Mario

Mario is Nintendo's flagship Character, appearing in many games of all genres. He appears in both Super Smash Flash 1 and 2, and was one of the first five characters made playable in the demo. Ever since demo v0.4a, Mario's had new sprites, animations, and even moves which have recieved a good deal of positive reception.

SSF1 Moveset

 * Neutral Attack: Fireball
 * Up Attack: High Kick
 * Forward Attack: Triple Punch
 * Down Attack: Sliding Kick
 * Down Aerial Attack: Mario Tornado

Normal Ground Attacks

 * Combo attack: 3-hit combo from Super Mario 64.
 * Down Tilt: "Trips" an opponent with his leg. Sends them upward.
 * Down Smash: Does a "breakdance kick", hitting both sides.
 * Forward Tilt: a strong kick.
 * Forward Smash: Charges and releases an explosive short-range fireball
 * Up Tilt: Uppercut, aka Marioken.
 * Up Smash: Headbutt.
 * Dash Attack: Running slide kick.

Aerial Attacks

 * Neutral Aerial: Sex kick.
 * Forward Aerial: "The plunder"; punches forward/downward. Meteor smash if sweet-spotted.
 * Backward Aerial: Kicks backwards with two feet.
 * Upward Aerial: Backflip kick.
 * Downward Aerial: Spinning kick from SSB/SSBM. can be used to pseudo-spike.

Grabs and Throws

 * Grab: It's a freaking grab. Don't over-think it.
 * Pummel: Headbutt.
 * Forward Throw: Mario spins around once then throws his opponent in front of him.
 * Backward Throw: Mario spins around several times then throws his opponent backwards.
 * Upward Throw: Mario throws his opponent high into the air.
 * Downward Throw: Mario slams his opponent into the ground (think a sack of potatoes).

Normal Ground Attacks

 * Neutral Attack: Fiery 3-hit combo, followed by a barrage of fireballs
 * Down Tilt: Mario's down tilt with fire-enhanced range.
 * Down Smash: Same as Mario's down smash, but causes pillars of flames to pop up.
 * Forward Tilt: Same as Mario's, only fiery.
 * Forward Smash: Same as Mario's, but with far greater range and power.
 * Up Tilt: A fiery uppercut reminiscent of the shoryuken.
 * Up Smash: End-of-level SMB fireworks.
 * Dash Attack: A fire-infused flaming dash slide kick that has more range than Mario's.

Aerial Attacks

 * Neutral Aerial: Fiery Sex Kick.
 * Forward Aerial: Spiking Falcon Punch. (watch his lips closely!)
 * Backward Aerial: Fire-infused version of Mario's.
 * Upward Aerial: Flaming hammer spin.
 * Downward Aerial: Pending...

Grabs and Throws

 * Grab: Again, it's a freaking grab. What's there to say?
 * Pummel: Igniting hands while holding victim.
 * Forward Throw: Pending...
 * Backward Throw: Pending...
 * Upward Throw: Pending...
 * Downward Throw: Pending...

Role in Story Mode
You'll have to play to find out!

Taunt

 * Mario taunt: Does a slight jump and then the "STRONGMAN" pose from SSB/SSBM/SSBB


 * Fire Mario taunt: A flashier version of Mario's taunt. Says "Oh, you want some of this-a?". Can do damage.

Entrance
Jumps out of a pipe and says "Lets-a go!"