Quality

Quality is a section accessed from the options menu, present in Super Smash Flash 2, that allows the player to adjust the game's visuals. As of Beta, it can be set to six quality levels: minimum, which will remove background, lightning, and simple; low, which makes less simple, adding some lightning and effects; medium, which optimizes already added things, while adding BG music; high, which makes the game with much more lighting, effects, shadows) and maximum, which makes the game very smooth, the normal game. The fullscreen quality can also being adjusted to hardware (which will enlarge the game's window as if it was still in normal size resulting in blured graphics) or software (which will optimize the graphics without any detriment keeping the smooth edges) quality.

Being a Flash-based game, changing the quality will determine how fast Super Smash Flash 2 frame rate will run. Setting the quality to low could result in the frame rate running faster at the cost of good visuals, while setting the quality to high does the opposite, the frame rate could be slower by keeping good visuals. The same happens for fullscreen quality, setting to hardware quality will make the game run faster while software quality will reduce it.

It is similar to the screen display and deflicker options from Super Smash Bros. Melee and Super Smash Bros. Brawl, respectively. However, these options don't affect the frame rate of the games.