Zelda (Super Smash Flash)

Zelda is a playable veteran starter character and one of two representatives of  on the starting roster alongside. She has the ability to transform into to gain access to a second set of moves. Her custom sprite appearance was the work of user SemiJuggalo and is specifically based on the sprites of Ciel from the Mega Man Zero series.

Zelda is ranked 14th on the tier list, only one spot higher than her placement in the previous tier list.

Attributes
Zelda has multiple useful attacks that allow her to strike and KO her opponents quickly. Her side attack can instantly-KO opponents, while her down attack allows her to transform into Sheik. The latter is tied with her as the move with the highest damage per frame in her arsenal.

Despite her prominent strengths, her mobility is one of the slowest in the game, and she has a very limited range, made worse by her lack of projectiles. This makes approaching as Zelda rather difficult, and causes her to suffer against swordfighters and projectile-oriented characters.

Still, Zelda has a very strong defensive game, and can transform into Sheik in order to counteract her weaknesses. Because of this, she ranks near the dead-center of the tier list.

Trivia

 * Zelda's sprite set for Super Smash Flash was at one point considered to be reused back for her in Super Smash Flash 2, but this never came into fruition.