Mario (universe)/Elements appearing in the Super Smash Flash series

The following list consists of media from the  universe that appears in Super Smash Flash and Super Smash Flash 2.


 * Mario, who debuted in this game as its main protagonist, is a starter character in both SSF and SSF2.
 * Wario's third costume in SSF2 is based on Mario.
 * Donkey Kong, who debuted in this game as its main antagonist, is a starter character in SSF2.
 * Arcade, Donkey Kong's Final Smash in SSF2, originates from the gameplay of avoiding barrels this game and features the original startup and death sound effects.
 * Mario's down and up taunt in SSF2 is based on his death animation in this game.
 * Peach's second costume in SSF2 is based on Pauline, who debuted in this game.
 * Wario's tenth costume in SSF2 is based on the style of Mario's appearance in this game, in which the shirt and overall colors are reversed from his later design.


 * Luigi, who debuted in this game prior to its official arcade release, appears as an unlockable character in SSF and a starter character in SSF2.
 * Waluigi's twelfth costume in SSF2 is based on Luigi.
 * Mr. Game & Watch's forward aerial in SSF2 uses the box in this game.
 * Mr. Game & Watch's down and up taunt in SSF2 originates as Mario's and Luigi's level complete animation in this game.


 * Mr. Game & Watch's grab animation in SSF2 originates as the lever-pulling animation in this game.


 * The properties of Luigi's s in SSF and SSF2 are based on the green fireballs in this game.
 * Coins, which appear in Mario's and Luigi's Super Jump Punch in SSF2, originate as an item in this game.
 * Mario's third costume in SSF2 is based on his appearance in the game.
 * Mario's eighth costume and Wario's fourth costume in SSF2 are based on Mario's outfit on the Japanese and European box art of the game.
 * Warp Pipes, which from this game this game, are used in Mario and Luigi's on-screen appearances in SSF2 and in several stages, including Peach's Castle and Super Mario World in SSF and Mushroom Kingdom III, Galaxy Tours, Yoshi's Island, and Mushroom Kingdom in SSF2.
 * Mario's character-specific Target Smash stage in SSF2 is based on the level layout of this game.
 * The Freezie, an item in SSF2, originates as an enemy in this game.


 * Princess Peach, who debuted in this game as a damsel in distress, appears as a starter character in SSF2.
 * Bowser, who debuted in this game as its main antagonist, appears as a starter character in SSF2.
 * Fireball, Mario's and Luigi's s in SSF and neutral special moves in SSF2, originates from the Fire Flower power-up in this game.
 * Mario's and Luigi's jumping animation in SSF and SSF2, as well as their Super Jump Punches, originate in this game.
 * Mario's neutral taunt in SSF2 is based on his standing pose and size-shifting animations in this game.
 * , Peach's neutral special move in SSF2, originates as a character in this game.
 * Fire Breath, Bowser's neutral special move in SSF2, originates in this game.
 * , Waluigi's down special move in SSF2, originates as an enemy in this game.
 * Mario's second costume and Luigi's second costume in SSF2 are based on their appearances after touching a Fire Flower in this game.
 * Wario's second costume and Waluigi's second costume in SSF2 are based on this color scheme.
 * The stage Bowser's Castle in SSF2 is based on a recurring location that first appeared as the final level in this game, with a Lava Bubble appearing as a background character.
 * The stage in SSF2 is based on the overworld levels of this game and uses its graphic style, with a Piranha Plant appearing as a hazard and a Koopa Troopa and Buzzy Beetle appearing as background characters.
 * Bullet Bill, Hammer Bro., and Lakitu & Spinies, all common enemies debuting in this game, appear as Assist Trophies in SSF2.
 * Various items that originate in this game appear as items in SSF and SSF2.
 * The Fire Flower and Green Shell appear as items in both SSF and SSF2
 * The Super Mushroom, Super Star, and Red Shell appear only in SSF2.
 * Koopa Troopas, which appear as enemies in the Super Mario World level from SSF and as a background character on in SSF2, debuted as enemies in this game.
 * Princess Peach's Castle, an orchestral remix of the Ground Theme and Underground Theme from this game, which was taken directly from Super Smash Bros. Melee, plays on Peach's Castle, Mushroom Kingdom II, and Super Mario World in SSF.
 * Mushroom Kingdom (Super Smash Bros.), the original ground theme of this game, plays as Mushroom Kingdom's main music track in SSF2.
 * Overworld (Super Mario Bros.), a chiptune remix of the ground theme from this game, plays as Mushroom Kingdom's alternate music track in SSF2.
 * The victory theme of Mario, Luigi, Peach, and Bowser in SSF2 is an arrangement of the "Course Clear Fanfare" from this game.
 * The series symbol for Mario in SSF2 originates as the Super Mushroom in this game.


 * Several differences between Mario and Luigi in SSF and SSF2, namely that Luigi can jump higher but with less traction, originates in this game.
 * The Poison Mushroom, an item in SSF2, originates as a power-up in this game.


 * Peach's ability to float in SSF2 originates in this game.
 * Vegetable, Peach's down special move in SSF2, is based on plucking turnips in this game.
 * Peach's twelfth costume in SSF2 is based on her in-game sprites from this game and Super Mario Bros. 3.
 * The stage in SSF and the stage of the same name in SSF2 are based on Subcon, the setting of this game, with Birdo and Pidgit's carpet appearing as hazards.
 * The Bob-omb, an item in SSF and SSF2, debuted as an enemy in this game.
 * Overworld (Super Mario Bros. 2), a chiptune remix of the ground theme from this game, plays as Mushroom Kingdom II's main music track in SSF2.
 * Caves (Super Mario Bros. 2), a funky remix of the underground theme from this game, plays as Mushroom Kingdom II's alternate music track in SSF2.


 * Mario's and Luigi's backward midair jump animations in SSF2 are based on Invincible Mario's jumps in this game.
 * Bowser Bomb, Bowser's down special move in SSF2, originates as a move he uses in this game.
 * The music that plays when Peach performs Peach Blossom in SSF2 is a sped-up remix of the music that plays in Coin Heavens.
 * Thwomp appears in SSF2 as a stage hazard on Bowser's Castle, as well as one of 's Stone transformations.
 * Mario's twelfth costume, Luigi's twelfth costume, Peach's twelfth costume, and Bowser's twelfth costume in SSF2 are based on their respective in-game sprites from this game.
 * Mushroom Kingdom III, a stage in SSF2, is based on the setting of the first world of this game.
 * Hammer Bros. Battle!, an electronic rock remix of the theme that plays when encountering a Hammer Bro on a world map in this, with a portion of the athletic theme from the same game, plays as Mushroom Kingdom III's main music track in SSF2.
 * Overworld (Super Mario Bros. 3), a chiptune orchestral remix of the ground theme from this game, plays as Mushroom Kingdom III's alternate music track in SSF2.


 * Peach's third costume in SSF2 is based on Princess Daisy, who debuted in this game.


 * Yoshi, who debuted in this game as a major character, appears as a starter character in SSF2.
 * Cape, Mario's side special move in SSF2, originates as a power-up in this game.
 * Super Dragon, Yoshi's Final Smash in SSF2, is based on Yoshi's powers while holding a Red Koopa Shell and a Blue Koopa Shell in this game.
 * Yoshi's second, third, and fourth costumes in SSF2 are based on Red Yoshi, Blue Yoshi, and Yellow Yoshi, respectively, who debuted in this game.
 * The Adventure level Super Mario World in SSF is based on the level Yoshi's Island 2 in this game.
 * Its sprites taken from those of this level.
 * Flying Goombas, appear as enemies on Super Mario World in SSF, debuted as enemies in this game.
 * The sprites for both Flying Goombas and Koopa Troopas in SSF are taken from this game.
 * Banzai Bills, which appear as a hazard on Princess Peach's Castle in SSF2, debuted as enemies in this game.
 * The Yellow Shell, an item in SSF2, originates as an item in this game.
 * Bowser's Castle, a rock remix of the castle theme from this game, plays as Bowser's Castle's main music track in SSF2.
 * The series symbol for  in SSF2 originates as the Yoshi Egg in this game.


 * The functionality of the Red Shell in SSF2 is based on the Mario Kart series, first appearing in this game.


 * Wario, who debuted in this game as its main antagonist, appears as a starter character in SSF2.
 * Mario's fourth costume in SSF2 is based on Wario.
 * Wario's down throw in SSF2 originates as his ground pound move in this game.
 * Wario's twelfth costume in SSF2 is based on his in-game sprites from this game and Wario Land: Super Mario Land 3.


 * The sprites of Mushroom Kingdom II in SSF are taken from this game.
 * The designs of Mushroom Kingdom III and Mushroom Kingdom II in SSF2 are based on this game.


 * Peach's on-screen appearance, up special move, and down and up taunt in SSF2 utilize a Parasol, which Peach first used this game.
 * Peach's side smash in SSF2 utilizes a frying pan, which originates as one of her weapons in this game.
 * Mario Finale, Mario's Final Smash in SSF2, is visually based on his Ultra Flame move from this game.


 * Mario's and Luigi's crouching animations in SSF2 are based on Mario's crouching animation in this game.
 * Mario's and Luigi's neutral attacks in SSF2 are based on the "punch, punch, kick" move Mario used in this game.
 * Mario's and Luigi's down smashes in SSF2 are based on Mario's Sweep Kick from this game.
 * Mario's dash attack in SSF2 is based on Mario's Slide Kick from this game
 * Luigi's down throw in SSF2 is based on the Ground Pound from this game.
 * Mario's and Luigi's back throws in SSF2 are based on how Mario throws Bowser in this game.
 * The stages Peach's Castle in SSF and Princess Peach's Castle in SSF2 are based on the titular castle from this game.
 * The stage Meta Crystal in SSF2 is based on the appearance of the Cavern of the Metal Cap in this game.
 * The Metal Box, an item in SSF2, originates as an object in this game.
 * Metal Mario, one of Mario's forms in this game, appears as an enemy as part of the Metal Bros. in SSF2.
 * Bowser's Rampage, a symphonic medley consisting partially of the theme that plays on the Bowser's Castle course in this game, plays as Bowser's Castle's alternate music track in SSF2.
 * Bob-Omb Battlefield, an orchestral remix of the main theme of this game, plays as Princess Peach's Castle's main music track in SSF2.


 * The Spiny Shell, an item in SSF2, originates as an item in this game.
 * Bowser's Rampage, a symphonic medley consisting partially of multiple renditions of Ultimate Bowser from this game, plays as Bowser's Castle's alternate music track in SSF2.


 * Waluigi Dice, Waluigi's neutral special move in SSF2, originates from the Dice Block in this game.


 * Peach's side smash in SSF2 utilizes a golf club, which originates from this game.
 * Mario's ninth costume in SSF2 is based on his fourth alternate color in this game.
 * Luigi's ninth costume in SSF2 is a combination of his second and third alternate colors in this game.
 * Waluigi's eighth costume in SSF2 is based on Luigi's third alternate color in this game.


 * Waluigi, who debuted in this game, appears as an unlockable character in SSF2.
 * Luigi's tenth costume in SSF2 is based on Waluigi.
 * Peach's and Waluigi's side smashes in SSF2 utilize a tennis racket, which originates from this game.


 * Waluigi's twelfth costume in SSF2 has Piranha Plant colored after the Putrid Piranha, which debuted in this game.


 * The Piranha Plant in Waluigi's down special move in SSF2 is a potted Piranha Plant, which debuted in this game.


 * The designs of Mario, Luigi, and Bowser used in SSF2 were first used in this game.
 * Luigi's on-screen appearance and neutral taunt in SSF2 feature the pose he makes on the box art for this game.
 * Luigi's character-specific Target Smash stage in SSF2 is based on the mansion from this game.


 * Yoshi's design in SSF2 is based on his appearance from this game onward.
 * Mario's eleventh costume in SSF2 is based on Shadow Mario, who debuted in this game.
 * Peach's ninth costume in SSF2 has Toad colored after Toadsworth, who debuted in this game.


 * Peach's eighth costume in SSF2 has Toad colored after Toadette, who debuted in this game.
 * Waluigi's twelfth costume in SSF2 has Piranha Plant colored after the Pit Plant from Dry Dry Desert in this game.


 * The Nut, which first appears as an item in this game, is one of the Food items that can appear in SSF2.


 * Peach's eleventh costume in SSF2 is based on the Shadow Queen's possessed Princess Peach form in this game.
 * The design of the Piranha Plant in Waluigi's twelfth costume in SSF2 is based on the Putrid Piranha's appearance in this game.


 * Whirluigi, Waluigi's up special move in SSF2, originates as his Offensive Power Shot in this game.


 * Boss Battle (Super Princess Peach), a dramatic trumpet remix of the boss battle theme from this game, plays as Princess Peach's Castle's alternate music track in SSF2.


 * The victory theme of Waluigi in SSF2 is an arrangement of the theme that plays on Waluigi Pinball and Wario Stadium in this game.


 * Yoshi's twelfth costume in SSF2 is based on Yoob, who debuted in this game.
 * The Ice Flower, which appears as an item in SSF2, originates as a Bros. Item in this game.


 * The design of Waluigi's Piranha Plant in SSF2 is based on its appearance from this game onward.
 * Bowser's tenth costume in SSF2 is based on Dry Bowser, who debuted in this game.


 * Peach's Peach Parasol design SSF2 is based on its appearance in this game.
 * Luigi's eleventh costume in SSF2 is based on Mr. L, who debuted in this game.


 * Vine Megastrike, Waluigi's Final Smash in SSF2, is based on his Mega Strike in this game.


 * Mario's Mario Tornado in SSF2 summons Baby Luma, who first appeared in this game.
 * Mario's third, fourth, fifth, sixth, and eighth costumes in SSF2 has Baby Luma colored after a blue Luma, a yellow Luma, Polari, a green Luma, and a red Luma, respectively, which all debuted in this game.
 * Mario's tenth costume in SSF2 is based on Bee Mario, which originates as a form in this game.
 * Peach's fourth costume in SSF2 is based on Rosalina, who debuted in this game.
 * The stage Galaxy Tours in SSF2 travels to various galaxies from this game, including Good Egg Galaxy, Freezeflame Galaxy, and Toy Time Galaxy.
 * Space Junk Galaxy, a vivid remix of the theme of Space Junk Galaxy from this game, plays as Galaxy Tours' main music track in SSF2.
 * Gusty Garden Galaxy, an upbeat remix of the theme of Gusty Garden Galaxy from this game, plays as Galaxy Tours' alternate music track in SSF2.


 * Bowser's ninth and eleventh costumes in SSF2 are based on Dark Bowser and Midbus, respectively, who debuted in this game.


 * The design of the coins in Mario's and Luigi's Super Jump Punch in SSF2 is based on their appearance in this game.


 * Mario's second costume in SSF2 has Baby Luma colored after the Co-Star Luma, who debuted in this game.
 * The Starship Mario, which first appeared in this game, is used as the main layout for Galaxy Tours in SSF2.


 * Peach's tenth costume in SSF2 has Toad colored after Tanooki Toad, which originates as a form in this game.
 * Waluigi's tenth costume in SSF2 has Piranha Plant colored after the Inky Piranha Plant, which debuted in this game.


 * Poltergust 5000, Luigi's Final Smash in SSF2, originates as his main weapon in this game.


 * Peach's tenth costume in SSF2 is based on Tanooki Peach, which originates as a form in this game.
 * Bowser's sixth costume in SSF2 is based on Meowser, which originates as a form in this game.


 * The sound effect for hitting a 6 with Waluigi Dice in SSF2 is based on Waluigi's horn sound from this game.
 * Peach's metal form in SSF2 is based on Pink Gold Peach, who debuted in this game.


 * Waluigi's crouching animation in SSF2 is based on Weird Mario's animation sprite in this game.


 * Peach's sixth costume in SSF2 is based on Koopeach, a form that was planned to appear in this game before being scrapped.


 * Waluigi's personal Dice Block appears as the Dice Block he uses for his neutral special move in SSF2.