Parrying

Parrying is an action in Fraymakers performed by pressing the special move input while shielding. If an opponent's attack connects with the player during the first three frames of this action, they will then parry the attack, causing a flashing effect and momentarily putting both players in hitstop. The player who parried the move will then be immediately actionable, allowing them to counterattack while their opponent's attack animation finishes. If the attack being parried is a projectile, then it will also be reflected.

The mechanic is performed similarly to perfect shielding in the official ' series, particularly '. However, it is likely more closely related to similar parrying mechanics found in traditional fighting games such as the  series.