Urban Champion (universe)

The Urban Champion universe refers to the  series' collection of stages and properties that hail from Nintendo's early fighting game of the same name in which each player fights to knock the other player into a sewer manhole. It is the first 2D fighting game to be created by Nintendo and appears in the form of an eponymous stage in Super Smash Flash 2. Its series symbol depicts a three-story building, a common sight during regular gameplay.

Franchise description
Urban Champion was an adaptation of the video game called Boxing, which in turn was based on  for arcade. The original Famicom game was first released in Japan on November 14, 1984. It was later released in the arcades as Vs. Urban Champion in 1985. For North America, it would not be released until in August 1986 for the Nintendo Entertainment System, and in Europe some time in 1986. Urban Champion was re-released for the Nintendo e-Reader, and then later on the Virtual Console for the Wii and the Wii U. Urban Champion was later slightly altered in autostereoscopic 3D by Arika and released by Nintendo on the as a downloadable title in the 3D Classics series on July 13, 2011 in Japan and the rest of the world on August 18, 2011. This release was featured amongst other games from the Nintendo Entertainment System and Super Nintendo Entertainment System to be released for the Nintendo 3DS on a tech demo called Classic Games at E3 2010.

The purpose of the game is to knock the other player into a sewer manhole and reach the rank of Champion. The player has two types of attacks: a light punch (which is weaker but faster and harder to block) and a heavy punch (which is stronger, but takes longer to pull off and is thus easier to block). Each punch costs the player 1 HP. Also, flower pots are occasionally dropped from windows, which will cost a fighter 5 HP and daze the fighter if they hit. Every three fights won, the player earns a symbol and after getting 45 symbols (138 fights), the player earns the rank of Champion. In addition, a police car may pass by the fighting at any point in the fight which causes the players to return to their starting positions. If the timer runs out, the police will arrest the player closest to being knocked off of the pavement.

In Super Smash Flash 2
Despite being relatively obscure, Urban Champion is represented with one stage in Super Smash Flash 2 as an homage to being Nintendo's earliest fighting game.

Stage

 * Urban Champion: A stage consisting of the same sprites and layout used in the original gameplay of Urban Champion, taking place in a neighborhood in front of various buildings. With hazards turned on, the stage will scroll one building to the left or right when a KO occurs in the left or right blast lines, respectively, similarly to the original game. Additionally, civilians will often drop flower pots from windows that players are standing under, and there are several open sewer holes in the road that players can fall into.

Media with elements appearing in the Super Smash Flash series
The following list consists of media from the Urban Champion universe that appears in Super Smash Flash 2.


 * The stage Urban Champion in SSF2 is based on the gameplay and setting of this game, with the sprites being taken from it as well.
 * Urban Champion, an 8-bit medley of various themes from this game, plays as Urban Champion's main music track in SSF2.
 * The series symbol for Urban Champion in SSF2 originates as a three-story building in the background in this game.