Thread:Gregory Naruto/@comment-45892776-20200608201034

Me again(Sorry if your the only admin I bother). So I've been assessing character speed for a while and I get, this is faster, this is slower, this is the same but need to know how to calculate exact speed figures since I can't access game data. So just wanted to brief how I calculate the character speeds. Stage :devils machine(half). So first I need a character with low dashing animation(not necessary) which is fox and a good stage and make him SD on the right side of stage with timer. Using the D=S*T I get 2.7sec estimate at normal speed with sonic and rayman(because fastest and test for accurate speed) I get 2.4 and 3 respectively but you cant know for sure, because pausing at exact SD moment might affect score, yet overall I get round-ups and estimates of 36 by multiplying with the characters speed, but to be sure I go Slooowww mooo to 1/3 initial speed and get following, Sonic=7.1sec estimate/7.9(first one), Rayman=9sec estimate, Fox=8.03sec estimate making for 108 to calcualte for normal speed divide by 3.(If u multiply by 3 you should get somethin close to initial estimates though I kept record of exact time and not calculation) To be sure answer must be equal to or approximately equal to 36 if even higher or lower try again. I use this to calculate Waluigi and confirm Yoshi. And for Yoshi matches 9, confirmed even when racing mega-man of same speed as seen besides dashing there is no change in distance, and I knew Waluigi was where he was but needed exact number so I use formula.

Formula=(1x)speed=36/time taken (1/3x)speed=108/time taken thanks for reading if you read all the way through if any opposing figures like the real in-game data speed let me know but for now pls bear what I have. I did this to defend myself.

I learn't to calculate because Vegeta kept calling me an Idiot. 