Pseudo wavedash

A wavedash is a technique in Super Smash Bros. Melee that is perfromed by air dodging diagonally into the ground, causing the character to slide a short distance. Wavedashing is seen as an advanced technique superior to dashing because it allows players to perform any ground action while moving horizontally on the ground. Despite the huge influence it had from Melee, air dodging was not possible in Super Smash Flash and that deliberately nullified the possibilites for wavedashing.

Due to the change in air dodging physics in Super Smash Bros. Brawl characters are no longer able to wavedash. As Super Smash Flash 2 uses Brawl ' s air dodging physics, it is not possible to wavedash in this game as well. However, some characters are able to perform a pseudo (fake) wavedash in the game.

Characters who can pseudo wavedash

 * : He has a few options to pseudo wavedash. The most easiest method is to short hop a Spin Dash. You need a second jump button in order to perform this technique. First you perform Spin Dash in the air and when you land; hold down the second jump button. The longer you hold the charge; the more distance you will cover. When you are ready let go of both the special button and second jump button at the same time. This has to be frame perfect in order for the technique to work correctly. Discovered by GreaterMaelstrom March 10th, 2013.
 * : He has to short hop a forward aerial close to the ground and he will slide across the ground a little. Due to his traction; it is a short, but fast wavedash that can help with his poor mobility and can help with follow ups.
 * : He can do a psuedo wavedash move called by the Smash community the "Dragonic Reverse". This can be done by canceling the double jump animation with an attack close to the ground. He was able to perform this in Brawl as well and has to be frame perfect.

Trivia

 * The reason Tails is able to perform his pseudo-wavedash is because when he jumps out of Spin Dash; he is considered in the air the same frame you press the special button, but the code that lets him let go of Spin Dash forward is not removed for a couple of frames. In short, Tails is jumping, then Spin Dashing into the ground and landing really fast.