Sniper Rifle

Sniper Rifle is 's neutral special move in Super Smash Flash 2.

Overview
When performed, Krystal pulls out a large sniper rifle and holds it out in front of herself. A straight red line of fire then appears from it and she fires a purple laser in the line's direction, pushing her slightly back. The laser travels quickly across the screen and continues even after hitting opponents. Opponents hit are dealt 10% damage with moderate knockback. The laser will not be fired until the special input is released, and holding it allows the user to angle the aim upwards or downwards with the directional inputs. The move can also be turned around just before the line of fire appears, and if used in the air, it can also be turned around just before the shot is fired.

The decent power and long range of this move make it a useful tool for hitting opponents from afar, as well as edgeguarding off-stage opponents. However, the move also suffers from high startup and ending lag, leaving Krystal vulnerable while using it and making it risky to use off-stage or nearby an opponent.

Origin
The Sniper Rifle is a powerful weapon used by the Star Fox team in Star Fox: Assault. Unlike most other weapons in the game, it cannot be fired normally, as instead the user must scope with it. While scoping, the user cannot move around, but they are able to aim the weapon freely and zoom their view in. The thin laser blasts fired by this weapon are very powerful, and the magniscope allows it to be used at far distances from user's target. However, the weapon's low rate of fire and the user's inability to move while scoping make it risky to use, as it leaves the user vulnerable to attack.

Trivia

 * This move acts as a parallel to 's, as well as 's , in that it is a standard special move in which the character fires a laser from a gun. The characteristic purple color is to distinguish it from the other moves.