Din's Fire

Din's Fire is Zelda's side special move in Super Smash Flash 2. Zelda conjures then throws a fireball that the player can move either up or down. When the player stops controlling the fireball, it explodes and deals damage to any character standing there. The amount of damage the attack does depends on how direct the hit is. The highest damage possible with Din's Fire is 15% to the opponent.

Trivia

 * 's standard attack in Super Smash Flash, sometimes called "Magic Combo", resembles Din's Fire when Zelda conjures a fireball, except there is no fireball to control or explode.