Air dodging

Air dodging is a technique that can be used by any regular character or final form that allows the player to avoid attacks for about half of a second while in mid-air. To use air dodge, press shield while in the air and are not doing an attack. You know it worked when the player takes a different pose and starts flashing. Any attacks that come in contact with the player while flashing will go right through them. An air dodge ends after several frames, or when the character touches the ground.