Crazy Hand (Super Smash Flash)

Crazy Hand is the final boss of the Adventure mode, where he accompanies, in Super Smash Flash. His sprites are ripped straight from  and similarly to that game, he is just a mirrored version of Master Hand's sprites, featuring the same custom modifications as well.

Overview
Crazy Hand appears exclusively in Adventure mode, a different contrast to his appearances in the official  games, where he is only seen in Classic mode. Another difference is that the difficulty selected plays no role on Crazy Hand's appearance and will appear nonetheless without having to meet any special conditions. Crazy Hand appears once Master Hand is below half his health points, spawning on the left side of the stage to aid him. Crazy Hand has the same attacks as Master Hand, but the time window between each one of them is lower. His health depends on the difficulty, and is always the same as Master Hand's.

Attacks
Because Crazy Hand is a complete flipped clone of Master Hand, his attacks are all the same, having the same properties and qualities. Players can also exploit the same infamous glitch that allows the them to completely avoid any of Crazy Hand's attack by pausing the game and staying in the pause menu until the attack animation, which will continue, is completed. Due to the very limited amount of pre-made sprites, Crazy Hand has few attacks compared to the one he has in the official Super Smash Bros. games.

Trivia

 * Crazy Hand and Master Hand are immune to 's.
 * Crazy Hand and Master Hand are the only characters in SSF that are capable of grabbing in some capacity.