Shadow Moses Island

Shadow Moses Island is a stage in Super Smash Flash 2. It is the home stage of Solid Snake. On either side of the stage, there is a large wall that prevents horizontal knockouts. If a wall is attacked enough, it will be destroyed, though it will eventually rebuild itself. In the Brawl version, the wall in the background explodes and shows a Metal Gear in the background. This could be Metal Gear RAY, Metal Gear REX, or two GEEKO. It is unknown if this will happen in this game.

Origin
The Shadow Moses Island stage draws its inspiration from Metal Gear Solid. The stage is made to resemble the helipad in front of Shadow Moses Island's nuclear weapons disposal facility's tank hangar. It is one of the first areas Snake ventures through in the facility, although it has some differences in Super Smash Bros. Brawl, such as the lack of the crawlspace, no staircases, the truck that was parked in front of the building is gone, and the height of the searchlight towers has been extended. Shadow Moses Island is one of the most important areas in the Metal Gear series. It is the first place Snake explores in full 3D, and was the housing area for the first nuclear-wielding Metal Gear. In Metal Gear Solid the nuclear weapons disposal facility building's search lights are focused on the helipad itself. If Snake gets into the light, the cover is blown and guards are called to kill him. Ever since Metal Gear Solid when the player would be seen by security the trademark sound would be heard and an exclamation point would be shown over the enemy. In Brawl, if a player got caught by the search lights the same sound can be heard and an exclamation point would be shown over the player who got caught. Also, in Metal Gear Solid when the player is caught by the search lights the lights would be focused on the player until he or she manages to find somewhere to hide. In this stage in Brawl the search lights would remain focused on the character.