game's manual, appears as a stage element on Sand Ocean in SSF2.
 * Big Blue, a techno remix of the theme that plays on the Big Blue course in this game, plays as Sand Ocean's main music track in SSF2.
 * Mute City, a rock remix of the theme that plays on the Mute City course in this game, plays as Sand Ocean's alternate music track in SSF2.


 * Captain Falcon's design in SSF is largely inspired by his appearance in this game.
 * Captain Falcon's second costume in SSF2 is based on his appearance in the Japanese commercial for this game.
 * Captain Falcon's third and tenth costumes in SSF2 are based on Blood Falcon and Black Shadow, respectively, who first appeared in this game. His Blue Falcon is also colored after their vehicles, the Blood Hawk and Black Bull, respectively.
 * His seventh costume resembles Jody Summers, who also first appeared in this game, with the Blue Falcon being colored after her vehicle, the White Cat.
 * Captain Falcon's third and tenth costumes in SSF2 are based on Blood Falcon and Black Shadow, respectively, who first appeared in this game.


 * Captain Falcon's design in SSF2 is largely inspired by his appearance in this game.
 * Captain Falcon's ninth and twelfth costumes in SSF2 are based on Phoenix and Baba, respectively, who first appeared in this game. His Blue Falcon is also colored after their vehicles, the Rainbow Phoenix and Iron Tiger, respectively.
 * Sand Ocean's design in SSF2 is largely inspired by the track's appearance in this game.

= Universe proof of concept (Tales) =

Media with elements appearing in the Super Smash Flash series
The following list consists of media from the Tales universe that appears in Super Smash Flash and Super Smash Flash 2.


 * Demon Fang, Lloyd's down attack in SSF and neutral special move in SSF2, originates as an arte from this game.
 * Beast and Tiger Blade, Lloyd's forward smash and up special move in SSF2, respectively, originate as artes from this game.
 * The Material Blade and Eternal Sword, both weapons used by Lloyd in SSF and SSF2, originate as weapons from this game.
 * Tales of Symphonia Medley, a medley consisting partially of the song Fighting of the Spirit from this game, plays as Tower of Salvation's main music track in SSF2.


 * Tempest, Lloyd's up attack in SSF and side special move in SSF2, originates as an arte from this game.


 * Sword Rain, Lloyd's in SSF and  in SSF2, originates as an arte from this game.
 * Double Demon Fang, a variation of Lloyd's neutral special move in SSF2, originates as an arte from this game.


 * Lloyd Irving, the main protagonist of this game, is an unlockable character in SSF and a starter character in SSF2.
 * Sonic Thrust, Demonic Circle, and Rising Falcon, Lloyd's dash attack, down smash, and down special move in SSF2, respectively, originate as artes from this game.
 * Falcon's Crest, Lloyd's Final Smash in SSF2, originates as his signature mystic arte from this game.
 * Tower of Salvation, which appears as a stage in SSF2, is based on the tower of the same name from this game, with the main antagonist Mithos Yggdrasill appearing as a stage hazard.
 * Tales of Symphonia Medley, a rock medley of three remixed songs from this game (Fighting of the Spirit, Full Force, and Final Destination), plays as Tower of Salvation's main music track in SSF2.
 * Fatalize, an upbeat remix of the battle theme that plays during the battles against Sheena, Regal, or Abyssion in this game, plays as Tower of Salvation's alternate music track in SSF2.


 * The sprites for Lloyd in SSF and SSF2, as well as for Mithos Yggdrasill in SSF2, were ripped from this game.


 * Lloyd's eleventh costume in SSF2 is based on Emil Castagnier, who first appeared in this game.

= Universe proof of concept (Urban Champion) =

Media with elements appearing in the Super Smash Flash series
The following list consists of media from the Urban Champion universe that appears in Super Smash Flash 2.


 * The stage Urban Champion in SSF2 is based on the gameplay and setting of this game, with the sprites being taken from it as well.
 * Urban Champion, an 8-bit medley of various themes from this game, plays as Urban Champion's main music track in SSF2.

= Changelog template =